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Minecraft:Bedrock Edition Preview 1.21.40.21: Difference between revisions

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SyncBot (talk | contribs)
Remove broken links to missing pages
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Fix template calls: add MC/ prefix
 
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***Quartz bricks placed next to the other quartz blocks.
***Quartz bricks placed next to the other quartz blocks.
***Rooted dirt is now next to the other dirt blocks.
***Rooted dirt is now next to the other dirt blocks.
***Many dirt blocks and grass variants were shuffled around for a greater parity with {{JE}}.
***Many dirt blocks and grass variants were shuffled around for a greater parity with {{MC/JE}}.
***[[Minecraft:Gravel]] is now ordered after the "Stone" group and is next to sand and red sand.
***[[Minecraft:Gravel]] is now ordered after the "Stone" group and is next to sand and red sand.
***[[Minecraft:Clay]] was moved from the "Construction" category to the "Nature" category, placed next to the mud block.
***[[Minecraft:Clay]] was moved from the "Construction" category to the "Nature" category, placed next to the mud block.
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=== General ===
=== General ===
'''[[Minecraft:Settings]]'''
'''[[Minecraft:Settings]]'''
*Removed some Keyboard key bindings from Settings that should only exist in {{el|ee}}: Control Tips, Code Builder, and Immersive Reader.
*Removed some Keyboard key bindings from Settings that should only exist in {{MC/El|ee}}: Control Tips, Code Builder, and Immersive Reader.


'''UI'''
'''UI'''
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'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
*Added content warning when {{cd|carried_textures}} or {{cd|blockshape}} are incorrectly written in {{cd|blocks.json}}.
*Added content warning when {{MC/Cd|carried_textures}} or {{MC/Cd|blockshape}} are incorrectly written in {{MC/Cd|blocks.json}}.


