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Minecraft:Dandelion: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Remove broken links to missing pages
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
 
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| light = No
| light = No
| transparent = Yes
| transparent = Yes
| flammable = {{jebe|Yes (60)|Yes (30)}}
| flammable = {{MC/JEBE|Yes (60)|Yes (30)}}
| lavasusceptible = No
| lavasusceptible = No
}}
}}
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A dandelion also breaks if [[Minecraft:water]] or [[Minecraft:lava]] runs over its location, if a [[Minecraft:piston]] extends or pushes a block into its location, or if a block under the plant is moved or destroyed.
A dandelion also breaks if [[Minecraft:water]] or [[Minecraft:lava]] runs over its location, if a [[Minecraft:piston]] extends or pushes a block into its location, or if a block under the plant is moved or destroyed.
{{breaking row|Dandelion|horizontal=1}}
{{MC/Breaking row|Dandelion|horizontal=1}}


=== Natural generation ===
=== Natural generation ===
Line 25: Line 25:


{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{BiomeLink|Plains}}
* {{MC/Biomelink|Plains}}
* {{BiomeLink|Sunflower Plains}}
* {{MC/Biomelink|Sunflower Plains}}
* {{BiomeLink|Savanna}}
* {{MC/Biomelink|Savanna}}
* {{BiomeLink|Savanna Plateau}}
* {{MC/Biomelink|Savanna Plateau}}
* {{BiomeLink|Windswept Savanna}}
* {{MC/Biomelink|Windswept Savanna}}
* {{BiomeLink|Snowy Plains}}
* {{MC/Biomelink|Snowy Plains}}
* {{BiomeLink|Meadow}}
* {{MC/Biomelink|Meadow}}
* {{BiomeLink|Forest}}
* {{MC/Biomelink|Forest}}
* {{BiomeLink|Flower Forest}}
* {{MC/Biomelink|Flower Forest}}
* {{BiomeLink|Birch Forest}}
* {{MC/Biomelink|Birch Forest}}
* {{BiomeLink|Old Growth Birch Forest}}
* {{MC/Biomelink|Old Growth Birch Forest}}
* {{BiomeLink|Taiga}}
* {{MC/Biomelink|Taiga}}
* {{BiomeLink|Old Growth Pine Taiga}}
* {{MC/Biomelink|Old Growth Pine Taiga}}
* {{BiomeLink|Old Growth Spruce Taiga}}
* {{MC/Biomelink|Old Growth Spruce Taiga}}
* {{BiomeLink|Snowy Taiga}}
* {{MC/Biomelink|Snowy Taiga}}
* {{BiomeLink|Jungle}}
* {{MC/Biomelink|Jungle}}
* {{BiomeLink|Bamboo Jungle}}
* {{MC/Biomelink|Bamboo Jungle}}
* {{BiomeLink|Sparse Jungle}}
* {{MC/Biomelink|Sparse Jungle}}
* {{BiomeLink|Dark Forest}}
* {{MC/Biomelink|Dark Forest}}
* {{BiomeLink|Windswept Hills}}
* {{MC/Biomelink|Windswept Hills}}
* {{BiomeLink|Windswept Gravelly Hills}}
* {{MC/Biomelink|Windswept Gravelly Hills}}
* {{BiomeLink|Windswept Forest}}
* {{MC/Biomelink|Windswept Forest}}
* {{BiomeLink|River}}
* {{MC/Biomelink|River}}
* {{BiomeLink|Frozen River}}
* {{MC/Biomelink|Frozen River}}
}}
}}


Line 54: Line 54:


