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Minecraft:Developer commands: Difference between revisions

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Fix template calls: add MC/ prefix
 
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{{Outdated}}
{{Outdated}}
{{exclusive|bedrock|education}}
{{MC/Exclusive|bedrock|education}}


'''Developer commands''' are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.
'''Developer commands''' are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.
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! Command
! Command
! class="unsortable" | Description
! class="unsortable" | Description
! {{Tooltip|OP level|Permission level required to perform the command}}
! {{MC/Tooltip|OP level|Permission level required to perform the command}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|addrider}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|addrider}}</span>
| style="text-align:left;" | Adds a rider to an entity
| style="text-align:left;" | Adds a rider to an entity
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|aicreate}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aicreate}}</span>
| style="text-align:left;" | Creates AI goals for a mob
| style="text-align:left;" | Creates AI goals for a mob
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|aigoals}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aigoals}}</span>
| style="text-align:left;" | Enable/disable AI display of entities
| style="text-align:left;" | Enable/disable AI display of entities
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|aistop}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aistop}}</span>
| style="text-align:left;" | Stops AI goals for a mob
| style="text-align:left;" | Stops AI goals for a mob
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|anger}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|anger}}</span>
| style="text-align:left;" | Allows you to set or get the anger level of entities
| style="text-align:left;" | Allows you to set or get the anger level of entities
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|audioaction}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|audioaction}}</span>
| style="text-align:left;" | {{info needed}}
| style="text-align:left;" | {{MC/Info needed}}
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automate}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automate}}</span>
| style="text-align:left;" | Run a behavior tree
| style="text-align:left;" | Run a behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automateactivetool}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automateactivetool}}</span>
| style="text-align:left;" | Run ActiveTool Behavior Tree
| style="text-align:left;" | Run ActiveTool Behavior Tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automatebreakblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatebreakblock}}</span>
| style="text-align:left;" | Run BreakBlock behavior tree
| style="text-align:left;" | Run BreakBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automatefindblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatefindblock}}</span>
| style="text-align:left;" | Run FindBlock behavior tree
| style="text-align:left;" | Run FindBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automatefly}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatefly}}</span>
| style="text-align:left;" | Run Fly behavior tree
| style="text-align:left;" | Run Fly behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automategetinteractionpositionforblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automategetinteractionpositionforblock}}</span>
| style="text-align:left;" | Run GetInteractionPositionForBlock behavior tree
| style="text-align:left;" | Run GetInteractionPositionForBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automatelookat}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatelookat}}</span>
| style="text-align:left;" | Run the LookAt behavior tree
| style="text-align:left;" | Run the LookAt behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automatemove}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatemove}}</span>
| style="text-align:left;" | Run Move behavior tree
| style="text-align:left;" | Run Move behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automatemoveto}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatemoveto}}</span>
| style="text-align:left;" | Run MoveTo behavior tree
| style="text-align:left;" | Run MoveTo behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|automateplaceblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automateplaceblock}}</span>
| style="text-align:left;" | Run PlaceBlock behavior tree
| style="text-align:left;" | Run PlaceBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|bhave}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bhave}}</span>
| style="text-align:left;" | Run a behavior tree
| style="text-align:left;" | Run a behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|bossbar|link=Commands/bossbar/Bedrock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bossbar|link=Commands/bossbar/Bedrock}}</span>
| style="text-align:left;" | Creates and modifies boss bars
| style="text-align:left;" | Creates and modifies boss bars
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|bounds}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bounds}}</span>
| style="text-align:left;" | Enable/disable the collision box and volume drawing of the entity
| style="text-align:left;" | Enable/disable the collision box and volume drawing of the entity
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|camera}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|camera}}</span>
| style="text-align:left;" | Modifies the player's camera view
| style="text-align:left;" | Modifies the player's camera view
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|changedimension}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|changedimension}}</span>
| style="text-align:left;" | Teleports player's to a position in another dimension
| style="text-align:left;" | Teleports player's to a position in another dimension
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|changename}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|changename}}</span>
| style="text-align:left;" | Changes the name of a mob
| style="text-align:left;" | Changes the name of a mob
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|chase}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|chase}}</span>
| style="text-align:left;" | Allows clients to follow each others movements
| style="text-align:left;" | Allows clients to follow each others movements
| {{info needed}}
| {{MC/Info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|cleanroom}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|cleanroom}}</span>
| style="text-align:left;" | This is a combination of <code>/spawning</code> and <code>/wipeout</code> command, so that remove all non-player entities
