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Minecraft:Bedrock Edition Preview 1.21.80.22: Difference between revisions

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=== Technical ===
=== Technical ===
'''Block Components'''
'''Block Components'''
*Removed Upcoming Creator Features experiment requirement for field {{cd|isotropic}} in {{cd|minecraft:material_instances}} component.
*Removed Upcoming Creator Features experiment requirement for field {{MC/Cd|isotropic}} in {{MC/Cd|minecraft:material_instances}} component.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
*From 1.21.80 onward, when using a {{cd|minecraft:geometry}} component or {{cd|minecraft:material_instances}} component, you must include both.
*From 1.21.80 onward, when using a {{MC/Cd|minecraft:geometry}} component or {{MC/Cd|minecraft:material_instances}} component, you must include both.


'''[[Minecraft:Commands]]'''
'''[[Minecraft:Commands]]'''
*Released {{cmd|place structure}} and {{cmd|place jigsaw}} out of the Data-Driven Jigsaw Structures experiment.
*Released {{MC/Cmd|place structure}} and {{MC/Cmd|place jigsaw}} out of the Data-Driven Jigsaw Structures experiment.


'''Components'''
'''Components'''
*Added validation for block asset references in components.
*Added validation for block asset references in components.
**Content errors will log missing block references for the following components:
**Content errors will log missing block references for the following components:
***item component {{cd|minecraft:digger}}
***item component {{MC/Cd|minecraft:digger}}
***item component {{cd|minecraft:entity_placer}}
***item component {{MC/Cd|minecraft:entity_placer}}
***item component {{cd|minecraft:block_placer}}
***item component {{MC/Cd|minecraft:block_placer}}
***spawn rules component {{cd|minecraft:spawns_on_block_filter}}
***spawn rules component {{MC/Cd|minecraft:spawns_on_block_filter}}
***spawn rules component {{cd|minecraft:spawns_on_block_prevented_filter}}
***spawn rules component {{MC/Cd|minecraft:spawns_on_block_prevented_filter}}
***spawn rules component {{cd|minecraft:spawns_above_block_filter}}
***spawn rules component {{MC/Cd|minecraft:spawns_above_block_filter}}
**{{cd|can_be_stolen}} has been moved from {{cd|presets}} back to being a direct sub-field of the {{cd|minecraft:leashable}} component.
**{{MC/Cd|can_be_stolen}} has been moved from {{MC/Cd|presets}} back to being a direct sub-field of the {{MC/Cd|minecraft:leashable}} component.


'''Documentation'''
'''Documentation'''
*Include {{cd|biome}} and {{cd|client_biome}} JSON files in generated documentation.
*Include {{MC/Cd|biome}} and {{MC/Cd|client_biome}} JSON files in generated documentation.


'''Goals'''
'''Goals'''
*Added fields to {{cd|minecraft:behavior.tempt}} goal:
*Added fields to {{MC/Cd|minecraft:behavior.tempt}} goal:
**The {{cd|stop_distance}} field specifies a custom distance for when the tempted mob should stop moving towards the player.
**The {{MC/Cd|stop_distance}} field specifies a custom distance for when the tempted mob should stop moving towards the player.
**The {{cd|on_start}} field specifies the event to trigger when the goal starts.
**The {{MC/Cd|on_start}} field specifies the event to trigger when the goal starts.
**The {{cd|on_end}} field specifies the event to trigger when the goal ends.
**The {{MC/Cd|on_end}} field specifies the event to trigger when the goal ends.
*Added {{cd|minecraft:behavior.float_tempt}} goal, which allows a tempted mob to move in a line towards the player:
*Added {{MC/Cd|minecraft:behavior.float_tempt}} goal, which allows a tempted mob to move in a line towards the player:
**This goal is a variant of the {{cd|minecraft:behavior.tempt}} goal and shares the same fields
**This goal is a variant of the {{MC/Cd|minecraft:behavior.tempt}} goal and shares the same fields
**Requires the mob to be in a floating state (e.g. use the {{cd|minecraft:navigation.float}} component)
**Requires the mob to be in a floating state (e.g. use the {{MC/Cd|minecraft:navigation.float}} component)