{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{BiomeLink|Beach}}
* {{MC/Biomelink|Beach}}
* {{BiomeLink|Snowy Beach}}
* {{MC/Biomelink|Snowy Beach}}
* {{BiomeLink|Stony Shore}}
* {{MC/Biomelink|Stony Shore}}
* {{BiomeLink|Ocean}}
* {{MC/Biomelink|Ocean}}
* {{BiomeLink|Deep Ocean}}
* {{MC/Biomelink|Deep Ocean}}
* {{BiomeLink|Cold Ocean}}
* {{MC/Biomelink|Cold Ocean}}
* {{BiomeLink|Deep Cold Ocean}}
* {{MC/Biomelink|Deep Cold Ocean}}
* {{BiomeLink|Frozen Ocean}}
* {{MC/Biomelink|Frozen Ocean}}
* {{BiomeLink|Deep Frozen Ocean}}
* {{MC/Biomelink|Deep Frozen Ocean}}
* {{BiomeLink|Lukewarm Ocean}}
* {{MC/Biomelink|Lukewarm Ocean}}
* {{BiomeLink|Deep Lukewarm Ocean}}
* {{MC/Biomelink|Deep Lukewarm Ocean}}
* {{BiomeLink|Warm Ocean}}
* {{MC/Biomelink|Warm Ocean}}
* {{BiomeLink|Desert}}
* {{MC/Biomelink|Desert}}
* {{BiomeLink|Ice Spikes}}
* {{MC/Biomelink|Ice Spikes}}
* {{BiomeLink|Dripstone Caves}}
* {{MC/Biomelink|Dripstone Caves}}
* {{BiomeLink|Deep Dark}}
* {{MC/Biomelink|Deep Dark}}
* {{BiomeLink|Lush Caves}}{{only|be}}
* {{MC/Biomelink|Lush Caves}}{{only|be}}
* {{BiomeLink|Grove}}{{only|be}}
* {{MC/Biomelink|Grove}}{{only|be}}
* {{BiomeLink|Snowy Slopes}}{{only|be}}
* {{MC/Biomelink|Snowy Slopes}}{{only|be}}
* {{BiomeLink|Stony Peaks}}{{only|be}}
* {{MC/Biomelink|Stony Peaks}}{{only|be}}
* {{BiomeLink|Jagged Peaks}}{{only|be}}
* {{MC/Biomelink|Jagged Peaks}}{{only|be}}
* {{BiomeLink|Frozen Peaks}}{{only|be}}
* {{MC/Biomelink|Frozen Peaks}}{{only|be}}
}}
}}


Line 82: Line 82:
Natural dandelions are found in plains and savanna villages. Potted dandelions can also generate in woodland mansions.
Natural dandelions are found in plains and savanna villages. Potted dandelions can also generate in woodland mansions.


{{block distribution}}
{{MC/Block Distribution}}


=== Post-generation ===
=== Post-generation ===
{{Main|Flower#Post-generation}}
{{MC/Main|Flower#Post-generation}}


==== ''Java Edition'' ====
==== ''Java Edition'' ====
Line 91: Line 91:


==== ''Bedrock Edition'' ====
==== ''Bedrock Edition'' ====
When bone meal is applied to a grass block in any biome except swamp, pale garden, and flower forest, dandelions have a chance of generating on the targeted block and adjacent grass blocks in a 7×5×7 area. Unlike {{JE}}, bone meal can generate dandelions anywhere within a meadow biome. In plains and sunflower plains, dandelions cannot generate in tulip-only areas.
When bone meal is applied to a grass block in any biome except swamp, pale garden, and flower forest, dandelions have a chance of generating on the targeted block and adjacent grass blocks in a 7×5×7 area. Unlike {{MC/JE}}, bone meal can generate dandelions anywhere within a meadow biome. In plains and sunflower plains, dandelions cannot generate in tulip-only areas.


When bone meal is applied to a dandelion in any biome, more dandelions appear on top of nearby grass blocks. Poppies can also occasionally appear, and dandelions can occasionally appear when bone meal is applied to poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.
When bone meal is applied to a dandelion in any biome, more dandelions appear on top of nearby grass blocks. Poppies can also occasionally appear, and dandelions can occasionally appear when bone meal is applied to poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.
Line 98: Line 98:
Endermen can pick up dandelions, like any other one-block-tall flower, and drop it if killed while holding it.
Endermen can pick up dandelions, like any other one-block-tall flower, and drop it if killed while holding it.