| style="text-align:left;" | This is a combination of <code>/spawning</code> and <code>/wipeout</code> command, so that remove all non-player entities
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|clearslot}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|clearslot}}</span>
| style="text-align:left;" | Clear the selected inventory
| style="text-align:left;" | Clear the selected inventory
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|clearinventory}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|clearinventory}}</span>
| style="text-align:left;" | Clear the player's inventory
| style="text-align:left;" | Clear the player's inventory
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|crash}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crash}}</span>
| style="text-align:left;" | Crash Minecraft immediately
| style="text-align:left;" | Crash Minecraft immediately
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|crashclient}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crashclient}}</span>
| style="text-align:left;" | Crash the Minecraft client immediately
| style="text-align:left;" | Crash the Minecraft client immediately
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|crashserver}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crashserver}}</span>
| style="text-align:left;" | Instantly crash the Minecraft server
| style="text-align:left;" | Instantly crash the Minecraft server
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|createlocalworld}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|createlocalworld}}</span>
| style="text-align:left;" | Create a new world
| style="text-align:left;" | Create a new world
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|destroyblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|destroyblock}}</span>
| style="text-align:left;" | Destroy the block at the specified coordinates
| style="text-align:left;" | Destroy the block at the specified coordinates
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|dumpblocknames}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpblocknames}}</span>
| style="text-align:left;" | Get the names of all blocks in a range and output them as strings
| style="text-align:left;" | Get the names of all blocks in a range and output them as strings
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|dumpentitiesclient}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpentitiesclient}}</span>
| style="text-align:left;" | Get information about all entities in the current dimension
| style="text-align:left;" | Get information about all entities in the current dimension
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|dumpentitiesserver}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpentitiesserver}}</span>
| style="text-align:left;" | Get information about all entities in the current dimension
| style="text-align:left;" | Get information about all entities in the current dimension
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|enchantrandom}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|enchantrandom}}</span>
| style="text-align:left;" | Give random enchantments to items held by the player
| style="text-align:left;" | Give random enchantments to items held by the player
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|fillchestblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fillchestblock}}</span>
| style="text-align:left;" | Fill the chest with items
| style="text-align:left;" | Fill the chest with items
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|filldrive}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|filldrive}}</span>
| style="text-align:left;" | Fills the player's drive with dummy files
| style="text-align:left;" | Fills the player's drive with dummy files
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|findanchoredbuildpos}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findanchoredbuildpos}}</span>
| style="text-align:left;" | Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate.
| style="text-align:left;" | Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|findflatarea}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findflatarea}}</span>
| style="text-align:left;" | Find a flat area for the player
| style="text-align:left;" | Find a flat area for the player
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|findnearbypickups}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findnearbypickups}}</span>
| style="text-align:left;" | Find nearby drops for the player
| style="text-align:left;" | Find nearby drops for the player
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|fixbiomes}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fixbiomes}}</span>
| style="text-align:left;" | Reload the biome of chunks around the player
| style="text-align:left;" | Reload the biome of chunks around the player
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|fly}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fly}}</span>
| style="text-align:left;" | Set the player's flight status
| style="text-align:left;" | Set the player's flight status
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getactivescreen}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getactivescreen}}</span>
| style="text-align:left;" | Get the name of the currently screen
| style="text-align:left;" | Get the name of the currently screen
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgendframerate}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgendframerate}}</span>
| style="text-align:left;" | Returns the average end frame time
| style="text-align:left;" | Returns the average end frame time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgremaindertimepercent}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgremaindertimepercent}}</span>
| style="text-align:left;" | Returns the average percentage of calculating time
| style="text-align:left;" | Returns the average percentage of calculating time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgrendertime}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgrendertime}}</span>
| style="text-align:left;" | Returns the average rendering time
| style="text-align:left;" | Returns the average rendering time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgticktime}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgticktime}}</span>
| style="text-align:left;" | Returns the average tick time
| style="text-align:left;" | Returns the average tick time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgunaccountedtimepercent}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgunaccountedtimepercent}}</span>
| style="text-align:left;" | Returns the average percentage of unaccounted time
| style="text-align:left;" | Returns the average percentage of unaccounted time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getblockname}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getblockname}}</span>