'''Components'''
'''Components'''
*Renamed the {{cd|minecraft:lookat}} component to {{cd|minecraft:looked_at}} to better reflect its functionality:
*Renamed the {{MC/Cd|minecraft:lookat}} component to {{MC/Cd|minecraft:looked_at}} to better reflect its functionality:
**Its {{cd|look_event}} field was also renamed to {{cd|looked_at_event}}.
**Its {{MC/Cd|look_event}} field was also renamed to {{MC/Cd|looked_at_event}}.
**Its {{cd|look_cooldown}} field was also renamed to {{cd|looked_at_cooldown}}.
**Its {{MC/Cd|look_cooldown}} field was also renamed to {{MC/Cd|looked_at_cooldown}}.
*Expanded the {{cd|minecraft:looked_at}} component functionality with the addition of six new [Beta] fields:  
*Expanded the {{MC/Cd|minecraft:looked_at}} component functionality with the addition of six new [Beta] fields:  
**{{cd|find_players_only}} restricts the search for entities looking at the owner entity to players only, ensuring that the closest player satisfying the specified {{cd|filters}} is selected.
**{{MC/Cd|find_players_only}} restricts the search for entities looking at the owner entity to players only, ensuring that the closest player satisfying the specified {{MC/Cd|filters}} is selected.
**{{cd|look_at_locations}} defines the parts of the owner entity that are targeted for being looked at:
**{{MC/Cd|look_at_locations}} defines the parts of the owner entity that are targeted for being looked at:
***For these parts, a line-of-sight check is performed to ensure no blocks obstruct the view.
***For these parts, a line-of-sight check is performed to ensure no blocks obstruct the view.
***Supported values are {{cd|head}}, {{cd|body}}, and {{cd|feet}}.
***Supported values are {{MC/Cd|head}}, {{MC/Cd|body}}, and {{MC/Cd|feet}}.
**{{cd|not_looked_at_event}} specifies the event to trigger when no suitable entity is looking at the owner entity.
**{{MC/Cd|not_looked_at_event}} specifies the event to trigger when no suitable entity is looking at the owner entity.
**{{cd|field_of_view}} defines the width of the field of view, in degrees, for entities looking at the owner entity:
**{{MC/Cd|field_of_view}} defines the width of the field of view, in degrees, for entities looking at the owner entity:
***If {{cd|scale_fov_by_distance}} is set to true, this value corresponds to the field of view at a distance of one block between the entities.
***If {{MC/Cd|scale_fov_by_distance}} is set to true, this value corresponds to the field of view at a distance of one block between the entities.
**{{cd|scale_fov_by_distance}} determines if the field of view narrows as the distance between the owner entity and the entity looking at it increases.
**{{MC/Cd|scale_fov_by_distance}} determines if the field of view narrows as the distance between the owner entity and the entity looking at it increases.
***This ensures that the width of the view cone at the owner entity position remains relatively constant, regardless of distance.
***This ensures that the width of the view cone at the owner entity position remains relatively constant, regardless of distance.
**{{cd|line_of_sight_obstruction_type}} defines which block shape is considered when checking for line-of-sight obstructions.
**{{MC/Cd|line_of_sight_obstruction_type}} defines which block shape is considered when checking for line-of-sight obstructions.
***Supported values are {{cd|outline}}, {{cd|collision}}, and {{cd|collision_for_camera}}.
***Supported values are {{MC/Cd|outline}}, {{MC/Cd|collision}}, and {{MC/Cd|collision_for_camera}}.
**Moreover, {{cd|et_target}} now supports three different values:
**Moreover, {{MC/Cd|et_target}} now supports three different values:
***{{cd|never}}, looking entities are never set as targets, but events are emitted.
***{{MC/Cd|never}}, looking entities are never set as targets, but events are emitted.
***{{cd|once_and_stop_scanning}}, the first detected looking entity is set as target, but scanning and event emission is suspended if and until the owner entity has a target.
***{{MC/Cd|once_and_stop_scanning}}, the first detected looking entity is set as target, but scanning and event emission is suspended if and until the owner entity has a target.
***[Beta] {{cd|once_and_keep_scanning}}, the first detected looking entity is set as target, but scanning and event emission continues.
***[Beta] {{MC/Cd|once_and_keep_scanning}}, the first detected looking entity is set as target, but scanning and event emission continues.
**All these fields are planned to be taken out of [Beta] and fully released at a later date.
**All these fields are planned to be taken out of [Beta] and fully released at a later date.


'''Entity Event Responses'''
'''Entity Event Responses'''
*Added the {{cd|reset_target}} entity event response, which allows an entity to reset its target.
*Added the {{MC/Cd|reset_target}} entity event response, which allows an entity to reset its target.


'''[[Minecraft:Feature]]'''
'''[[Minecraft:Feature]]'''
*Using unsupported feature placement in {{cd|pregeneration_pass}} will now throw a content error instead of crash.
*Using unsupported feature placement in {{MC/Cd|pregeneration_pass}} will now throw a content error instead of crash.


'''Graphical'''
'''Graphical'''
*Add new {{cd|the_end.client_biome.json}} as the first new type of file to contain per-biome rendering and audio settings in resource packs.
*Add new {{MC/Cd|the_end.client_biome.json}} as the first new type of file to contain per-biome rendering and audio settings in resource packs.


'''[[Minecraft:Item]]s'''
'''[[Minecraft:Item]]s'''
*The {{cd|minecraft:item}} object is parsed with a strict loader from {{cd|1.21.40}}:
*The {{MC/Cd|minecraft:item}} object is parsed with a strict loader from {{MC/Cd|1.21.40}}:
**Numbers and booleans are no longer interchangeable in the JSON input.
**Numbers and booleans are no longer interchangeable in the JSON input.
**Floating point numbers are no longer accepted where an integer is expected.
**Floating point numbers are no longer accepted where an integer is expected.
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'''[[Minecraft:Molang]]'''
'''[[Minecraft:Molang]]'''
*Adding under upcoming creator features:
*Adding under upcoming creator features:
**{{cd|query.client_memory_tier}}. Returns a number representing the client RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the Client (Resource Packs) only.
**{{MC/Cd|query.client_memory_tier}}. Returns a number representing the client RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the Client (Resource Packs) only.
**{{cd|query.server_memory_tier}}. Returns a number representing the server RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the server side (Behavior Packs) only.
**{{MC/Cd|query.server_memory_tier}}. Returns a number representing the server RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the server side (Behavior Packs) only.