{{IN|bedrock}}, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 dandelion when killed while showing the item as trade offer, if the player holds an [[Minecraft:emerald]].
{{MC/In|bedrock}}, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 dandelion when killed while showing the item as trade offer, if the player holds an [[Minecraft:emerald]].


=== Generated loot ===
=== Generated loot ===
{{LootChestItem|dandelion}}
{{MC/LootChestItem|dandelion}}


=== Trading ===
=== Trading ===
Line 108: Line 108:


== Usage ==
== Usage ==
{{Main|Flower#Usage}}
{{MC/Main|Flower#Usage}}


Like other flowers, dandelions can be used as decoration and planted on grass blocks, [[Minecraft:dirt]], coarse dirt, rooted dirt, [[Minecraft:farmland]], [[Minecraft:podzol]], [[Minecraft:mycelium]], moss blocks, [[Minecraft:mud]], or muddy mangrove roots.
Like other flowers, dandelions can be used as decoration and planted on grass blocks, [[Minecraft:dirt]], coarse dirt, rooted dirt, [[Minecraft:farmland]], [[Minecraft:podzol]], [[Minecraft:mycelium]], moss blocks, [[Minecraft:mud]], or muddy mangrove roots.
Line 118: Line 118:


=== Suspicious stew ===
=== Suspicious stew ===
{{main|Suspicious Stew}}
{{MC/Main|Suspicious Stew}}


Suspicious stew that is created using a dandelion imparts the Saturation effect for 0.35 seconds {{in|java}} or 0.3 seconds {{in|bedrock}}. The Saturation effect restores an additional {{hunger|7}} hunger and 14 saturation {{in|java}}, or {{hunger|6}} hunger {{in|bedrock}}. The suspicious stew can be crafted using a dandelion or produced by feeding a dandelion to a brown mooshroom and then milking it with a [[Minecraft:bowl]].
Suspicious stew that is created using a dandelion imparts the Saturation effect for 0.35 seconds {{MC/In|java}} or 0.3 seconds {{MC/In|bedrock}}. The Saturation effect restores an additional {{hunger|7}} hunger and 14 saturation {{MC/In|java}}, or {{hunger|6}} hunger {{MC/In|bedrock}}. The suspicious stew can be crafted using a dandelion or produced by feeding a dandelion to a brown mooshroom and then milking it with a [[Minecraft:bowl]].


{{Crafting
{{Crafting
Line 145: Line 145:


== Sounds ==
== Sounds ==
{{Sound table/Block/Grass}}
{{MC/Sound table/Block/Grass}}


== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 163: Line 163:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 181: Line 181:
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java classic}}
|{{MC/HistoryLine|java classic}}
|{{HistoryLine||0.0.20a|[[File:Dandelion JE1.png|32px]] Added dandelions.
|{{MC/HistoryLine||0.0.20a|[[File:Dandelion JE1.png|32px]] Added dandelions.
|Dandelions can be placed on all [[Minecraft:block]] types, including [[Minecraft:lava]] and on top of a rose or another dandelion. Dandelions can also "float" when the block beneath them is broken.}}
|Dandelions can be placed on all [[Minecraft:block]] types, including [[Minecraft:lava]] and on top of a rose or another dandelion. Dandelions can also "float" when the block beneath them is broken.}}
|{{HistoryLine||August 25, 2009|link=wordofnotch:170887079|Notch showed dandelions generating naturally in worlds.}}
|{{MC/HistoryLine||August 25, 2009|link=wordofnotch:170887079|Notch showed dandelions generating naturally in worlds.}}
|{{HistoryLine||0.24_SURVIVAL_TEST|Added dandelions to world generation.}}
|{{MC/HistoryLine||0.24_SURVIVAL_TEST|Added dandelions to world generation.}}
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091223-0040|[[File:Dandelion JE2.png|32px]] Dandelions now have a stretched model with wider texture planes.}}
|{{MC/HistoryLine||0.31|dev=20091223-0040|[[File:Dandelion JE2.png|32px]] Dandelions now have a stretched model with wider texture planes.}}
|{{HistoryLine|java infdev}}
|{{MC/HistoryLine|java infdev}}
|{{HistoryLine||20100327|Dandelions can no longer generate, due to changes in the terrain generator.}}
|{{MC/HistoryLine||20100327|Dandelions can no longer generate, due to changes in the terrain generator.}}
|{{HistoryLine||20100616-1808|Dandelions can now naturally generate again.}}
|{{MC/HistoryLine||20100616-1808|Dandelions can now naturally generate again.}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine||1.0|The addition of tooltips has given dandelions their official names - they are currently generically called "Flower".}}
|{{MC/HistoryLine||1.0|The addition of tooltips has given dandelions their official names - they are currently generically called "Flower".}}
|{{HistoryLine||1.2|Dandelions can now be crafted into 2 dandelion yellow dyes.}}
|{{MC/HistoryLine||1.2|Dandelions can now be crafted into 2 dandelion yellow dyes.}}
|{{HistoryLine||1.6.6|Dandelions can now be regrown.  
|{{MC/HistoryLine||1.6.6|Dandelions can now be regrown.  
|Bone meal can now generate dandelions when used on a grass block.}}
|Bone meal can now generate dandelions when used on a grass block.}}
|{{HistoryLine||1.8|dev=Pre-release|Dandelions have now become more abundant.}}
|{{MC/HistoryLine||1.8|dev=Pre-release|Dandelions have now become more abundant.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Potted Dandelion JE1.png|32px]] Dandelions can now be placed inside flower pots.}}
|{{MC/HistoryLine||1.4.2|dev=12w34a|[[File:Potted Dandelion JE1.png|32px]] Dandelions can now be placed inside flower pots.}}
|{{HistoryLine||1.7.2|dev=13w36a|"Flower" has been renamed to "Dandelion".|Dandelions are now discentered like grass.|Dandelions are now flammable.}}
|{{MC/HistoryLine||1.7.2|dev=13w36a|"Flower" has been renamed to "Dandelion".|Dandelions are now discentered like grass.|Dandelions are now flammable.}}
|{{HistoryLine|||dev=13w37a|Each dandelion now only yields 1 dye, instead of 2.<ref>{{bug|MC-29530}}</ref>}}
|{{HistoryLine|||dev=13w37a|Each dandelion now only yields 1 dye, instead of 2.<ref>{{bug|MC-29530}}</ref>}}
|{{HistoryLine||1.8|dev=14w04a|Dandelions no longer generate as a massive group at the world origin.<ref>{{bug|MC-44467}}</ref>}}
|{{HistoryLine||1.8|dev=14w04a|Dandelions no longer generate as a massive group at the world origin.<ref>{{bug|MC-44467}}</ref>}}
|{{HistoryLine|||dev=14w07a|[[File:Dandelion JE1.png|32px]] Dandelion texture planes are no longer stretched by a factor of sqrt2.}}
|{{MC/HistoryLine|||dev=14w07a|[[File:Dandelion JE1.png|32px]] Dandelion texture planes are no longer stretched by a factor of sqrt2.}}
|{{HistoryLine|||dev=14w17a|[[File:Dandelion JE3.png|32px]] Dandelion texture planes are now the same size as they were before 14w07a.
|{{MC/HistoryLine|||dev=14w17a|[[File:Dandelion JE3.png|32px]] Dandelion texture planes are now the same size as they were before 14w07a.
|Dandelions now generate in flower forest biomes.}}
|Dandelions now generate in flower forest biomes.}}
|{{HistoryLine|||dev=14w25a|[[File:Dandelion JE6.png|32px]] Dandelions are now affected by the same shading full blocks are.}}
