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Minecraft:Commands/place: Difference between revisions

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Remove broken links to missing pages
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Fix template calls: add MC/ prefix
 
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{{for|the removed command with the same name {{in|education}}|Commands/place (Education)}}
{{for|the removed command with the same name {{MC/In|education}}|Commands/place (Education)}}
{{for|the command that places a structure template {{in|bedrock}}|Commands/structure}}
{{for|the command that places a structure template {{MC/In|bedrock}}|Commands/structure}}
{{Infobox command
{{Infobox command
|name=place
|name=place
Line 31: Line 31:
:<code>place structure <structure: string> [pos: x y z] [ignoreStartHeight: Boolean] [keepJigsaws: Boolean] [includeEntities: Boolean] [liquidSettings: LiquidSettings]</code>  
:<code>place structure <structure: string> [pos: x y z] [ignoreStartHeight: Boolean] [keepJigsaws: Boolean] [includeEntities: Boolean] [liquidSettings: LiquidSettings]</code>  
::Place the structure.
::Place the structure.
:::Only {{EnvLink|Trail Ruins}} and {{EnvLink|Trial Chambers}} and custom jigsaw structures can be placed.
:::Only {{MC/EnvLink|Trail Ruins}} and {{MC/EnvLink|Trial Chambers}} and custom jigsaw structures can be placed.


== Arguments ==
== Arguments ==
{{el|je|short=1}}: {{argument|feature|resource_key}}
{{MC/El|je|short=1}}: {{MC/Argument|feature|resource_key}}
:Specifies the configured feature to place. See [[Minecraft:Feature]] for vanilla configured features.
:Specifies the configured feature to place. See [[Minecraft:Feature]] for vanilla configured features.
:{{arg desc|je=resource_key|registry=minecraft:worldgen/configured_feature}}
:{{MC/Arg desc|je=resource_key|registry=minecraft:worldgen/configured_feature}}


{{argument|structure|resource_key|structure: string|basic_string}}
{{MC/Argument|structure|resource_key|structure: string|basic_string}}
:Specifies the structure. See [[Minecraft:Structure]] for vanilla structures.
:Specifies the structure. See [[Minecraft:Structure]] for vanilla structures.
:{{arg desc|je=resource_key|registry=minecraft:worldgen/structure}}
:{{MC/Arg desc|je=resource_key|registry=minecraft:worldgen/structure}}


{{argument|pool|resource_key|pool: filepath|CommandFilePath}}
{{MC/Argument|pool|resource_key|pool: filepath|CommandFilePath}}
:Specifies the start template pool to start generating a jigsaw.
:Specifies the start template pool to start generating a jigsaw.
:{{arg desc|je=resource_key|registry=minecraft:worldgen/template_pool}}
:{{MC/Arg desc|je=resource_key|registry=minecraft:worldgen/template_pool}}


{{argument|target|resource_location|jigsawTarget: string|basic_string}}
{{MC/Argument|target|resource_location|jigsawTarget: string|basic_string}}
:Specifies the jigsaw block that is connected to when generating the start structure pool.
:Specifies the jigsaw block that is connected to when generating the start structure pool.
:{{arg desc|je=resource_location}}
:{{MC/Arg desc|je=resource_location}}


{{argument|max_depth|integer|maxDepth|int}}
{{MC/Argument|max_depth|integer|maxDepth|int}}
:Specifies the max depth of the jigsaw.
:Specifies the max depth of the jigsaw.
:{{arg desc|je=integer|min=1|max=20}}
:{{MC/Arg desc|je=integer|min=1|max=20}}


{{el|be|short=1}}: {{argument|keepJigsaws: Boolean|enum}}
{{MC/El|be|short=1}}: {{MC/Argument|keepJigsaws: Boolean|enum}}
:Specifies whether the jigsaws should be kept or not. If not specified, defaults to <code>false</code>.
:Specifies whether the jigsaws should be kept or not. If not specified, defaults to <code>false</code>.
:{{arg desc|je=bool}}
:{{MC/Arg desc|je=bool}}


{{el|je|short=1}}: {{argument|template|resource_location}}
{{MC/El|je|short=1}}: {{MC/Argument|template|resource_location}}
:Specifies the structure template to place.
:Specifies the structure template to place.
:{{arg desc|je=resource_location}}
:{{MC/Arg desc|je=resource_location}}