'''[[Minecraft:Structure]]s'''
'''[[Minecraft:Structure]]s'''
*Exposed new fields to data driven jigsaw structures: {{cd|start_height}}, {{cd|dimensional_padding}}, {{cd|pool_aliases}}, {{cd|max_distance_from_center}}
*Exposed new fields to data driven jigsaw structures: {{MC/Cd|start_height}}, {{MC/Cd|dimensional_padding}}, {{MC/Cd|pool_aliases}}, {{MC/Cd|max_distance_from_center}}
*Made {{cd|height_map_projection}} optional and changed {{cd|anchor}} to {{cd|start_jigsaw_name}}
*Made {{MC/Cd|height_map_projection}} optional and changed {{MC/Cd|anchor}} to {{MC/Cd|start_jigsaw_name}}


== Experimental ==
== Experimental ==
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==== Technical ====
==== Technical ====
'''API'''
'''API'''
:{{cd|@minecraft/server 2.0.0-beta}}
:{{MC/Cd|@minecraft/server 2.0.0-beta}}
*{{cd|EntitySkinIdComponent}} has been changed to read-only in version {{cd|2.0 beta}}
*{{MC/Cd|EntitySkinIdComponent}} has been changed to read-only in version {{MC/Cd|2.0 beta}}
*Added property {{cd|localizationKey}} to {{cd|Entity}}, {{cd|Block}}, and {{cd|ItemStack}} which returns the key used for finding the localized names of these objects.
*Added property {{MC/Cd|localizationKey}} to {{MC/Cd|Entity}}, {{MC/Cd|Block}}, and {{MC/Cd|ItemStack}} which returns the key used for finding the localized names of these objects.
:Added new Container APIs:
:Added new Container APIs:
*{{cd|contains(ItemStack)}}: Attempts to find an instance of an item inside the container.
*{{MC/Cd|contains(ItemStack)}}: Attempts to find an instance of an item inside the container.
*{{cd|firstEmptySlot()}}: Finds the index of the first empty slot inside the container.
*{{MC/Cd|firstEmptySlot()}}: Finds the index of the first empty slot inside the container.
*{{cd|irstItem()}}: Finds the index of the first item inside the container.
*{{MC/Cd|irstItem()}}: Finds the index of the first item inside the container.
*{{cd|find(ItemStack)}}: Find the index of the first instance of an item inside the container.
*{{MC/Cd|find(ItemStack)}}: Find the index of the first instance of an item inside the container.
*{{cd|reverseFind(ItemStack)}}: Find the index of the last instance of an item inside the container.
*{{MC/Cd|reverseFind(ItemStack)}}: Find the index of the last instance of an item inside the container.
:Custom Commands
:Custom Commands
*Added support for custom commands authored in script. The new {{cd|CustomCommandRegistry}} is provided when listening to {{cd|ModuleStartupEvent}}.  
*Added support for custom commands authored in script. The new {{MC/Cd|CustomCommandRegistry}} is provided when listening to {{MC/Cd|ModuleStartupEvent}}.  
**Additional types added:
**Additional types added:
***{{cd|CustomCommandRegistry}}
***{{MC/Cd|CustomCommandRegistry}}
***{{cd|CustomCommandPermissionLevel}}
***{{MC/Cd|CustomCommandPermissionLevel}}
***{{cd|CustomCommandParamType}}
***{{MC/Cd|CustomCommandParamType}}
***{{cd|CustomCommandResult}} and {{cd|CustomCommandStatus}}
***{{MC/Cd|CustomCommandResult}} and {{MC/Cd|CustomCommandStatus}}
***{{cd|CustomCommandParameter}}
***{{MC/Cd|CustomCommandParameter}}


=== Changes ===
=== Changes ===
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== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=1.21.80.22 Preview
{{MC/Fixes|project=MCPE|fixedin=1.21.80.22 Preview
|;old
|;old
|136864|Deepslate Redstone Ore doesn't turn off
|136864|Deepslate Redstone Ore doesn't turn off
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*Fixed a crash when clicking several times while trying to upload a world to an inactive Realm slot.
*Fixed a crash when clicking several times while trying to upload a world to an inactive Realm slot.
*Fixed an issue that caused a crash while generating chunks.
*Fixed an issue that caused a crash while generating chunks.
*Fixed an issue which prevented the {{keys|Esc}} keyboard shortcut from working in certain scenarios on the death screen.
*Fixed an issue which prevented the {{MC/Keys|Esc}} keyboard shortcut from working in certain scenarios on the death screen.
*Bundle slot selection using gamepad right stick no longer skips slots when playing in splitscreen.
*Bundle slot selection using gamepad right stick no longer skips slots when playing in splitscreen.
*Stacks are now correctly splitting across slots when moving cursor and holding the left mouse button to split a stack evenly across slots.
*Stacks are now correctly splitting across slots when moving cursor and holding the left mouse button to split a stack evenly across slots.
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== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.80 betas]]
[[Category:Bedrock Edition 1.21.80 betas]]

Latest revision as of 19:24, 9 April 2026

Template:Infobox version Beta 1.21.80.22 (ChromeOS, Android) or Preview 1.21.80.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.80, released on March 26, 2025,<ref>Template:Cite</ref> which adds flat world presets, and fixes bugs.

