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Minecraft:Glow Item Frame: Difference between revisions

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Fix template calls: add MC/ prefix
 
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{{for|the normal variant|Item Frame}}
{{MC/For|the normal variant|Item Frame}}
{{infobox
{{infobox
| image = Glow Item Frame.png
| image = Glow Item Frame.png
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| extratext = [[#Renders|View all renders]]
| extratext = [[#Renders|View all renders]]
| rows =  
| rows =  
{{infobox row|Rarity tier|Common}}
{{MC/Infobox row|Rarity tier|Common}}
{{infobox row|Renewable|Yes}}
{{MC/Infobox row|Renewable|Yes}}
{{infobox row|Stackable|Yes (64)}}
{{MC/Infobox row|Stackable|Yes (64)}}
{{infobox row|Tool|Any{{only|be|short=1}}}}
{{infobox row|Tool|Any{{only|be|short=1}}}}
{{infobox row|Drops|{{ItemLink|Glow Item Frame}} (1)<br>{{EnvSprite|items}} The item it contains.}}
{{infobox row|Drops|{{MC/Itemlink|Glow Item Frame}} (1)<br>{{MC/EnvSprite|items}} The item it contains.}}
{{infobox row|Blast resistance|0.25{{only|be|short=1}}}}
{{infobox row|Blast resistance|0.25{{only|be|short=1}}}}
{{infobox row|Hardness|0.25{{only|be|short=1}}}}
{{infobox row|Hardness|0.25{{only|be|short=1}}}}
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== Obtaining ==
== Obtaining ==
=== Breaking ===
=== Breaking ===
{{IN|java}}, because the glow item frame is an entity, it can be broken by simply punching it, even in Adventure mode. It is also targeted by commands using the {{cd|@e}} selector.
{{MC/In|java}}, because the glow item frame is an entity, it can be broken by simply punching it, even in Adventure mode. It is also targeted by commands using the {{MC/Cd|@e}} selector.
{{IN|bedrock}}, no tool can accelerate the breaking process of the glow item frame.
{{MC/In|bedrock}}, no tool can accelerate the breaking process of the glow item frame.
{{breaking row|Glow Item Frame|horizontal=1}}
{{MC/Breaking row|Glow Item Frame|horizontal=1}}
Glow item frame drops itself when it's destroyed.
Glow item frame drops itself when it's destroyed.
If the glow item frame contains an item, punching it drops the item, leaving the frame.
If the glow item frame contains an item, punching it drops the item, leaving the frame.
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== Usage ==
== Usage ==
{{main|Item Frame#Usage}}
{{MC/Main|Item Frame#Usage}}
Glow item frames have the same properties, usage, and rotation functionalities as regular item frames.  
Glow item frames have the same properties, usage, and rotation functionalities as regular item frames.  
<!--{{:Item Frame}}-->
<!--{{:Item Frame}}-->
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=== Generic ===
=== Generic ===
{{Edition|Bedrock}}:<!--Item frames are blocks in BE, so they get the generic section.-->
{{MC/Edition|Bedrock}}:<!--Item frames are blocks in BE, so they get the generic section.-->
{{Sound table/Block/Item frame/BE}}
{{MC/Sound table/Block/Item frame/BE}}


=== Unique ===
=== Unique ===
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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}}
}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}
{{info needed section|{{IN|Java}}, there appears to be some internal block states for glow item frames, as suggested by the contents of {{code|assets/minecraft/blockstates/glow_item_frame.json}}}}
{{info needed section|{{MC/In|Java}}, there appears to be some internal block states for glow item frames, as suggested by the contents of {{MC/Code|assets/minecraft/blockstates/glow_item_frame.json}}}}


{{el|je}}:<br>
{{MC/El|je}}:<br>
Despite being an entity in ''Java Edition'', item frames utilize block states internally.
Despite being an entity in ''Java Edition'', item frames utilize block states internally.
{{bst|map|false|false,true|If this item frame contains a map.|foot=1}}
{{bst|map|false|false,true|If this item frame contains a map.|foot=1}}


{{el|be}}:
{{MC/El|be}}:
{{bst|showaux=1|facing_direction|0
{{bst|showaux=1|facing_direction|0
|5|East facing item frame|Unsupported
|5|East facing item frame|Unsupported
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=== Item data ===
=== Item data ===
{{JE}}:
{{MC/JE}}:
{{see also|Data component format}}
{{MC/See also|Data component format}}
<div class="treeview">
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
* {{MC/Nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/entity_data}} Unlike spawn eggs, cannot change the type of entity created using the <code>id</code> tag. Data that item frames do not normally use (see below) has no effect.
{{:Data component format/entity_data}} Unlike spawn eggs, cannot change the type of entity created using the <code>id</code> tag. Data that item frames do not normally use (see below) has no effect.
</div>
</div>


=== Entity data ===
=== Entity data ===
{{main|Entity format}}
{{MC/Main|Entity format}}


{{IN|java}}, glow item frames have entity data that define various properties of the entity.
{{MC/In|java}}, glow item frames have entity data that define various properties of the entity.