{{el|je|short=1}}: {{argument|pos|block_pos}} and {{argument|position|block_pos}}<br>
{{MC/El|je|short=1}}: {{MC/Argument|pos|block_pos}} and {{MC/Argument|position|block_pos}}<br>
{{el|be|short=1}}: {{argument|pos: x y z|CommandPosition}}
{{MC/El|be|short=1}}: {{MC/Argument|pos: x y z|CommandPosition}}
:Specifies the start position of the placement.
:Specifies the start position of the placement.
:{{arg desc|je=block_pos}}
:{{MC/Arg desc|je=block_pos}}


{{el|be|short=1}}: {{argument|be=1|feature: features|enum}}
{{MC/El|be|short=1}}: {{MC/Argument|be=1|feature: features|enum}}
:Specifies the feature.
:Specifies the feature.
:{{arg desc|be=enum}}
:{{MC/Arg desc|be=enum}}


{{el|be|short=1}}: {{argument|be=1|featurerule: featureRules|enum}}
{{MC/El|be|short=1}}: {{MC/Argument|be=1|featurerule: featureRules|enum}}
:Specifies the feature rule.
:Specifies the feature rule.
:{{arg desc|be=enum}}
:{{MC/Arg desc|be=enum}}


{{el|be|short=1}}: {{argument|ignoreStartHeight: Boolean|enum}}
{{MC/El|be|short=1}}: {{MC/Argument|ignoreStartHeight: Boolean|enum}}
:Specifies whether the structure should start generating at the given Y coordinate or follow its set height placement rules. If not specified, defaults to <code>false</code>.
:Specifies whether the structure should start generating at the given Y coordinate or follow its set height placement rules. If not specified, defaults to <code>false</code>.
:{{arg desc|je=bool}}
:{{MC/Arg desc|je=bool}}


{{el|be|short=1}}: {{argument|includeEntities: Boolean|enum}}
{{MC/El|be|short=1}}: {{MC/Argument|includeEntities: Boolean|enum}}
:Specifies whether the structure will include the entities saved in it or not. If not specified, defaults to <code>false</code>.
:Specifies whether the structure will include the entities saved in it or not. If not specified, defaults to <code>false</code>.
:{{arg desc|je=bool}}
:{{MC/Arg desc|je=bool}}


{{el|be|short=1}}: {{argument|liquidSettings: LiquidSettings|?}}
{{MC/El|be|short=1}}: {{MC/Argument|liquidSettings: LiquidSettings|?}}
:Specifies whether the structure will waterlog present blocks or not.
:Specifies whether the structure will waterlog present blocks or not.
:Must be either {{cd|ignore_waterlogging}}, or {{cd|apply_waterlogging}}. If omitted, defaults to {{cd|apply_waterlogging}}.
:Must be either {{MC/Cd|ignore_waterlogging}}, or {{MC/Cd|apply_waterlogging}}. If omitted, defaults to {{MC/Cd|apply_waterlogging}}.


{{el|je|short=1}}: {{argument|rotation|template_rotation}}
{{MC/El|je|short=1}}: {{MC/Argument|rotation|template_rotation}}
:Specifies the rotation to apply to the placed template.
:Specifies the rotation to apply to the placed template.
:Must be either {{cd|none}}, {{cd|clockwise_90}}, {{cd|counterclockwise_90}}, or {{cd|180}}. If omitted, defaults to {{cd|none}}.
:Must be either {{MC/Cd|none}}, {{MC/Cd|clockwise_90}}, {{MC/Cd|counterclockwise_90}}, or {{MC/Cd|180}}. If omitted, defaults to {{MC/Cd|none}}.


{{el|je|short=1}}: {{argument|mirror|template_mirror}}
{{MC/El|je|short=1}}: {{MC/Argument|mirror|template_mirror}}
:Specifies the mirroring to apply to the placed template.
:Specifies the mirroring to apply to the placed template.
:Must be either {{cd|none}}, {{cd|front_back}}, or {{cd|left_right}}. If omitted, defaults to {{cd|none}}.
:Must be either {{MC/Cd|none}}, {{MC/Cd|front_back}}, or {{MC/Cd|left_right}}. If omitted, defaults to {{MC/Cd|none}}.


