Minecraft:Bedrock Edition beta 1.12.0.2: Difference between revisions
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'''[[Minecraft:Camera]]''' | '''[[Minecraft:Camera]]''' | ||
* Has been re-added. | * Has been re-added. | ||
** Can only be obtained with the {{ | ** Can only be obtained with the {{MC/Cmd|give}} command. | ||
** Has no functionality. | ** Has no functionality. | ||
=== Command format === | === Command format === | ||
'''Commands''' | '''Commands''' | ||
* Added several new commands related to add-ons and map-making.{{ | * Added several new commands related to add-ons and map-making.{{MC/More info}} | ||
'''Gamerules''' | '''Gamerules''' | ||
* Added {{ | * Added {{MC/Code|spawnradius}} gamerule. | ||
** Allows players to specify a radius circle for players to spawn in. | ** Allows players to specify a radius circle for players to spawn in. | ||
* Added {{ | * Added {{MC/Code|sendcommandblockfeedback}}, {{MC/Code|maxcommandchainlength}} and {{MC/Code|commandblockoutput}} gamerules. | ||
** Are related to delay option for commands. | ** Are related to delay option for commands. | ||
'''Namespaces''' | '''Namespaces''' | ||
* Added {{ | * Added {{MC/Cd|minecraft:}} prefix for {{MC/Cmd|give}} to separate vanilla items and add-on items. | ||
'''World options''' | '''World options''' | ||
* Added a new "Respawn Radius" option in the game settings. | * Added a new "Respawn Radius" option in the game settings. | ||
'''{{ | '''{{MC/Cmd|particle}}''' | ||
* Added new particles: | * Added new particles: | ||
** {{ | ** {{MC/Cd|minecraft:dragon_death_explosion_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:underwater_torch_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:dragon_destroy_block}} | ||
** {{ | ** {{MC/Cd|minecraft:dragon_dying_explosion}} | ||
** {{ | ** {{MC/Cd|minecraft:enchanting_table_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_concrete_powder_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_scaffolding_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_gravel_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_red_sand_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_sand_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_top_snow_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:huge_explosion_lab_misc_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:ice_evaporation_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:knockback_roar_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:lab_table_heatblock_dust_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:lab_table_misc_mystical_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:mob_block_spawn_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:note_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:obsidian_glow_dust_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:phantom_trail_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:stunned_emitter}} | ||
=== General === | === General === | ||
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'''[[Minecraft:Seagrass]]''' | '''[[Minecraft:Seagrass]]''' | ||
* Updated the texture brightness of seagrass to match {{ | * Updated the texture brightness of seagrass to match {{MC/El|je}}. ({{bug|MCPE-34795}}) | ||
'''Structure blocks''' | '''Structure blocks''' | ||
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* Inventory, armor, and hand containers can be adapted through scripting. | * Inventory, armor, and hand containers can be adapted through scripting. | ||
* Sound effects can now be triggered by animation events. | * Sound effects can now be triggered by animation events. | ||
* Added new {{ | * Added new {{MC/Cd|executeCommand}} to the Scripting API. | ||
* Added Scripting events for interaction with items, for example: | * Added Scripting events for interaction with items, for example: | ||
** Item picked up | ** Item picked up | ||
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* "Add block" components now use JSON schemas. | * "Add block" components now use JSON schemas. | ||
* Added a screen to view content log errors. | * Added a screen to view content log errors. | ||
** The log screen can be opened using {{ | ** The log screen can be opened using {{MC/Key|Ctrl}}+{{MC/Key|H}}, or by going to Settings and then Profile. | ||
* Added code to allow static validation scripts to be run locally. | * Added code to allow static validation scripts to be run locally. | ||
* Custom blocks can now be added through Scripting. | * Custom blocks can now be added through Scripting. | ||
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* Updated documentation to include a breaking changes section. | * Updated documentation to include a breaking changes section. | ||
* Basic item related events have been exposed to the scripting API. This includes: | * Basic item related events have been exposed to the scripting API. This includes: | ||
** {{ | ** {{MC/Cd|actor_acquired_item|actor_carried_item_changed|actor_dropped_item|actor_use_item|actor_equipped_armor|delimiter=list}} | ||
* Basic inventory events have been exposed to the scripting API. This includes: | * Basic inventory events have been exposed to the scripting API. This includes: | ||
** {{ | ** {{MC/Cd|inventory_container|armor_container|hand_container|hotbar_container|delimiter=list}} | ||
* New block events and two new APIs have been included to query for blocks. This includes: | * New block events and two new APIs have been included to query for blocks. This includes: | ||
** APIs | ** APIs | ||
** {{ | ** {{MC/Cd|getBlock(Ticking Area, x, y, z)|getBlock(Ticking Area, PositionObject)|getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)|getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)|delimiter=list}} | ||
** Events: | ** Events: | ||
*** {{cd | *** {{cd | ||
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* Fixed a scripting bug that could cause the player to float. | * Fixed a scripting bug that could cause the player to float. | ||
* Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}}) | * Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}}) | ||
* {{ | * {{MC/Cd|ScriptAttackComponent}} and {{MC/Cd|ScriptCollisionBoxComponent}} now correctly retrieve updated data. | ||
* Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions. | * Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions. | ||
* Added a new constructor parameter to the {{ | * Added a new constructor parameter to the {{MC/Cd|ServerCommandOrigin}} so that the function manager can create an instance with upgraded permissions.</onlyinclude> | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.12.0.2 | de:Bedrock Edition beta 1.12.0.2 | ||
Latest revision as of 19:26, 9 April 2026
Beta 1.12.0.2 is the first beta version for Minecraft:Bedrock Edition 1.12.0, released on April 17, 2019,<ref>Template:Cite</ref> which adds new particles, reintroduces the Minecraft:camera, and includes many changes relating to Minecraft:add-ons and map-making.