| style="text-align:left;" | Get the name of the block with at specified coordinates
| style="text-align:left;" | Get the name of the block with at specified coordinates
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getbrightness}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getbrightness}}</span>
| style="text-align:left;" | Get current brightness
| style="text-align:left;" | Get current brightness
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getchestcontents}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchestcontents}}</span>
| style="text-align:left;" | Get a list of items in the chest
| style="text-align:left;" | Get a list of items in the chest
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getchunkdirtycount}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunkdirtycount}}</span>
| style="text-align:left;" | Returns the number of dirty chunks
| style="text-align:left;" | Returns the number of dirty chunks
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getchunkrebuildcount}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunkrebuildcount}}</span>
| style="text-align:left;" | Return the number of created chunks
| style="text-align:left;" | Return the number of created chunks
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getchunksortcount}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunksortcount}}</span>
| style="text-align:left;" | Return the number of chunks that have been sorted
| style="text-align:left;" | Return the number of chunks that have been sorted
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getcpu}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getcpu}}</span>
| style="text-align:left;" | Return CPU information
| style="text-align:left;" | Return CPU information
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getdurability}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getdurability}}</span>
| style="text-align:left;" | Check the durability of the selected item
| style="text-align:left;" | Check the durability of the selected item
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getexperience}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getexperience}}</span>
| style="text-align:left;" | Returns the player's experience level
| style="text-align:left;" | Returns the player's experience level
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getfps}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getfps}}</span>
| style="text-align:left;" | Returns the current frame rate of the game
| style="text-align:left;" | Returns the current frame rate of the game
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getgpu}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getgpu}}</span>
| style="text-align:left;" | Return GPU information
| style="text-align:left;" | Return GPU information
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getgpumemory}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getgpumemory}}</span>
| style="text-align:left;" | Return video memory size
| style="text-align:left;" | Return video memory size
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getguiscale}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getguiscale}}</span>
| style="text-align:left;" | Returns the current GUI scale
| style="text-align:left;" | Returns the current GUI scale
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getmsaalevel}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getmsaalevel}}</span>
| style="text-align:left;" | Return anti-aliasing level
| style="text-align:left;" | Return anti-aliasing level
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getos}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getos}}</span>
| style="text-align:left;" | Return operation system's version
| style="text-align:left;" | Return operation system's version
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getplayerbiome}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getplayerbiome}}</span>
| style="text-align:left;" | Get the biome here
| style="text-align:left;" | Get the biome here
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getplayerid}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getplayerid}}</span>
| style="text-align:left;" | Return player's ID
| style="text-align:left;" | Return player's ID
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getpos}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getpos}}</span>
| style="text-align:left;" | Get the player's current coordinates
| style="text-align:left;" | Get the player's current coordinates
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getpower}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getpower}}</span>
| style="text-align:left;" | Detect the redstone power level of the specified coordinate block
| style="text-align:left;" | Detect the redstone power level of the specified coordinate block
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getprofilersecondsperupdate}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getprofilersecondsperupdate}}</span>
| style="text-align:left;" | Return the time taken by profiler stat
| style="text-align:left;" | Return the time taken by profiler stat
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getresolution}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getresolution}}</span>
| style="text-align:left;" | Return screen resolution
| style="text-align:left;" | Return screen resolution
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getselecteditemcount}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getselecteditemcount}}</span>
| style="text-align:left;" | Detect hand-held items and its count
| style="text-align:left;" | Detect hand-held items and its count
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getskin}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getskin}}</span>
| style="text-align:left;" | Get the name of the player's current skin
| style="text-align:left;" | Get the name of the player's current skin
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getstructure}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getstructure}}</span>
| style="text-align:left;" | Detect the structure here
| style="text-align:left;" | Detect the structure here
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getsysteminfo}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getsysteminfo}}</span>
| style="text-align:left;" | Return system related information
| style="text-align:left;" | Return system related information
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getsystemmem}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getsystemmem}}</span>
| style="text-align:left;" | Return system memory size
| style="text-align:left;" | Return system memory size
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getviewdistance}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getviewdistance}}</span>