{{#lst:Item Frame|entity data}}
{{#lst:Item Frame|entity data}}


=== Block data ===
=== Block data ===
{{IN|bedrock}}, a glow item frame has a block entity associated with it that holds additional data about the block.
{{MC/In|bedrock}}, a glow item frame has a block entity associated with it that holds additional data about the block.


See [[Minecraft:Bedrock Edition level format/Block entity format]].
See [[Minecraft:Bedrock Edition level format/Block entity format]].


== History ==
== History ==
{{See technical block}}
{{MC/See technical block}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.17|dev=21w03a|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.}}
|{{MC/HistoryLine||1.17|dev=21w03a|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.}}
|{{HistoryLine|||dev=21w10a|Added new subtitles for glow item frames.}}
|{{MC/HistoryLine|||dev=21w10a|Added new subtitles for glow item frames.}}
|{{HistoryLine||1.18|dev=21w41a|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}}
|{{MC/HistoryLine||1.18|dev=21w41a|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.
|{{MC/HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.
|Has the default item frame block texture.}}
|Has the default item frame block texture.}}
|{{HistoryLine|||dev=beta 1.16.210.60|Temporarily removed glow item frames due to a crash.}}
|{{MC/HistoryLine|||dev=beta 1.16.210.60|Temporarily removed glow item frames due to a crash.}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Re-added glow item frames.}}
|{{MC/HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Re-added glow item frames.}}
|{{HistoryLine|||dev=beta 1.16.220.52|[[File:Glow Item Frame BE2.png|32px]] [[File:Glow Item Frame (map) BE2.png|32px]] Glow item frame block texture uses update block texture due to a bug.}}
|{{MC/HistoryLine|||dev=beta 1.16.220.52|[[File:Glow Item Frame BE2.png|32px]] [[File:Glow Item Frame (map) BE2.png|32px]] Glow item frame block texture uses update block texture due to a bug.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] The glow item frame block textures have been reverted back to the previous one.}}
|{{MC/HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] The glow item frame block textures have been reverted back to the previous one.}}
|{{HistoryLine|||dev=beta 1.17.0.50|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] The textures of glow item frames have been changed to match ''Java Edition''.
|{{MC/HistoryLine|||dev=beta 1.17.0.50|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] The textures of glow item frames have been changed to match ''Java Edition''.
|Now produces [[Minecraft:redstone]] signals.}}
|Now produces [[Minecraft:redstone]] signals.}}
|{{HistoryLine|||dev=beta 1.17.0.52|Maps now glow in glow item frames.
|{{MC/HistoryLine|||dev=beta 1.17.0.52|Maps now glow in glow item frames.
|Glow Item Frames are no longer available only through Experimental Gameplay.}}
|Glow Item Frames are no longer available only through Experimental Gameplay.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}}
|{{MC/HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
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== See also ==
== See also ==
* {{ItemLink|Item Frame}}
* {{MC/Itemlink|Item Frame}}
* {{ItemLink|Painting}}
* {{MC/Itemlink|Painting}}


== Navigation ==
== Navigation ==
{{Navbox blocks|Utility}}
{{MC/Navbox blocks|Utility}}
{{Navbox items|Utilities}}
{{MC/Navbox items|Utilities}}
{{Navbox entities|Other}}
{{MC/Navbox entities|Other}}


[[Category:Block entities]]
[[Category:Block entities]]

Latest revision as of 20:25, 9 April 2026

Template:Hatnote Template:Infobox A glow item frame is an entityTemplate:Only or Minecraft:blockTemplate:Only that keeps itself and the item inside it, illuminated, even in the dark.

Obtaining

Breaking

in Template:Editions, because the glow item frame is an entity, it can be broken by simply punching it, even in Adventure mode. It is also targeted by commands using the

  1. REDIRECT Template:Code

Template:Redr selector. in Template:Editions, no tool can accelerate the breaking process of the glow item frame. Script error: No such module "breaking row". Glow item frame drops itself when it's destroyed. If the glow item frame contains an item, punching it drops the item, leaving the frame.

Crafting

Template:Crafting

Usage

{{#vardefine:params|0 }}Template:Hatnote Glow item frames have the same properties, usage, and rotation functionalities as regular item frames.

Unique properties

File:Item Frames Comparison.png
Comparison between ordinary item frame and glow item frame in the dark.

When an item is placed inside a glow item frame, it appears to glow, though it does not emit any light level.

Sounds

Glow item frames share the same sounds as item frames.

Generic

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Unique

Item Frame/Sounds

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table2 Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote Template:Info needed section

  1. REDIRECT Template:Edition

Template:Rcat:
Despite being an entity in Java Edition, item frames utilize block states internally. Template:Bst

  1. REDIRECT Template:Edition

Template:Rcat: Template:Bst Template:Bst Template:Bst

Item data

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

Data component format/entity data Unlike spawn eggs, cannot change the type of entity created using the id tag. Data that item frames do not normally use (see below) has no effect.

Entity data

{{#vardefine:params|0 }}Template:Hatnote

in Template:Editions, glow item frames have entity data that define various properties of the entity.

{{#lst:Item Frame|entity data}}

Block data

in Template:Editions, a glow item frame has a block entity associated with it that holds additional data about the block.

See Minecraft:Bedrock Edition level format/Block entity format.

History

Template:Hatnote

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

Screenshots

See also

  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink

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