Additions
Items
- Has been re-added.
- Can only be obtained with the
- REDIRECT Template:Command
Template:Redr command.
- Has no functionality.
Command format
Commands
- Added several new commands related to add-ons and map-making.
- REDIRECT Template:Info needed
Gamerules
- Added
spawnradiusgamerule.- Allows players to specify a radius circle for players to spawn in.
- Added
sendcommandblockfeedback,maxcommandchainlengthandcommandblockoutputgamerules.- Are related to delay option for commands.
Namespaces
- Added
- REDIRECT Template:Code
Template:Redr prefix for
- REDIRECT Template:Command
Template:Redr to separate vanilla items and add-on items.
World options
- Added a new "Respawn Radius" option in the game settings.
- REDIRECT Template:Command
- Added new particles:
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General
Dedicated servers
- Enabled content logging on Minecraft:Bedrock Dedicated Servers.
Item IDs
- Item instance IDs can now be synchronized between clients and servers.
Changes
Blocks
- Now have their own section in the Creative inventory, instead of under the Minecraft:chests category. (Template:Bug)
Cartography tables and Minecraft:lecterns
- Adjusted and added UI tooltips for both blocks.
Command blocks
- Added auto complete to command blocks.
- Added a delay option to command blocks.
- A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
- Updated the texture brightness of seagrass to match
- REDIRECT Template:Edition
Structure blocks
- Now have an outline when placed.
Mobs
Illager captains
- Converting a normal pillager to a captain with the tag command now displays the Minecraft:banner correctly.
- Illager captains now drop banners correctly even if the world is reloaded.
- The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a Minecraft:bow or damage potion.
- Villager trading UI no longer opens and closes if the player is standing too far away.
- Clerics can now correctly pathfind to their job sites.
- Villagers that are actively trading with players no longer run and hide if the raid bell rings.
- Added a sound to indicate when a villager does not want to trade, such as during a raid.
- Cured villagers now keep the jobs they had before becoming a Minecraft:zombie. (Template:Bug)
Wandering traders and zombie villagers
- Added new sounds.
- Dialog and changeable skins have now been removed from NPCs.
General
- Mob events can now be enabled and disabled in world templates.
- Animations and particles can be added without being linked to entities.
- Inventory, armor, and hand containers can be adapted through scripting.
- Sound effects can now be triggered by animation events.
- Added new
- REDIRECT Template:Code
Template:Redr to the Scripting API.
- Added Scripting events for interaction with items, for example:
- Item picked up
- Item dropped
- Carried item changed
- Added One-shot animation support, allowing the ability to execute a single animation on an entity.
- Particle emitters can now trigger scripting events.
- Updated documentation of actor events, to document client-side usage of actor events in resource packs.
- "Add block" components now use JSON schemas.
- Added a screen to view content log errors.
- The log screen can be opened using
- REDIRECT Template:Keys
- REDIRECT Template:Keys
Template:Redr, or by going to Settings and then Profile.
- Added code to allow static validation scripts to be run locally.
- Custom blocks can now be added through Scripting.
- This is currently still a "work in progress" feature, and more functionality will be added in future updates.
- Custom blocks can currently only be added through additional JSON scripting.
- Custom blocks can only be placed with slash commands.
- Added new data-driven particles:
- Llama Spit
- Large Explosions
- Colored Flames
- Minecraft:Redstone Dust
- Falling Dust
- Minecraft:Lava
- Minecraft:Enchanting Table
- Minecraft:Conduit
- Added new data-driven animations:
- Wolves
- Fang Attack
- Minecraft:Arrows
- Shulker Bullets
- Minecraft:Bows
- Minecraft:Water
- Updated documentation to include a breaking changes section.
