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Minecraft:Dirt Path: Difference between revisions

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Fix template calls: add MC/ prefix
 
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{{redirect|Grass Path|the full block|Grass Block}}
{{MC/Redirect|Grass Path|the full block|Grass Block}}
{{Redirect|Path|the format used by NBT paths|NBT path format}}
{{MC/Redirect|Path|the format used by NBT paths|NBT path format}}
{{Infobox block
{{Infobox block
| image = Dirt Path.png
| image = Dirt Path.png
| transparent = {{jebe|Yes|Partial (allows light to pass through)}}
| transparent = {{MC/JEBE|Yes|Partial (allows light to pass through)}}
| light = No
| light = No
| tool = Shovel
| tool = Shovel
| renewable = {{jebe|No|Yes}}
| renewable = {{MC/JEBE|No|Yes}}
| stackable = Yes (64)
| stackable = Yes (64)
| flammable = No
| flammable = No
Line 17: Line 17:
A [[Minecraft:shovel]] is the most efficient [[Minecraft:tool]] for mining dirt paths.
A [[Minecraft:shovel]] is the most efficient [[Minecraft:tool]] for mining dirt paths.


{{IN|Bedrock}}, a dirt path block can be directly obtained with a [[Minecraft:Silk Touch]] tool.<ref>{{bug|MCPE-10482}}</ref>
{{MC/In|Bedrock}}, a dirt path block can be directly obtained with a [[Minecraft:Silk Touch]] tool.<ref>{{bug|MCPE-10482}}</ref>


{{IN|Java}}, dirt paths always drop [[Minecraft:dirt]] when broken. Dirt path blocks can be obtained only via the [[Minecraft:Creative inventory]], [[Minecraft:commands]], or {{control|pick block}}. They can still be created from placed dirt, however, by {{control|using}} a [[Minecraft:shovel]] on dirt, as described in {{Section link||Post-generation}} below.
{{MC/In|Java}}, dirt paths always drop [[Minecraft:dirt]] when broken. Dirt path blocks can be obtained only via the [[Minecraft:Creative inventory]], [[Minecraft:commands]], or {{MC/Control|pick block}}. They can still be created from placed dirt, however, by {{MC/Control|using}} a [[Minecraft:shovel]] on dirt, as described in {{MC/Section link||Post-generation}} below.


{{breaking row|horizontal=1|Dirt Path|Shovel|drop=0}}
{{MC/Breaking row|horizontal=1|Dirt Path|Shovel|drop=0}}


=== Natural generation ===
=== Natural generation ===
Dirt paths are naturally generated in villages when pathways replace grass blocks.
Dirt paths are naturally generated in villages when pathways replace grass blocks.
Their purpose is aesthetics, and additionally {{in|Bedrock}}, [[Minecraft:Villager#Preferred path|pathfinding]] for villagers. Most dirt paths connect to village structures and houses.
Their purpose is aesthetics, and additionally {{MC/In|Bedrock}}, [[Minecraft:Villager#Preferred path|pathfinding]] for villagers. Most dirt paths connect to village structures and houses.


Dirt paths also generate as part of some village structures.
Dirt paths also generate as part of some village structures.
Line 32: Line 32:


=== Post-generation ===
=== Post-generation ===
Dirt paths can be created by {{control|using}} any type of [[Minecraft:shovel]] on the side or top of [[Minecraft:dirt]], grass block, coarse dirt, [[Minecraft:mycelium]], [[Minecraft:podzol]], or rooted dirt that has air above it. The shovel then loses one durability.
Dirt paths can be created by {{MC/Control|using}} any type of [[Minecraft:shovel]] on the side or top of [[Minecraft:dirt]], grass block, coarse dirt, [[Minecraft:mycelium]], [[Minecraft:podzol]], or rooted dirt that has air above it. The shovel then loses one durability.


== Usage ==
== Usage ==
Line 41: Line 41:
Using a [[Minecraft:hoe]] on dirt path converts it to [[Minecraft:farmland]]. Since dirt paths can be created with any variant of dirt, it can be used as an intermediate step to convert [[Minecraft:podzol]] and [[Minecraft:mycelium]], which cannot be tilled directly, into farmland.
Using a [[Minecraft:hoe]] on dirt path converts it to [[Minecraft:farmland]]. Since dirt paths can be created with any variant of dirt, it can be used as an intermediate step to convert [[Minecraft:podzol]] and [[Minecraft:mycelium]], which cannot be tilled directly, into farmland.


{{IN|BE}}, using a flint and steel on a dirt path places [[Minecraft:fire]] on it. Doing this does not convert the path to dirt.
{{MC/In|BE}}, using a flint and steel on a dirt path places [[Minecraft:fire]] on it. Doing this does not convert the path to dirt.


== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Grass}}
{{MC/Sound table/Block/Grass}}


=== Unique ===
=== Unique ===
{{edition|java}}:
{{MC/Edition|java}}:
{{SoundTable
{{SoundTable
| type = java
| type = java
Line 67: Line 67:
}}
}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{SoundTable
{{SoundTable
|{{SoundLine
|{{SoundLine
Line 84: Line 84:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 94: Line 94:
|foot=1|showblocktags=y|blocktags=mineable/shovel}}
|foot=1|showblocktags=y|blocktags=mineable/shovel}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 109: Line 109:
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|{{MC/HistoryLine||1.9|dev=15w31a|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are unobtainable within the Creative inventory.}}
|Grass paths are unobtainable within the Creative inventory.}}
|{{HistoryLine|||dev=15w31c|The collision height of grass paths has changed to {{frac|15|16}} of a [[Minecraft:block]].}}
|{{HistoryLine|||dev=15w31c|The collision height of grass paths has changed to {{frac|15|16}} of a [[Minecraft:block]].}}
|{{HistoryLine||1.10|dev=16w20a|Grass paths now generate when village paths replace grass blocks.}}
|{{MC/HistoryLine||1.10|dev=16w20a|Grass paths now generate when village paths replace grass blocks.}}
|{{HistoryLine||1.13|dev=17w47a|Grass path is now available in the [[Minecraft:Creative inventory]].}}
|{{MC/HistoryLine||1.13|dev=17w47a|Grass path is now available in the [[Minecraft:Creative inventory]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}
|{{HistoryLine|||dev=19w05a|Added wandering traders, which sell podzol, making it a renewable resource.}}
|{{MC/HistoryLine|||dev=19w05a|Added wandering traders, which sell podzol, making it a renewable resource.}}
|{{HistoryLine|||dev=19w12a|Grass paths now have random orientations when placed, similar to grass blocks.}}
|{{MC/HistoryLine|||dev=19w12a|Grass paths now have random orientations when placed, similar to grass blocks.}}
|{{HistoryLine||1.15|dev=pre2|Grass paths now suffocate mobs.}}
|{{MC/HistoryLine||1.15|dev=pre2|Grass paths now suffocate mobs.}}
|{{HistoryLine|||dev=pre3|Grass paths no longer suffocate mobs.}}
|{{MC/HistoryLine|||dev=pre3|Grass paths no longer suffocate mobs.}}
|{{HistoryLine||1.17|dev=20w45a|"Grass Path" was renamed to "Dirt Path".
|{{MC/HistoryLine||1.17|dev=20w45a|"Grass Path" was renamed to "Dirt Path".
|Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.}}
|Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.}}
|{{HistoryLine|||dev=21w13a|Dirt paths can now be made on top of rooted dirt.}}
|{{MC/HistoryLine|||dev=21w13a|Dirt paths can now be made on top of rooted dirt.}}
|{{HistoryLine||1.18|dev=pre5|[[File:Dirt Path JE3.png|32px]] The texture of dirt paths has been changed.}}
|{{MC/HistoryLine||1.18|dev=pre5|[[File:Dirt Path JE3.png|32px]] The texture of dirt paths has been changed.}}
|{{HistoryLine|||dev=pre7|[[File:Dirt Path JE4 BE3.png|32px]] Slightly changed the side texture by moving up 1 pixel of the dirt part.}}
|{{MC/HistoryLine|||dev=pre7|[[File:Dirt Path JE4 BE3.png|32px]] Slightly changed the side texture by moving up 1 pixel of the dirt part.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.|Grass paths replace [[Minecraft:gravel]] as paths in villages.}}
|{{MC/HistoryLine||v0.11.0|dev=build 1|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.|Grass paths replace [[Minecraft:gravel]] as paths in villages.}}
|{{HistoryLine||v0.15.0|dev=build 2|The texture of grass paths has been slightly changed.}}
|{{MC/HistoryLine||v0.15.0|dev=build 2|The texture of grass paths has been slightly changed.}}
|{{HistoryLine||v0.16.0|dev=build 1|Added sounds for when grass paths are made.}}
|{{MC/HistoryLine||v0.16.0|dev=build 1|Added sounds for when grass paths are made.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed again.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed again.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Grass paths are now available in the [[Minecraft:Creative inventory]].}}
|{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.9|Grass paths are now available in the [[Minecraft:Creative inventory]].}}
|{{HistoryLine||1.16.200|dev=beta 1.16.200.52|"Grass Path" was renamed to "Dirt Path".
|{{MC/HistoryLine||1.16.200|dev=beta 1.16.200.52|"Grass Path" was renamed to "Dirt Path".
|Dirt paths can now be made on top of [[Minecraft:dirt]], coarse dirt, [[Minecraft:mycelium]], and [[Minecraft:podzol]].}}
|Dirt paths can now be made on top of [[Minecraft:dirt]], coarse dirt, [[Minecraft:mycelium]], and [[Minecraft:podzol]].}}
|{{HistoryLine||1.17.0|dev=beta 1.16.230.50|Grass paths can now be made on top of rooted dirt.}}
|{{MC/HistoryLine||1.17.0|dev=beta 1.16.230.50|Grass paths can now be made on top of rooted dirt.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Dirt Path JE4 BE3.png|32px]] The texture of dirt paths has been changed.}}
|{{MC/HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Dirt Path JE4 BE3.png|32px]] The texture of dirt paths has been changed.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.21|The collision height of dirt paths has reduced from a full block to {{frac|15|16}} of a block.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.21|The collision height of dirt paths has reduced from a full block to {{frac|15|16}} of a block.}}
|{{HistoryLine|||dev=Preview 1.19.40.24|The collision height of dirt paths has returned to {{frac|16|16}} of a block.}}
|{{HistoryLine|||dev=Preview 1.19.40.24|The collision height of dirt paths has returned to {{frac|16|16}} of a block.}}
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.20|The collision height of dirt paths has been changed back to {{frac|15|16}} of a block.}}
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.20|The collision height of dirt paths has been changed back to {{frac|15|16}} of a block.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.27|Creating a dirt path now makes a unique sound instead of the grass step sound.}}
|{{MC/HistoryLine||1.21.60|dev=Preview 1.21.60.27|Creating a dirt path now makes a unique sound instead of the grass step sound.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|{{MC/HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are available in the Creative inventory.}}
|Grass paths are available in the Creative inventory.}}
|{{HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Grass path can now be obtained with [[Minecraft:Silk Touch]].}}
|{{MC/HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Grass path can now be obtained with [[Minecraft:Silk Touch]].}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Grass Path JE2 BE2.png|32px]] The texture of grass paths has been slightly changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|{{MC/HistoryLine||0.1.0|[[File:Grass Path JE1 BE1.png|32px]] Added grass paths.
|Grass paths are unobtainable within the Creative inventory.}}
|Grass paths are unobtainable within the Creative inventory.}}
}}
}}