|{{MC/HistoryLine|||dev=14w25a|[[File:Dandelion JE6.png|32px]] Dandelions are now affected by the same shading full blocks are.}}
|{{HistoryLine|||dev=14w26a|[[File:Dandelion JE3.png|32px]] Dandelions are no longer subject to shading.}}
|{{MC/HistoryLine|||dev=14w26a|[[File:Dandelion JE3.png|32px]] Dandelions are no longer subject to shading.}}
|{{HistoryLine|||dev=14w27a|Dandelions can now be used to breed tamed rabbits.}}
|{{MC/HistoryLine|||dev=14w27a|Dandelions can now be used to breed tamed rabbits.}}
|{{HistoryLine||1.8.1|dev=pre1|Rabbits now follow players holding dandelions.<ref>{{bug|MC-70054|||Fixed}}</ref>}}
|{{HistoryLine||1.8.1|dev=pre1|Rabbits now follow players holding dandelions.<ref>{{bug|MC-70054|||Fixed}}</ref>}}
|{{HistoryLine||1.11|dev=16w39a|Dandelions now generate in flower pots in woodland mansions.}}
|{{MC/HistoryLine||1.11|dev=16w39a|Dandelions now generate in flower pots in woodland mansions.}}
|{{HistoryLine||July 19, 2017|link=https://twitter.com/jeb_/status/887599625045250048|Jeb tweets image of new dandelion textures.}}
|{{MC/HistoryLine||July 19, 2017|link=https://twitter.com/jeb_/status/887599625045250048|Jeb tweets image of new dandelion textures.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Dandelion JE7 BE4.png|32px]] [[File:Potted Dandelion JE4.png|32px]] The texture of dandelions has been changed.
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Dandelion JE7 BE4.png|32px]] [[File:Potted Dandelion JE4.png|32px]] The texture of dandelions has been changed.
|Dandelions can now be used to craft suspicious stew, giving it the Saturation effect.}}
|Dandelions can now be used to craft suspicious stew, giving it the Saturation effect.}}
|{{HistoryLine|||dev=18w48a|Dandelions now generate in the updated plains villages.
|{{MC/HistoryLine|||dev=18w48a|Dandelions now generate in the updated plains villages.
|Dandelions can now be found in [[Minecraft:chest]]s in plains village houses.}}
|Dandelions can now be found in [[Minecraft:chest]]s in plains village houses.}}
|{{HistoryLine|||dev=18w49a|Dandelions now generate in the updated savanna villages.}}
|{{MC/HistoryLine|||dev=18w49a|Dandelions now generate in the updated savanna villages.}}
|{{HistoryLine|||dev=19w03a|Placing a dandelion into the new [[Minecraft:composter]] has a 50% chance of raising the compost level by 1.}}
|{{MC/HistoryLine|||dev=19w03a|Placing a dandelion into the new [[Minecraft:composter]] has a 50% chance of raising the compost level by 1.}}
|{{HistoryLine|||dev=19w05a|Dandelions now have a 65% chance of increasing the compost level in a composter by 1.
|{{MC/HistoryLine|||dev=19w05a|Dandelions now have a 65% chance of increasing the compost level in a composter by 1.
|Added wandering traders, which sell dandelions.}}
|Added wandering traders, which sell dandelions.}}
|{{HistoryLine||1.15|dev=19w34a|Dandelions can now be used to breed bees.
|{{MC/HistoryLine||1.15|dev=19w34a|Dandelions can now be used to breed bees.
|Bees can now pollinate dandelions.}}
|Bees can now pollinate dandelions.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added meadows, in which dandelions can generate in.}}
|{{MC/HistoryLine||1.18|dev=Experimental Snapshot 1|Added meadows, in which dandelions can generate in.}}
|{{HistoryLine||26.1|dev=snap5|Dandelions can now be used to craft golden dandelions.}}
|{{MC/HistoryLine||26.1|dev=snap5|Dandelions can now be used to craft golden dandelions.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||Pre-release|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
|{{MC/HistoryLine||Pre-release|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
|{{HistoryLine||v0.3.0|Added [[Minecraft:dye]] recipe for dandelions.}}
|{{MC/HistoryLine||v0.3.0|Added [[Minecraft:dye]] recipe for dandelions.}}
|{{HistoryLine||v0.8.0|dev=build 5|The position of dandelions is now randomized.}}
|{{MC/HistoryLine||v0.8.0|dev=build 5|The position of dandelions is now randomized.}}
|{{HistoryLine||v0.12.1|dev=build 1|Dandelions can now occupy the same space as snow layers.}}
|{{MC/HistoryLine||v0.12.1|dev=build 1|Dandelions can now occupy the same space as snow layers.}}
|{{HistoryLine||v0.13.0|dev=build 1|Whether or not a dandelion is created using bone meal now depend on the [[Minecraft:biome]].
|{{MC/HistoryLine||v0.13.0|dev=build 1|Whether or not a dandelion is created using bone meal now depend on the [[Minecraft:biome]].
|Dandelions can now be used to breed tamed rabbits.}}
|Dandelions can now be used to breed tamed rabbits.}}