'''Scripting'''
'''Scripting'''
*Added enum {{cd|MemoryTier}}:
*Added enum {{MC/Cd|MemoryTier}}:
     export enum MemoryTier {
     export enum MemoryTier {
         Undetermined = 0,
         Undetermined = 0,
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         SuperHigh = 5
         SuperHigh = 5
     }
     }
*Added base class {{cd|SystemInfo}}:
*Added base class {{MC/Cd|SystemInfo}}:
**Field {{cd|MemoryTier}}.
**Field {{MC/Cd|MemoryTier}}.
*Added class {{cd|ClientSystemInfo}}:
*Added class {{MC/Cd|ClientSystemInfo}}:
**Field {{cd|MemoryTier}}.
**Field {{MC/Cd|MemoryTier}}.
*Class {{cd|Player}}:
*Class {{MC/Cd|Player}}:
**Added property {{cd|clientSystemInfo}}.
**Added property {{MC/Cd|clientSystemInfo}}.
*Class {{cd|System}}:
*Class {{MC/Cd|System}}:
**Added property {{cd|serverSystemInfo}}.
**Added property {{MC/Cd|serverSystemInfo}}.


=== Changes ===
=== Changes ===
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|180280|Ominous Trial Key are not grouped with normal trial key in the creative inventory.
|180280|Ominous Trial Key are not grouped with normal trial key in the creative inventory.
|180640|Oozing, weaving and wind charged don't work on the player.
|180640|Oozing, weaving and wind charged don't work on the player.
|183431|New Bed Screen shows an incorrect message when {{cd|playerssleepingpercentage}} is set to {{cd|>100}}.
|183431|New Bed Screen shows an incorrect message when {{MC/Cd|playerssleepingpercentage}} is set to {{MC/Cd|>100}}.
|185502|Renamed bundle doesn't have italic formatting.
|185502|Renamed bundle doesn't have italic formatting.
|185913|Wither Skeleton’s new step sounds are too quiet.
|185913|Wither Skeleton’s new step sounds are too quiet.
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*Fixed an issue where packs were not downloaded or applied when joining a server that had CDN enabled.
*Fixed an issue where packs were not downloaded or applied when joining a server that had CDN enabled.
*Fixed an issue where user choice for downloading/applying resource packs during server join was ignored when CDN is enabled on the server.
*Fixed an issue where user choice for downloading/applying resource packs during server join was ignored when CDN is enabled on the server.
*Fixed an issue where trades with negative {{cd|max_use}} values could not be traded.
*Fixed an issue where trades with negative {{MC/Cd|max_use}} values could not be traded.
*Fixed water surface shaking that would occur when upscaling was enabled in the Deferred Technical Preview.</onlyinclude>
*Fixed water surface shaking that would occur when upscaling was enabled in the Deferred Technical Preview.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.40 betas]]
[[Category:Bedrock Edition 1.21.40 betas]]

Latest revision as of 19:23, 9 April 2026

Template:Infobox version Beta 1.21.40.21 (ChromeOS, Android) or Preview 1.21.40.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 11, 2024,<ref>Template:Cite</ref> which reorganizes items and blocks in the Minecraft:creative inventory, and fixes bugs.

Changes

Blocks

Minecraft:Monster Spawner

  • Its step sounds and hit sounds now play at their intended volume.