- Basic item related events have been exposed to the scripting API. This includes:
- REDIRECT Template:Code
- Basic inventory events have been exposed to the scripting API. This includes:
- REDIRECT Template:Code
- New block events and two new APIs have been included to query for blocks. This includes:
- APIs
- REDIRECT Template:Code
- Events:
- Allows the scripting API to get the result of a slash command.
- Event data API:
- Allows creators to create event data, register and pass it to the event function.
- Updated demo pack.
- Minecraft:Biome generation is now customizable via behavior packs.
Music
- Now plays when the keyboard shows up on the screen.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when switching players on Xbox.
- Fixed a crash that could occur when launching the game on some Windows 10 devices.
- Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
- Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
- Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
- Fixed a crash that could sometimes occur when exiting the game.
Performance
- Improved chunk loading performance in multiplayer.
- Further improvements to performance when using selectors with commands.
- Cached resource packs no longer cause lag on Nintendo Switch. (Template:Bug)
General
- Player permissions now apply correctly when more than one operator tries to adjust them.
- Arrows that are shot into blocks keep their position when reloading the world.
- Area of effect clouds no longer try to spawn excessive numbers of particles when time of day is changed. (Template:Bug)
- Marketplace resource packs are now immediately applied after downloading in the world edit menu. (Template:Bug)
- The 'Always Day' toggle now correctly animates and shows the correct setting. (Template:Bug)
- Flowing water is no longer left behind after flowing over string. (Template:Bug)
- After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice.
- The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch.
- Removed an unnecessary Xbox Live sign-in notification.
Gameplay
- Marketplace offers page can now show more than 25 items.
- Items that are split between slots in the villager trade window still count as a total trade amount.
- Blocks can once again be placed on unlit redstone ore. (Template:Bug)
- World settings now sync correctly between different Xbox devices.
- Only players who fought in a raid see and receive the Hero effect in realms now.
- Bells now ring when hit with splash and lingering potions.
- Mob spawners now only spawn mobs if the light level is below 7. (Template:Bug)
- Cocoa beans now break and drop when pushed by pistons. (Template:Bug)
- Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. (Template:Bug, Template:Bug, Template:Bug)
- Efficiency pickaxes now break packed ice at a faster rate. (Template:Bug)
- Players that are being healed can still be knocked back by TNT.
- Villagers now keep their job when cured. (Template:Bug)
- The grindstone now correctly combines and repairs two damaged items.
- The player can now interact with blocks with a charged crossbow on touch devices.
- Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.
World generation
- Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate.
- Tweaked the number of job sites in villages.
Mobs
- Vindicators can now path correctly over carpet during raids.
- The wither no longer plays its spawning animation when reloading a world. (Template:Bug)
- Mobs no longer path-find over brewing stands.
- Mobs now spawn on double slabs. (Template:Bug)
- Mobs no longer get stuck when pathfinding on ladders. (Template:Bug)
- Evokers no longer move too fast in "move to village" goal.
Blocks
- Scaffolding can no longer be placed on conduit blocks, matching Java Edition.
- The bell now swings towards a player when it is hit, matching Java Edition. (Template:Bug)
Items
- Dropped items no longer prevent minecarts from being placed on rails.
- Empty glass bottles now stack correctly when removed from brewing stands. (Template:Bug)
- Shields no longer appear too bright in item frames. (Template:Bug)
Graphical
- Fixed a z-fighting texture issue on some villager skins.
- Corrected the position of leads on wolves.
- Noteblock particles now correctly correspond to the notes played.
- Fixed missing zombie villager skin.
- Farmland now has the correct side and bottom texture. (Template:Bug)
- Fixed door and trapdoor texture issues. (Template:Bug)
- Dyed leather horse armor color no longer affects other horse armor. (Template:Bug)
User interface
- Adjusted cartography table UI to fit Android screens when using Classic UI.
Add-ons and script engine
- Fixed a scripting bug that could cause the player to float.
- Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. (Template:Bug)
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr now correctly retrieve updated data.
- Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
- Added a new constructor parameter to the
- REDIRECT Template:Code
Template:Redr so that the function manager can create an instance with upgraded permissions.
References
<references group="">
</references>
de:Bedrock Edition beta 1.12.0.2 es:Bedrock Edition beta 1.12.0.2 fr:Édition Bedrock bêta 1.12.0.2 ja:Bedrock Edition beta 1.12.0.2 ko:Bedrock Edition 베타 1.12.0.2 pl:Beta 1.12.0.2 pt:Edição Bedrock beta 1.12.0.2 ru:Beta 1.12.0.2 (Bedrock Edition) zh:基岩版1.12.0.2