=== Data history ===
=== Data history ===
{{info needed section|Did 20w45a change the ID?}}
{{MC/Info needed section|Did 20w45a change the ID?}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 208.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 208.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list|Grass Path|Dirt Path}}
{{MC/Issue list|Grass Path|Dirt Path}}


== Trivia ==
== Trivia ==
Line 190: Line 190:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox blocks|Decoration}}
{{MC/Navbox blocks|Decoration}}


[[Category:Generated structure blocks]]
[[Category:Generated structure blocks]]

Latest revision as of 20:20, 9 April 2026

Template:Hatnote Template:Hatnote Template:Infobox block Dirt paths are decorative blocks. They are mainly found in villages as a path for the villagers.

Obtaining

Breaking

A Minecraft:shovel is the most efficient Minecraft:tool for mining dirt paths.

in Template:Editions, a dirt path block can be directly obtained with a Minecraft:Silk Touch tool.<ref>Template:Bug</ref>

in Template:Editions, dirt paths always drop Minecraft:dirt when broken. Dirt path blocks can be obtained only via the Minecraft:Creative inventory, Minecraft:commands, or {{#vardefine: control | middle click on mouse }}pick block. They can still be created from placed dirt, however, by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a Minecraft:shovel on dirt, as described in § Post-generation below.

Script error: No such module "breaking row".

Natural generation

Dirt paths are naturally generated in villages when pathways replace grass blocks. Their purpose is aesthetics, and additionally in Template:Editions, pathfinding for villagers. Most dirt paths connect to village structures and houses.

Dirt paths also generate as part of some village structures.

Although they can't be placed that way by the player, village generation can cause them to appear under other blocks.

Post-generation

Dirt paths can be created by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using any type of Minecraft:shovel on the side or top of Minecraft:dirt, grass block, coarse dirt, Minecraft:mycelium, Minecraft:podzol, or rooted dirt that has air above it. The shovel then loses one durability.

Usage

Dirt paths are primarily used for decoration, although they also prevent hostile mobs from spawning. They are a similar color to grass blocks placed in a desert or savanna biome. They are only Template:Frac of a block high, therefore items that require a full block like Minecraft:torches and Minecraft:buttons cannot be placed on them. Minecraft:Villagers and iron golems prefer to use dirt paths the most when routing compared to any other block.Template:Only

A dirt path block converts to dirt instantly if a block with a solid material is placed on top of it.

Using a Minecraft:hoe on dirt path converts it to Minecraft:farmland. Since dirt paths can be created with any variant of dirt, it can be used as an intermediate step to convert Minecraft:podzol and Minecraft:mycelium, which cannot be tilled directly, into farmland.

in Template:Editions, using a flint and steel on a dirt path places Minecraft:fire on it. Doing this does not convert the path to dirt.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Grass/JE

Template:Edition: Template:Sound table/Block/Grass/BE

Unique

Template:!((Java EditionTemplate:))!: Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

  1. REDIRECT Template:Incomplete section

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

Gallery

Screenshots

References

<references group="">

 </references>

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