|{{HistoryLine|||dev=build 3|The hitbox of dandelions no longer occupies the entire [[Minecraft:block]].}}
|{{MC/HistoryLine|||dev=build 3|The hitbox of dandelions no longer occupies the entire [[Minecraft:block]].}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dandelions now generate in woodland mansions.
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dandelions now generate in woodland mansions.
|Dandelions are no longer craftable, except in the Classic UI.<ref>{{bug|MCPE-21049}}</ref>}}
|Dandelions are no longer craftable, except in the Classic UI.<ref>{{bug|MCPE-21049}}</ref>}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|The [[Minecraft:dye]] recipe for dandelions has been re-added, except in the Classic UI.}}
|{{MC/HistoryLine||1.2.0|dev=beta 1.2.0.2|The [[Minecraft:dye]] recipe for dandelions has been re-added, except in the Classic UI.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Dandelion JE7 BE4.png|32px]] The texture of dandelions has been changed.
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Dandelion JE7 BE4.png|32px]] The texture of dandelions has been changed.
|Dandelions now generate in new villages.
|Dandelions now generate in new villages.
|Dandelions can now be sold by the wandering trader.}}
|Dandelions can now be sold by the wandering trader.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Dandelions can be used to fill a [[Minecraft:composter]].}}
|{{MC/HistoryLine||1.11.0|dev=beta 1.11.0.1|Dandelions can be used to fill a [[Minecraft:composter]].}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Dandelions can now be used to make suspicious stew, giving it the Saturation effect.}}
|{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.9|Dandelions can now be used to make suspicious stew, giving it the Saturation effect.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Dandelions can now be used to breed bees.
|{{MC/HistoryLine||1.14.0|dev=beta 1.14.0.1|Dandelions can now be used to breed bees.
|Bees can now pollinate dandelions.}}
|Bees can now pollinate dandelions.}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Added meadows, in which dandelions can generate in.}}
|{{MC/HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Added meadows, in which dandelions can generate in.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Dandelions no longer appear mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Dandelions no longer appear mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}}
|{{HistoryLine||26.10|dev=Preview 26.10.21|Dandelions can now be used to craft golden dandelions.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.21|Dandelions can now be used to craft golden dandelions.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Dandelions can now be placed inside flower pots.}}
|{{MC/HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Dandelions can now be placed inside flower pots.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Dandelions can now be used to breed rabbits.|"Flower" has been renamed to "Dandelion".{{check version}}|Each dandelion now only yields 1 dye, instead of 2.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Dandelions can now be used to breed rabbits.|"Flower" has been renamed to "Dandelion".{{check version}}|Each dandelion now only yields 1 dye, instead of 2.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dandelions now generate in flower pots in woodland mansions.}}
|{{MC/HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dandelions now generate in flower pots in woodland mansions.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Dandelion JE7 BE4.png|32px]] The texture of dandelions has been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Dandelion JE7 BE4.png|32px]] The texture of dandelions has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dandelions now generate in new villages.|Added wandering traders, which sell dandelions.|Dandelions can be used to fill a [[Minecraft:composter]].}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dandelions now generate in new villages.|Added wandering traders, which sell dandelions.|Dandelions can be used to fill a [[Minecraft:composter]].}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|New 3DS}}
|{{MC/HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
|{{MC/HistoryLine||0.1.0|[[File:Dandelion JE3.png|32px]] Added dandelions.}}
|{{HistoryLine||1.9.19|Dandelions now generate in flower pots in woodland mansions.}}
|{{MC/HistoryLine||1.9.19|Dandelions now generate in flower pots in woodland mansions.}}
}}
}}