{{el|je|short=1}}: {{argument|integrity|float}}
{{MC/El|je|short=1}}: {{MC/Argument|integrity|float}}
:Specifies the integrity value to apply to the placed template (how complete the template that gets placed is). If omitted, defaults to 1.0.
:Specifies the integrity value to apply to the placed template (how complete the template that gets placed is). If omitted, defaults to 1.0.
:{{arg desc|je=float|min=0.0|max=1.0}}  
:{{MC/Arg desc|je=float|min=0.0|max=1.0}}  


{{el|je|short=1}}: {{argument|seed|integer}}
{{MC/El|je|short=1}}: {{MC/Argument|seed|integer}}
:Specifies the seed to use for randomized degradation of the placed template when integrity is less than 1. If omitted, defaults to 0.
:Specifies the seed to use for randomized degradation of the placed template when integrity is less than 1. If omitted, defaults to 0.
:{{arg desc|je=integer}}
:{{MC/Arg desc|je=integer}}


{{el|je|short=1}}: {{cd|strict}}
{{MC/El|je|short=1}}: {{MC/Cd|strict}}
:Makes the command place blocks as-is without triggering block updates and shape updates.
:Makes the command place blocks as-is without triggering block updates and shape updates.


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== Output ==
== Output ==
{{Output table}}
{{MC/Output table}}
{{Output table|edition=je|On fail|0|0|0}}
{{MC/Output table|edition=je|On fail|0|0|0}}
{{Output table|On success|1|1|1}}
{{MC/Output table|On success|1|1|1}}
{{Output table|On error|0|unchanged|unchanged}}
{{MC/Output table|On error|0|unchanged|unchanged}}
{{Output table|edition=be|On fail|0|N/A|N/A}}
{{MC/Output table|edition=be|On fail|0|N/A|N/A}}
{{Output table|On success|1|N/A|N/A}}
{{MC/Output table|On success|1|N/A|N/A}}
{{Output table}}
{{MC/Output table}}


== History ==
== History ==
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.19|dev=22w18a|Added {{cd|/place}}, replacing {{cmd|placefeature}}.}}
|{{HistoryLine||1.19|dev=22w18a|Added {{MC/Cd|/place}}, replacing {{MC/Cmd|placefeature}}.}}
|{{HistoryLine|||dev=22w19a|{{cd|/place}} can now place templates for structure blocks.}}
|{{HistoryLine|||dev=22w19a|{{MC/Cd|/place}} can now place templates for structure blocks.}}
|{{HistoryLine|||dev=Pre-release 1|{{cd|/place template}} can now be autocompleted.}}
|{{HistoryLine|||dev=Pre-release 1|{{MC/Cd|/place template}} can now be autocompleted.}}
|{{HistoryLine||1.20.5|dev=24w07a|Now the limit of max depth in {{cd|/place}} is 20 instead of 7.<ref>{{bug|MC-267732|||fixed}}</ref>}}
|{{HistoryLine||1.20.5|dev=24w07a|Now the limit of max depth in {{MC/Cd|/place}} is 20 instead of 7.<ref>{{bug|MC-267732|||fixed}}</ref>}}
|{{HistoryLine|||dev=pre2|Now {{cmd|place jigsaw|link=none}} checks whether the position is unloaded or out of the world before placement.<ref>{{bug|MC-259355|||fixed}}</ref>}}
|{{HistoryLine|||dev=pre2|Now {{MC/Cmd|place jigsaw|link=none}} checks whether the position is unloaded or out of the world before placement.<ref>{{bug|MC-259355|||fixed}}</ref>}}
|{{HistoryLine||1.21.5|dev=25w02a|Accepts a new option: <code>strict</code>.|New syntax for commands to use the new strict option.}}
|{{MC/HistoryLine||1.21.5|dev=25w02a|Accepts a new option: <code>strict</code>.|New syntax for commands to use the new strict option.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.50|exp=Data-Driven Jigsaw Structures|dev=Preview 1.21.50.26|Added {{cd|/place}} behind the "Data-Driven Jigsaw Structures" experimental toggle.}}
|{{HistoryLine||1.21.50|exp=Data-Driven Jigsaw Structures|dev=Preview 1.21.50.26|Added {{MC/Cd|/place}} behind the "Data-Driven Jigsaw Structures" experimental toggle.}}
|{{HistoryLine||1.21.60|exp=Upcoming Creator Features|dev=Preview 1.21.60.23|Added {{cd|feature}} and {{cd|featurerule}} subcommands behind the "Upcoming Creator Features" experimental toggle.}}
|{{HistoryLine||1.21.60|exp=Upcoming Creator Features|dev=Preview 1.21.60.23|Added {{MC/Cd|feature}} and {{MC/Cd|featurerule}} subcommands behind the "Upcoming Creator Features" experimental toggle.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.22|Moved the {{cd|/place}} with the subcommands {{cd|feature}} and {{cd|featurerule}} out of the "Upcoming Creator Features" experiment.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.22|Moved the {{MC/Cd|/place}} with the subcommands {{MC/Cd|feature}} and {{MC/Cd|featurerule}} out of the "Upcoming Creator Features" experiment.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.22|Moved the subcommands {{cd|structure}} and {{cd|jigsaw}} out of the "Data-Driven Jigsaw Structures" experiment.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.22|Moved the subcommands {{MC/Cd|structure}} and {{MC/Cd|jigsaw}} out of the "Data-Driven Jigsaw Structures" experiment.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.21|Added subfield {{cd|[liquidSettings: LiquidSettings]}} to {{cmd|place jigsaw|link=none}} and {{cmd|place structure|link=none}} which controls whether the structure will apply waterlogged or ignore.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.21|Added subfield {{MC/Cd|[liquidSettings: LiquidSettings]}} to {{MC/Cmd|place jigsaw|link=none}} and {{MC/Cmd|place structure|link=none}} which controls whether the structure will apply waterlogged or ignore.}}
}}
}}