Minecraft:Trial Spawner

  • Its hit sounds now play at their intended volume.

Gameplay

Minecraft:Creative inventory

  • Items and blocks in the creative inventory have been reorganized, with the goal of making overall sorting more intuitive:
    • Trial chamber items:
      • Trial keys were moved to be next to ominous trial keys.
      • Ominous bottles were moved next to the existing potions and were made into its own "Ominous Bottle" group.
    • Stone group in the "Nature" tab:
      • Minecraft:Stone was moved into the "Stone" group.
      • Stone is now the front block of the "Stone" group.
      • Minecraft:Basalt and smooth basalt were moved into the "Stone" group.
      • Minecraft:Tuff and polished tuff were moved into the "Stone" group.
    • "Decorative Stone" in the "Construction" tab:
      • Smooth stone was moved into "Decorative Stone".
      • Tuff bricks, chiseled tuff, and chiseled tuff bricks were moved from the "Nature" category to "Decorative Stone" in the "Construction" category.
      • Prismarine bricks were moved from the "Decorative Stone" group, now they are next to prismarine and dark prismarine.
    • Copper family:
      • Reordered raw iron, raw copper, raw gold to raw copper, raw iron, raw gold.
      • The copper, iron, and gold blocks were moved to match the raw versions ordering.
      • The copper doors were moved to all the other doors.
      • The copper trapdoors were moved to the group with all the other trapdoors.
      • Copper blocks and copper grates are now sorted by block type then by oxidation level, instead of oxidation level then block type.
    • Tuff family:
      • Tuff stairs, tuff slabs, tuff walls, and their polished versions were moved from the "Nature" tab to the "Construction" tab into their respective groups.
    • Other blocks
      • Minecraft:Bricks are now placed before the "Slabs" group.
        • This change only affects bricks made from clay and not all the brick blocks.
      • Chiseled nether bricks and cracked nether bricks were moved next to the nether bricks block and red nether bricks.
      • Quartz bricks placed next to the other quartz blocks.
      • Rooted dirt is now next to the other dirt blocks.
      • Many dirt blocks and grass variants were shuffled around for a greater parity with Java Edition.
      • Minecraft:Gravel is now ordered after the "Stone" group and is next to sand and red sand.
      • Minecraft:Clay was moved from the "Construction" category to the "Nature" category, placed next to the mud block.

General

Minecraft:Settings

  • Removed some Keyboard key bindings from Settings that should only exist in
  1. REDIRECT Template:Edition

Template:Rcat: Control Tips, Code Builder, and Immersive Reader.

UI

  • LAN worlds are now visible in the "Worlds" tab for the OreUI Play screen (Preview only).

Items

Minecraft:Mace

  • Mobs can now perform mace smash attacks again.

Technical

Behavior Packs

  • Updated references to old block names in behavior pack wood recipe files.
  • Updated references to old block names in remaining behavior pack recipe files.

Minecraft:Blocks

  • Added content warning when
  1. REDIRECT Template:Code

Template:Redr or

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Template:Redr are incorrectly written in

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Template:Redr.

Components

  • Renamed the
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Template:Redr component to

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Template:Redr to better reflect its functionality:

    • Its
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Template:Redr field was also renamed to

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Template:Redr.

    • Its
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Template:Redr field was also renamed to

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Template:Redr.

  • Expanded the
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Template:Redr component functionality with the addition of six new [Beta] fields:

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Template:Redr restricts the search for entities looking at the owner entity to players only, ensuring that the closest player satisfying the specified

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Template:Redr is selected.

  1. REDIRECT Template:Code

Template:Redr defines the parts of the owner entity that are targeted for being looked at:

      • For these parts, a line-of-sight check is performed to ensure no blocks obstruct the view.
      • Supported values are
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Template:Redr,

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Template:Redr, and

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Template:Redr.

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Template:Redr specifies the event to trigger when no suitable entity is looking at the owner entity.