=== ''Minecraft Education'' ===
=== ''Minecraft Education'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|education}}
|{{MC/HistoryLine|education}}
|{{HistoryLine||1.0|[[File:Dandelion JE3.png|32px]] Added dandelions.{{check version|not 0.14.2?}}}}
|{{HistoryLine||1.0|[[File:Dandelion JE3.png|32px]] Added dandelions.{{check version|not 0.14.2?}}}}
|{{HistoryLine||1.12|[[File:Dandelion JE7 BE4.png|32px]] The texture of dandelions has been changed.}}
|{{MC/HistoryLine||1.12|[[File:Dandelion JE7 BE4.png|32px]] The texture of dandelions has been changed.}}
}}
}}


Line 280: Line 280:
==== ''Java Edition'' ====
==== ''Java Edition'' ====
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.8|dev=14w06a|Dandelions now use the newly-implemented model json file {{code|models/block/flower.json}}; previously the geometry was defined in the game code itself.}}
|{{HistoryLine||1.8|dev=14w06a|Dandelions now use the newly-implemented model json file {{MC/Code|models/block/flower.json}}; previously the geometry was defined in the game code itself.}}
|{{HistoryLine||1.13|dev=17w47a|The ID of dandelions has been changed from <code>yellow_flower</code> to <code>dandelion</code>.
|{{MC/HistoryLine||1.13|dev=17w47a|The ID of dandelions has been changed from <code>yellow_flower</code> to <code>dandelion</code>.
|Prior to ''The Flattening'', this block's numeral IDs was 37.}}
|Prior to ''The Flattening'', this block's numeral IDs was 37.}}
}}
}}
Line 288: Line 288:
==== ''Bedrock Edition'' ====
==== ''Bedrock Edition'' ====
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.11.0|dev=?|Dandelions with a damage/metadata value of 1+ would display the following name in-game: <code>tile.flower1..name</code>.}}
|{{MC/HistoryLine||v0.11.0|dev=?|Dandelions with a damage/metadata value of 1+ would display the following name in-game: <code>tile.flower1..name</code>.}}
|{{HistoryLine||v0.15.0|dev=?|Dandelions with a damage/metadata value of 1+ now display the following name in-game: <code>tile.yellow_flower..name</code>.}}
|{{MC/HistoryLine||v0.15.0|dev=?|Dandelions with a damage/metadata value of 1+ now display the following name in-game: <code>tile.yellow_flower..name</code>.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.20.21|The ID of dandelions has been changed from <code>yellow_flower</code> to <code>dandelion</code>.}}
|{{MC/HistoryLine||1.21.20|dev=Preview 1.21.20.21|The ID of dandelions has been changed from <code>yellow_flower</code> to <code>dandelion</code>.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
Line 310: Line 310:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== External links ==
== External links ==
Line 316: Line 316:


== Navigation ==
== Navigation ==
{{Navbox flower}}
{{MC/Navbox flower}}
{{Navbox blocks|vegetation}}
{{MC/Navbox blocks|vegetation}}


[[Category:Plants]]
[[Category:Plants]]

Latest revision as of 20:18, 9 April 2026

Template:Infobox block

A dandelion is a Minecraft:flower that can be crafted into yellow dye, suspicious stew, and golden dandelions, and used to breed rabbits.

Obtaining

Breaking

A dandelion can be broken instantly with any item or by hand, dropping itself.

A dandelion also breaks if Minecraft:water or Minecraft:lava runs over its location, if a Minecraft:piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. Script error: No such module "breaking row".

Natural generation

Dandelions generate naturally on Minecraft:dirt and grass blocks in the following biomes as part of vegetation features:

Template:Columns-list

The following additional biomes are also technically allowed to generate dandelions, although they very rarely or never generate grass blocks on the surface in normal worlds. As a result, dandelions can generate only in edge cases or custom worlds.

Template:Columns-list

In jungles, bamboo jungles, sparse jungles, savannas and savanna plateaus, dandelions are twice as common as in other biomes. In flower forests and meadows, dandelions only generate as part of gradients.

Natural dandelions are found in plains and savanna villages. Potted dandelions can also generate in woodland mansions.

  1. REDIRECT Template:Block distribution

Post-generation

{{#vardefine:params|0 }}Template:Hatnote

Java Edition

When bone meal is applied to a grass block in one of the biomes listed above (except those marked as Template:Only), dandelions have a chance of generating on the targeted Minecraft:block and adjacent grass blocks in a 15×5×15 area. In meadows and flower forests, dandelions can generate only in specific locations depending on the flower gradient. In plains, sunflower plains, dripstone caves, and the deep dark, dandelions cannot generate in tulip-only areas.

Bedrock Edition

When bone meal is applied to a grass block in any biome except swamp, pale garden, and flower forest, dandelions have a chance of generating on the targeted block and adjacent grass blocks in a 7×5×7 area. Unlike Java Edition, bone meal can generate dandelions anywhere within a meadow biome. In plains and sunflower plains, dandelions cannot generate in tulip-only areas.

When bone meal is applied to a dandelion in any biome, more dandelions appear on top of nearby grass blocks. Poppies can also occasionally appear, and dandelions can occasionally appear when bone meal is applied to poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.

Mob loot

Endermen can pick up dandelions, like any other one-block-tall flower, and drop it if killed while holding it.

in Template:Editions, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 dandelion when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.

Generated loot

Script error: No such module "lootChest".

Trading

Wandering traders may sell a dandelion for 1 emerald. Template:Trade sources

Usage

{{#vardefine:params|0 }}Template:Hatnote

Like other flowers, dandelions can be used as decoration and planted on grass blocks, Minecraft:dirt, coarse dirt, rooted dirt, Minecraft:farmland, Minecraft:podzol, Minecraft:mycelium, moss blocks, Minecraft:mud, or muddy mangrove roots.

Dandelions can also be placed in flower pots.

Crafting ingredient

Template:Crafting usage

Suspicious stew

{{#vardefine:params|0 }}Template:Hatnote

Suspicious stew that is created using a dandelion imparts the Saturation effect for 0.35 seconds in Template:Editions or 0.3 seconds in Template:Editions. The Saturation effect restores an additional Template:Hunger hunger and 14 saturation in Template:Editions, or Template:Hunger hunger in Template:Editions. The suspicious stew can be crafted using a dandelion or produced by feeding a dandelion to a brown mooshroom and then milking it with a Minecraft:bowl.

Template:Crafting

Bees

Bees engage in a pollinating behavior with dandelions, increasing the honey level in Minecraft:beehives and bee nests by 1.

Breeding

Dandelions can be used to breed, grow, and lead bees and rabbits.

Bee nests

Oak, birch, and cherry trees grown from Minecraft:saplings that are within 2 blocks of a dandelion have a 5% chance to grow with a bee nest and 2-3 bees in it.

Composting

Placing a dandelion into a Minecraft:composter has a 65% chance of raising the compost level by 1. A stack of dandelions yields an average of 5.94 bone meal.

Sounds

Template:Edition: Template:Sound table/Block/Grass/JE

Template:Edition: Template:Sound table/Block/Grass/BE

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Minecraft Education

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • In real life, a dandelion is any member of the Taraxacum genus of flowering plants.
  • When Notch made the dandelion (the texture in the Programmer Art pack), he used the rose as a base for its texture.

Gallery

Screenshots

References

<references group="">

 </references>

External links

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