| style="text-align:left;" | Get the current visible distance
| style="text-align:left;" | Get the current visible distance
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|getworldname}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getworldname}}</span>
| style="text-align:left;" | Detect the name of the current world
| style="text-align:left;" | Detect the name of the current world
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|health}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|health}}</span>
| style="text-align:left;" | Change the player's health
| style="text-align:left;" | Change the player's health
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|hunger}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|hunger}}</span>
| style="text-align:left;" | Change the player's hunger value
| style="text-align:left;" | Change the player's hunger value
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|islargechestblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|islargechestblock}}</span>
| style="text-align:left;" | Check if the target block is a large chest
| style="text-align:left;" | Check if the target block is a large chest
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|isplayercrouching}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayercrouching}}</span>
| style="text-align:left;" | Check if the player is sneaking
| style="text-align:left;" | Check if the player is sneaking
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|isplayerflying}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayerflying}}</span>
| style="text-align:left;" | Check if the player is flying
| style="text-align:left;" | Check if the player is flying
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|isplayergrounded}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayergrounded}}</span>
| style="text-align:left;" | Check if the player has landed
| style="text-align:left;" | Check if the player has landed
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|isworldloaded}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isworldloaded}}</span>
| style="text-align:left;" | Check if the client has loaded the world
| style="text-align:left;" | Check if the client has loaded the world
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|kit}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|kit}}</span>
| style="text-align:left;" | Give players preset kit
| style="text-align:left;" | Give players preset kit
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|leaveworld}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|leaveworld}}</span>
| style="text-align:left;" | Leave the world and return to the main screen
| style="text-align:left;" | Leave the world and return to the main screen
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|loadbehaviortreedefinitions}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|loadbehaviortreedefinitions}}</span>
| style="text-align:left;" | Load all automated behavior tree definitions
| style="text-align:left;" | Load all automated behavior tree definitions
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|log}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|log}}</span>
| style="text-align:left;" | Set and filter logs  
| style="text-align:left;" | Set and filter logs  
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|lookat}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|lookat}}</span>
| style="text-align:left;" | Force the player to look at a floating point coordinate
| style="text-align:left;" | Force the player to look at a floating point coordinate
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|memwarn}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|memwarn}}</span>
| style="text-align:left;" | Issue low memory warning
| style="text-align:left;" | Issue low memory warning
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|nearbyentityisbaby}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|nearbyentityisbaby}}</span>
| style="text-align:left;" | Check whether the nearest entity is baby type
| style="text-align:left;" | Check whether the nearest entity is baby type
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|networkstats}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|networkstats}}</span>
| style="text-align:left;" | {{info needed}}
| style="text-align:left;" | {{MC/Info needed}}
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|notifyprofiler}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|notifyprofiler}}</span>
| style="text-align:left;" | {{info needed}}
| style="text-align:left;" | {{MC/Info needed}}
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|paths}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|paths}}</span>
| style="text-align:left;" | Enable/disable pathfinding display
| style="text-align:left;" | Enable/disable pathfinding display
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|pause}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|pause}}</span>
| style="text-align:left;" | Simulate the action of the player pressing the pause button and enter the pause screen
| style="text-align:left;" | Simulate the action of the player pressing the pause button and enter the pause screen
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|placefromhand}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|placefromhand}}</span>
| style="text-align:left;" | If possible, place the blocks in your hand to the specified coordinates
| style="text-align:left;" | If possible, place the blocks in your hand to the specified coordinates
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|playerstat}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|playerstat}}</span>
| style="text-align:left;" | Get player status
| style="text-align:left;" | Get player status
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|profile}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|profile}}</span>
| style="text-align:left;" | Get player profile
| style="text-align:left;" | Get player profile
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|redstonetest}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|redstonetest}}</span>
| style="text-align:left;" | Export redstone image to Visual Studio
| style="text-align:left;" | Export redstone image to Visual Studio
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|register3pserver}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|register3pserver}}</span>
| style="text-align:left;" | Register a third-party server in the third-party server's repository.
| style="text-align:left;" | Register a third-party server in the third-party server's repository.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|rot}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|rot}}</span>
| style="text-align:left;" | Set the player's current rotation angle
| style="text-align:left;" | Set the player's current rotation angle