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Template:Redr defines the width of the field of view, in degrees, for entities looking at the owner entity:

      • If
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Template:Redr is set to true, this value corresponds to the field of view at a distance of one block between the entities.

  1. REDIRECT Template:Code

Template:Redr determines if the field of view narrows as the distance between the owner entity and the entity looking at it increases.

      • This ensures that the width of the view cone at the owner entity position remains relatively constant, regardless of distance.
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Template:Redr defines which block shape is considered when checking for line-of-sight obstructions.

      • Supported values are
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Template:Redr,

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Template:Redr, and

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Template:Redr.

    • Moreover,
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Template:Redr now supports three different values:

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Template:Redr, looking entities are never set as targets, but events are emitted.

  1. REDIRECT Template:Code

Template:Redr, the first detected looking entity is set as target, but scanning and event emission is suspended if and until the owner entity has a target.

      • [Beta]
  1. REDIRECT Template:Code

Template:Redr, the first detected looking entity is set as target, but scanning and event emission continues.

    • All these fields are planned to be taken out of [Beta] and fully released at a later date.

Entity Event Responses

  • Added the
  1. REDIRECT Template:Code

Template:Redr entity event response, which allows an entity to reset its target.

Minecraft:Feature

  • Using unsupported feature placement in
  1. REDIRECT Template:Code

Template:Redr will now throw a content error instead of crash.

Graphical

  • Add new
  1. REDIRECT Template:Code

Template:Redr as the first new type of file to contain per-biome rendering and audio settings in resource packs.

Minecraft:Items

  • The
  1. REDIRECT Template:Code

Template:Redr object is parsed with a strict loader from

  1. REDIRECT Template:Code

Template:Redr:

    • Numbers and booleans are no longer interchangeable in the JSON input.
    • Floating point numbers are no longer accepted where an integer is expected.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", and "Upcoming Creator Features" experimental toggles.

Additions

Technical

Graphical

  • Added a slider in the Deferred Technical Preview video settings for controlling the upscaling resolution factor.

Minecraft:Molang

  • Adding under upcoming creator features:
  1. REDIRECT Template:Code

Template:Redr. Returns a number representing the client RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the Client (Resource Packs) only.

  1. REDIRECT Template:Code

Template:Redr. Returns a number representing the server RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the server side (Behavior Packs) only.

Scripting

  • Added enum
  1. REDIRECT Template:Code

Template:Redr:

   export enum MemoryTier {
       Undetermined = 0,
       SuperLow = 1,
       Low = 2,
       Mid = 3,
       High = 4,
       SuperHigh = 5
   }
  • Added base class
  1. REDIRECT Template:Code

Template:Redr:

    • Field
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Template:Redr.

  • Added class
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Template:Redr:

    • Field
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Template:Redr.

  • Class
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Template:Redr:

    • Added property
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Template:Redr.

  • Class
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Template:Redr:

    • Added property
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Template:Redr.

Changes

Technical

Graphical

  • Improved lighting for maps when held in hand and when placed in frames in the Deferred Technical Preview.

Fixes

Template:Fixes Other

  • Fixed an issue where packs were not downloaded or applied when joining a server that had CDN enabled.
  • Fixed an issue where user choice for downloading/applying resource packs during server join was ignored when CDN is enabled on the server.
  • Fixed an issue where trades with negative
  1. REDIRECT Template:Code

Template:Redr values could not be traded.

  • Fixed water surface shaking that would occur when upscaling was enabled in the Deferred Technical Preview.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
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1.2.6
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Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
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(Guide)
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(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
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Template:ItemSprite Trails & Tales
(Guide)
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(Guide)
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1.20.60
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Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.21.40.21 pt:Edição Bedrock Preview 1.21.40.21 ru:Preview 1.21.40.21 (Bedrock Edition) uk:Preview 1.21.40.21 (Bedrock Edition) zh:基岩版1.21.40.21