Additions

General

Flat world presets

  • It is now possible to select a flat world preset in the Advanced tab of the create new world screen when flat world mode has been enabled.
  • Player can now have more variety in your flat worlds with the following presets:
    • Classic Flat (The classic flat world)
    • Tunnelers' Dream
    • Water World (an endless ocean)
    • Overworld
    • Snowy Kingdom
    • Bottomless Pit
    • Desert
    • Redstone Ready (flat sandstone)
File:New UI - Create New World Screen Menu "Advanced" Tab Settings - Flat World Toggle ON Button (Bedrock Preview 1.21.80.22).png
New Create New World in "Advanced" tab - Flat World toggle on screen

Changes

General

UI

  • Updated the friends drawer status to tell if a friend is playing in the same world as a player.

Technical

Block Components

  • Removed Upcoming Creator Features experiment requirement for field
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Minecraft:Blocks

  • From 1.21.80 onward, when using a
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Minecraft:Commands

  • Released
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Template:Redr out of the Data-Driven Jigsaw Structures experiment.

Components

  • Added validation for block asset references in components.
    • Content errors will log missing block references for the following components:
      • item component
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Template:Redr

      • item component
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      • item component
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      • spawn rules component
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      • spawn rules component
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      • spawn rules component
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Documentation

  • Include
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Goals

  • Added fields to
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    • The
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Template:Redr field specifies a custom distance for when the tempted mob should stop moving towards the player.

    • The
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Template:Redr field specifies the event to trigger when the goal starts.

    • The
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Template:Redr field specifies the event to trigger when the goal ends.

  • Added
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Template:Redr goal, which allows a tempted mob to move in a line towards the player:

    • This goal is a variant of the
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Template:Redr goal and shares the same fields

    • Requires the mob to be in a floating state (e.g. use the
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Minecraft:Structures

  • Exposed new fields to data driven jigsaw structures:
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  • Made
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Experimental

These additions and changes are accessible by enabling the "Beta APIs" and "Locator Bar" experimental toggles.

Additions

Technical

API

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Template:Redr

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  • Added property
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Added new Container APIs:
  1. REDIRECT Template:Code

Template:Redr: Attempts to find an instance of an item inside the container.

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Template:Redr: Finds the index of the first empty slot inside the container.

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Template:Redr: Finds the index of the first item inside the container.

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Template:Redr: Find the index of the first instance of an item inside the container.

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Template:Redr: Find the index of the last instance of an item inside the container.

Custom Commands
  • Added support for custom commands authored in script. The new
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    • Additional types added:
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Changes

Gameplay

Player locator bar

  • Dots are now shown representing players in spectator mode to other players also in spectator mode on the locator bar.

Technical

Graphical

  • Disabled split screen for the Deferred Technical Preview. Deferred/Ray Tracing modes are not available in the video menu during split screen sessions, and starting a split screen session while in one of these modes will force the game back to Fancy mode.

Fixes

Script error: No such module "fixes". Other

  • Fixed an issue where Text To Speech wasn't working on Android Fire Tablet devices.
  • Fixed an issue where the player would momentarily lay under or beside a Bed when going to sleep.
  • Fixed a crash when clicking several times while trying to upload a world to an inactive Realm slot.
  • Fixed an issue that caused a crash while generating chunks.
  • Fixed an issue which prevented the Script error: No such module "keys". keyboard shortcut from working in certain scenarios on the death screen.
  • Bundle slot selection using gamepad right stick no longer skips slots when playing in splitscreen.
  • Stacks are now correctly splitting across slots when moving cursor and holding the left mouse button to split a stack evenly across slots.
  • Fixed a bug where worlds set to Creative would be created with cheats turned on.
  • Fixed an issue with Android GPU identification causing Deferred Technical Preview to be disabled on certain supported devices.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.21.80.22 ja:Bedrock Edition Preview 1.21.80.22 pt:Edição Bedrock Preview 1.21.80.22 ru:Preview 1.21.80.22 (Bedrock Edition) uk:Preview 1.21.80.22 (Bedrock Edition) zh:基岩版1.21.80.22