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|selectinventoryitem}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|selectinventoryitem}}</span>
| style="text-align:left;" | Select specific items from the player's nine hotbar slots
| style="text-align:left;" | Select specific items from the player's nine hotbar slots
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|sendmodalform}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|sendmodalform}}</span>
| style="text-align:left;" | Make a request to the specified player to display the form to them
| style="text-align:left;" | Make a request to the specified player to display the form to them
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|sendshowstoreoffer}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|sendshowstoreoffer}}</span>
| style="text-align:left;" | Send a request to show players the store offer
| style="text-align:left;" | Send a request to show players the store offer
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|setbrightness}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setbrightness}}</span>
| style="text-align:left;" | Set the brightness level
| style="text-align:left;" | Set the brightness level
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|setguiscale}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setguiscale}}</span>
| style="text-align:left;" | Set GUI scale
| style="text-align:left;" | Set GUI scale
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|setskin}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setskin}}</span>
| style="text-align:left;" | Set player skin
| style="text-align:left;" | Set player skin
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|setviewdistance}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setviewdistance}}</span>
| style="text-align:left;" | Set view distance
| style="text-align:left;" | Set view distance
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|showallitems}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|showallitems}}</span>
| style="text-align:left;" | {{info needed}}
| style="text-align:left;" | {{MC/Info needed}}
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|showfrustum}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|showfrustum}}</span>
| style="text-align:left;" | {{info needed}}
| style="text-align:left;" | {{MC/Info needed}}
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|simlock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|simlock}}</span>
| style="text-align:left;" | Lock the simulation time.
| style="text-align:left;" | Lock the simulation time.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|simscale}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|simscale}}</span>
| style="text-align:left;" | Scale the simulating passage.
| style="text-align:left;" | Scale the simulating passage.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|skin}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|skin}}</span>
| style="text-align:left;" | Get the name of the player's current skin
| style="text-align:left;" | Get the name of the player's current skin
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|spawnfeature}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnfeature}}</span>
| style="text-align:left;" | Generate relic structure
| style="text-align:left;" | Generate relic structure
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|spawning}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawning}}</span>
| style="text-align:left;" | Set whether the entity can spawn naturally
| style="text-align:left;" | Set whether the entity can spawn naturally
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|spawnitem}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnitem}}</span>
| style="text-align:left;" | Generate an entity of the item at a specific coordinate
| style="text-align:left;" | Generate an entity of the item at a specific coordinate
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|spawnmob}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnmob}}</span>
| style="text-align:left;" | Generate an entity with/without specific components
| style="text-align:left;" | Generate an entity with/without specific components
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|stoptime}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|stoptime}}</span>
| style="text-align:left;" | Stop/continue time
| style="text-align:left;" | Stop/continue time
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|systemstat}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|systemstat}}</span>
| style="text-align:left;" | Return or set video settings and runtime statistics of the game.
| style="text-align:left;" | Return or set video settings and runtime statistics of the game.
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|test}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|test}}</span>
| style="text-align:left;" | Execute a test with Test Manager
| style="text-align:left;" | Execute a test with Test Manager
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|testassets}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|testassets}}</span>
| style="text-align:left;" | Upload/download a test resource through Test Manager
| style="text-align:left;" | Upload/download a test resource through Test Manager
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|timelock}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|timelock}}</span>
| style="text-align:left;" | Stop/continue time
| style="text-align:left;" | Stop/continue time
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|tpb}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tpb}}</span>
| style="text-align:left;" | Alias of {{cmd|tptobiome}}
| style="text-align:left;" | Alias of {{MC/Cmd|tptobiome}}
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|tptobiome}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tptobiome}}</span>
| style="text-align:left;" | Teleport to specified biome
| style="text-align:left;" | Teleport to specified biome
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|tptosuitabletree}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tptosuitabletree}}</span>
| style="text-align:left;" | Returns a position where the player can destroy a tree
| style="text-align:left;" | Returns a position where the player can destroy a tree
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|villages}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|villages}}</span>
| style="text-align:left;" | Enable/disable village debugging information display
| style="text-align:left;" | Enable/disable village debugging information display
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{cmd|wipeout}}</span>
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|wipeout}}</span>
| style="text-align:left;" | Clear all non-player entities in all dimensions
| style="text-align:left;" | Clear all non-player entities in all dimensions
| any
| any
Line 522: Line 522:


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition}}
{{MC/Navbox Bedrock Edition}}


de:Entwickler-Befehle
de:Entwickler-Befehle
ja:開発者コマンド
ja:開発者コマンド
zh:基岩版开发者命令
zh:基岩版开发者命令

Latest revision as of 20:19, 9 April 2026

Template:Outdated Script error: No such module "Exclusive".

Developer commands are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.

However, these developer exclusive commands were accidentally left in the iOS release of Minecraft:Bedrock Edition 1.2.13. They were removed in Minecraft:Bedrock Edition 1.2.14.<ref>https://twitter.com/MattGartzke/status/981691403716648960</ref><ref>https://feedback.minecraft.net/hc/en-us/articles/360004167311-Minecraft-1-2-14-iOS-Only-</ref>

List

Summary of commands
Command Description OP level
  1. REDIRECT Template:Command

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Adds a rider to an entity <more information needed></more information needed>
  1. REDIRECT Template:Command

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Creates AI goals for a mob <more information needed></more information needed>
  1. REDIRECT Template:Command

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Enable/disable AI display of entities any
  1. REDIRECT Template:Command

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Stops AI goals for a mob <more information needed></more information needed>
  1. REDIRECT Template:Command

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Allows you to set or get the anger level of entities <more information needed></more information needed>
  1. REDIRECT Template:Command

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<more information needed></more information needed> <more information needed></more information needed>
  1. REDIRECT Template:Command

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Run a behavior tree any
  1. REDIRECT Template:Command

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Run ActiveTool Behavior Tree any
  1. REDIRECT Template:Command

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Run BreakBlock behavior tree any
  1. REDIRECT Template:Command

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Run FindBlock behavior tree any
  1. REDIRECT Template:Command

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Run Fly behavior tree any
  1. REDIRECT Template:Command

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Run GetInteractionPositionForBlock behavior tree any
  1. REDIRECT Template:Command

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Run the LookAt behavior tree any
  1. REDIRECT Template:Command

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Run Move behavior tree any
  1. REDIRECT Template:Command

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Run MoveTo behavior tree any
  1. REDIRECT Template:Command

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Run PlaceBlock behavior tree any
  1. REDIRECT Template:Command

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Run a behavior tree any
  1. REDIRECT Template:Command

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Creates and modifies boss bars <more information needed></more information needed>
  1. REDIRECT Template:Command

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Enable/disable the collision box and volume drawing of the entity any
  1. REDIRECT Template:Command

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Modifies the player's camera view <more information needed></more information needed>
  1. REDIRECT Template:Command

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Teleports player's to a position in another dimension <more information needed></more information needed>
  1. REDIRECT Template:Command

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Changes the name of a mob <more information needed></more information needed>
  1. REDIRECT Template:Command

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Allows clients to follow each others movements <more information needed></more information needed>
  1. REDIRECT Template:Command

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This is a combination of /spawning and /wipeout command, so that remove all non-player entities any
  1. REDIRECT Template:Command

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Clear the selected inventory
  1. REDIRECT Template:Command

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Clear the player's inventory any
  1. REDIRECT Template:Command

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Crash Minecraft immediately admin
  1. REDIRECT Template:Command

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Crash the Minecraft client immediately
  1. REDIRECT Template:Command