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The check to ensure that the target position is loaded works by testing if blocks are placeable at Y=0 in the target chunk. If this check is made in a custom dimension where Y=0 is out of the world, it will always fail, preventing the command from ever succeeding.<ref>{{bug|MC-255097}}</ref>
The check to ensure that the target position is loaded works by testing if blocks are placeable at Y=0 in the target chunk. If this check is made in a custom dimension where Y=0 is out of the world, it will always fail, preventing the command from ever succeeding.<ref>{{bug|MC-255097}}</ref>


{{issue list}}
{{MC/Issue list}}


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== External links ==
== External links ==
Line 172: Line 172:


== Navigation ==
== Navigation ==
{{Navbox commands}}
{{MC/Navbox commands}}


de:Befehl/place
de:Befehl/place

Latest revision as of 20:12, 9 April 2026

Template:For Template:For Template:Infobox command

Places a configured feature, structure, structure template, or template pool if possible.

Syntax

Java Edition

place feature <feature> [<pos>]
Place the configured feature.
place jigsaw <pool> <target> <max_depth> [<position>]
Place a jigsaw structure starting with the specified template pool, starting jigsaw block and maximum depth.
place structure <structure> [<pos>]
Place the structure.
place template <template> [<pos>] [<rotation>] [<mirror>] [<integrity>] [<seed>] [strict]
Place the structure template. (Works like using the load button in the UI for a structure block.)

Bedrock Edition

place feature <feature: features> [position: x y z]
place featurerule <featurerule: featureRules> [position: x y z]
Place the Minecraft:feature.
place jigsaw <pool: filepath> <jigsawTarget: string> <maxDepth: int> [pos: x y z] [keepJigsaws: Boolean] [includeEntities: Bolean] [liquidSettings: LiquidSettings]
Place a jigsaw structure starting with the specified template pool, starting jigsaw block and maximum depth.
place structure <structure: string> [pos: x y z] [ignoreStartHeight: Boolean] [keepJigsaws: Boolean] [includeEntities: Boolean] [liquidSettings: LiquidSettings]
Place the structure.
Only Script error: No such module "SpriteFile". and Script error: No such module "SpriteFile". and custom jigsaw structures can be placed.