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Instantly crash the Minecraft server
  1. REDIRECT Template:Command

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Create a new world admin
  1. REDIRECT Template:Command

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Destroy the block at the specified coordinates
  1. REDIRECT Template:Command

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Get the names of all blocks in a range and output them as strings any
  1. REDIRECT Template:Command

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Get information about all entities in the current dimension
  1. REDIRECT Template:Command

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Get information about all entities in the current dimension
  1. REDIRECT Template:Command

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Give random enchantments to items held by the player gamemasters
  1. REDIRECT Template:Command

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Fill the chest with items any
  1. REDIRECT Template:Command

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Fills the player's drive with dummy files admin
  1. REDIRECT Template:Command

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Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate. any
  1. REDIRECT Template:Command

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Find a flat area for the player any
  1. REDIRECT Template:Command

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Find nearby drops for the player any
  1. REDIRECT Template:Command

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Reload the biome of chunks around the player admin
  1. REDIRECT Template:Command

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Set the player's flight status any
  1. REDIRECT Template:Command

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Get the name of the currently screen admin
  1. REDIRECT Template:Command

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Returns the average end frame time any
  1. REDIRECT Template:Command

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Returns the average percentage of calculating time any
  1. REDIRECT Template:Command

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Returns the average rendering time any
  1. REDIRECT Template:Command

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Returns the average tick time any
  1. REDIRECT Template:Command

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Returns the average percentage of unaccounted time any
  1. REDIRECT Template:Command

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Get the name of the block with at specified coordinates any
  1. REDIRECT Template:Command

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Get current brightness any
  1. REDIRECT Template:Command

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Get a list of items in the chest any
  1. REDIRECT Template:Command

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Returns the number of dirty chunks any
  1. REDIRECT Template:Command

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Return the number of created chunks any
  1. REDIRECT Template:Command

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Return the number of chunks that have been sorted any
  1. REDIRECT Template:Command

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Return CPU information any
  1. REDIRECT Template:Command

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Check the durability of the selected item any
  1. REDIRECT Template:Command

Template:Redr

Returns the player's experience level any
  1. REDIRECT Template:Command

Template:Redr

Returns the current frame rate of the game any
  1. REDIRECT Template:Command

Template:Redr

Return GPU information any
  1. REDIRECT Template:Command

Template:Redr

Return video memory size any
  1. REDIRECT Template:Command

Template:Redr

Returns the current GUI scale any
  1. REDIRECT Template:Command

Template:Redr

Return anti-aliasing level any
  1. REDIRECT Template:Command

Template:Redr

Return operation system's version any
  1. REDIRECT Template:Command

Template:Redr

Get the biome here any
  1. REDIRECT Template:Command

Template:Redr

Return player's ID any
  1. REDIRECT Template:Command

Template:Redr

Get the player's current coordinates gamemasters
  1. REDIRECT Template:Command

Template:Redr

Detect the redstone power level of the specified coordinate block any
  1. REDIRECT Template:Command