Arguments

  1. REDIRECT Template:Edition

Template:Rcat: <feature>: resource_key

Specifies the configured feature to place. See Minecraft:Feature for vanilla configured features.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_key}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}

Template:El<structure>: resource_key
Template:El: structure: string: basic_string

Specifies the structure. See Minecraft:Structure for vanilla structures.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_key}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}

Template:El<pool>: resource_key
Template:El: pool: filepath: CommandFilePath

Specifies the start template pool to start generating a jigsaw.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_key}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}

Template:El<target>: resource_location
Template:El: jigsawTarget: string: basic_string

Specifies the jigsaw block that is connected to when generating the start structure pool.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_location}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}

Template:El<max_depth>: integer
Template:El: maxDepth: int

Specifies the max depth of the jigsaw.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|integer}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <keepJigsaws: Boolean>: enum

Specifies whether the jigsaws should be kept or not. If not specified, defaults to false.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|bool}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <template>: resource_location

Specifies the structure template to place.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_location}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <pos>: block_pos and <position>: block_pos

  1. REDIRECT Template:Edition

Template:Rcat: <pos: x y z>: CommandPosition

Specifies the start position of the placement.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|block_pos}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: feature: features: enum

Specifies the feature.
{{#vardefine:onlyje|Template:IN,}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|{{#var:je-arg}}}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: featurerule: featureRules: enum

Specifies the feature rule.
{{#vardefine:onlyje|Template:IN,}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|{{#var:je-arg}}}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <ignoreStartHeight: Boolean>: enum

Specifies whether the structure should start generating at the given Y coordinate or follow its set height placement rules. If not specified, defaults to false.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|bool}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <includeEntities: Boolean>: enum

Specifies whether the structure will include the entities saved in it or not. If not specified, defaults to false.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|bool}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <liquidSettings: LiquidSettings>: ?

Specifies whether the structure will waterlog present blocks or not.
Must be either
  1. REDIRECT Template:Code

Template:Redr, or

  1. REDIRECT Template:Code

Template:Redr. If omitted, defaults to

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Edition

Template:Rcat: <rotation>: template_rotation

Specifies the rotation to apply to the placed template.
Must be either
  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr, or

  1. REDIRECT Template:Code

Template:Redr. If omitted, defaults to

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Edition

Template:Rcat: <mirror>: template_mirror

Specifies the mirroring to apply to the placed template.
Must be either
  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr, or

  1. REDIRECT Template:Code

Template:Redr. If omitted, defaults to

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Edition

Template:Rcat: <integrity>: float

Specifies the integrity value to apply to the placed template (how complete the template that gets placed is). If omitted, defaults to 1.0.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|float}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat: <seed>: integer

Specifies the seed to use for randomized degradation of the placed template when integrity is less than 1. If omitted, defaults to 0.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|integer}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
  1. REDIRECT Template:Edition

Template:Rcat:

  1. REDIRECT Template:Code

Template:Redr

Makes the command place blocks as-is without triggering block updates and shape updates.

Result

Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table

Output

{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}

{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On fail}}{{#vardefine:output1-{{#var:output-table-lines}}|0}}{{#vardefine:output2-{{#var:output-table-lines}}|0}}{{#vardefine:output3-{{#var:output-table-lines}}|0}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-editions-num|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-{{#var:output-editions-num}}|je}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|1}} {{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|1}}{{#vardefine:output2-{{#var:output-table-lines}}|1}}{{#vardefine:output3-{{#var:output-table-lines}}|1}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}} {{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On error}}{{#vardefine:output1-{{#var:output-table-lines}}|0}}{{#vardefine:output2-{{#var:output-table-lines}}|unchanged}}{{#vardefine:output3-{{#var:output-table-lines}}|unchanged}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}} {{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On fail}}{{#vardefine:output1-{{#var:output-table-lines}}|0}}{{#vardefine:output2-{{#var:output-table-lines}}|N/A}}{{#vardefine:output3-{{#var:output-table-lines}}|N/A}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-editions-num|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-{{#var:output-editions-num}}|be}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|1}} {{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|1}}{{#vardefine:output2-{{#var:output-table-lines}}|N/A}}{{#vardefine:output3-{{#var:output-table-lines}}|N/A}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}}

{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

The check to ensure that the target position is loaded works by testing if blocks are placeable at Y=0 in the target chunk. If this check is made in a custom dimension where Y=0 is out of the world, it will always fail, preventing the command from ever succeeding.<ref>Template:Bug</ref>

Script error: No such module "Issue list".

References

<references group="">

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External links

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de:Befehl/place es:Comandos/place ja:コマンド/place pt:Comandos/place ru:Команды консоли/place zh:命令/place