Template:Redr

Return the time taken by profiler stat any
  1. REDIRECT Template:Command

Template:Redr

Return screen resolution any
  1. REDIRECT Template:Command

Template:Redr

Detect hand-held items and its count any
  1. REDIRECT Template:Command

Template:Redr

Get the name of the player's current skin any
  1. REDIRECT Template:Command

Template:Redr

Detect the structure here any
  1. REDIRECT Template:Command

Template:Redr

Return system related information any
  1. REDIRECT Template:Command

Template:Redr

Return system memory size any
  1. REDIRECT Template:Command

Template:Redr

Get the current visible distance any
  1. REDIRECT Template:Command

Template:Redr

Detect the name of the current world gamemasters
  1. REDIRECT Template:Command

Template:Redr

Change the player's health gamemasters
  1. REDIRECT Template:Command

Template:Redr

Change the player's hunger value gamemasters
  1. REDIRECT Template:Command

Template:Redr

Check if the target block is a large chest any
  1. REDIRECT Template:Command

Template:Redr

Check if the player is sneaking any
  1. REDIRECT Template:Command

Template:Redr

Check if the player is flying any
  1. REDIRECT Template:Command

Template:Redr

Check if the player has landed any
  1. REDIRECT Template:Command

Template:Redr

Check if the client has loaded the world admin
  1. REDIRECT Template:Command

Template:Redr

Give players preset kit gamemasters
  1. REDIRECT Template:Command

Template:Redr

Leave the world and return to the main screen any
  1. REDIRECT Template:Command

Template:Redr

Load all automated behavior tree definitions any
  1. REDIRECT Template:Command

Template:Redr

Set and filter logs any
  1. REDIRECT Template:Command

Template:Redr

Force the player to look at a floating point coordinate any
  1. REDIRECT Template:Command

Template:Redr

Issue low memory warning any
  1. REDIRECT Template:Command

Template:Redr

Check whether the nearest entity is baby type any
  1. REDIRECT Template:Command

Template:Redr

<more information needed></more information needed> admin
  1. REDIRECT Template:Command

Template:Redr

<more information needed></more information needed>
  1. REDIRECT Template:Command

Template:Redr

Enable/disable pathfinding display any
  1. REDIRECT Template:Command

Template:Redr

Simulate the action of the player pressing the pause button and enter the pause screen
  1. REDIRECT Template:Command

Template:Redr

If possible, place the blocks in your hand to the specified coordinates
  1. REDIRECT Template:Command

Template:Redr

Get player status
  1. REDIRECT Template:Command

Template:Redr

Get player profile any
  1. REDIRECT Template:Command

Template:Redr

Export redstone image to Visual Studio any
  1. REDIRECT Template:Command

Template:Redr

Register a third-party server in the third-party server's repository. any
  1. REDIRECT Template:Command

Template:Redr

Set the player's current rotation angle
  1. REDIRECT Template:Command

Template:Redr

Select specific items from the player's nine hotbar slots any
  1. REDIRECT Template:Command

Template:Redr

Make a request to the specified player to display the form to them
  1. REDIRECT Template:Command

Template:Redr

Send a request to show players the store offer any
  1. REDIRECT Template:Command

Template:Redr

Set the brightness level any
  1. REDIRECT Template:Command

Template:Redr

Set GUI scale any
  1. REDIRECT Template:Command

Template:Redr

Set player skin any
  1. REDIRECT Template:Command

Template:Redr

Set view distance
  1. REDIRECT Template:Command

Template:Redr

<more information needed></more information needed>
  1. REDIRECT Template:Command

Template:Redr

<more information needed></more information needed>
  1. REDIRECT Template:Command

Template:Redr

Lock the simulation time. any
  1. REDIRECT Template:Command

Template:Redr

Scale the simulating passage. any
  1. REDIRECT Template:Command

Template:Redr

Get the name of the player's current skin
  1. REDIRECT Template:Command

Template:Redr

Generate relic structure any
  1. REDIRECT Template:Command

Template:Redr

Set whether the entity can spawn naturally admin
  1. REDIRECT Template:Command

Template:Redr

Generate an entity of the item at a specific coordinate
  1. REDIRECT Template:Command

Template:Redr

Generate an entity with/without specific components
  1. REDIRECT Template:Command

Template:Redr

Stop/continue time
  1. REDIRECT Template:Command

Template:Redr

Return or set video settings and runtime statistics of the game. gamemasters
  1. REDIRECT Template:Command

Template:Redr

Execute a test with Test Manager
  1. REDIRECT Template:Command

Template:Redr

Upload/download a test resource through Test Manager
  1. REDIRECT Template:Command

Template:Redr

Stop/continue time gamemasters
  1. REDIRECT Template:Command

Template:Redr

Alias of
  1. REDIRECT Template:Command

Template:Redr

gamemasters
  1. REDIRECT Template:Command

Template:Redr

Teleport to specified biome gamemasters
  1. REDIRECT Template:Command

Template:Redr

Returns a position where the player can destroy a tree admin
  1. REDIRECT Template:Command

Template:Redr

Enable/disable village debugging information display any
  1. REDIRECT Template:Command

Template:Redr

Clear all non-player entities in all dimensions any

See also

References

<references group="">

 </references>

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