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Minecraft:Moon: Difference between revisions

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{{page image|Moon.png}}{{for}}
{{page image|Moon.png}}{{MC/For}}
[[File:Moon Phases.gif|thumb|right|upright=1.35|The moon, showing its phases (viewed on the eastern sky)]]
[[File:Moon Phases.gif|thumb|right|upright=1.35|The moon, showing its phases (viewed on the eastern sky)]]


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== Nighttime ==
== Nighttime ==
{{main|Daylight cycle}}
{{MC/Main|Daylight cycle}}


Nighttime begins after the sun has fully set in the west and the moon has risen in the east. As time passes, the moon moves westward across the sky. Overall, nighttime lasts about 7 minutes (in real-time). Players can track the moon's position in the sky using a [[Minecraft:clock]].
Nighttime begins after the sun has fully set in the west and the moon has risen in the east. As time passes, the moon moves westward across the sky. Overall, nighttime lasts about 7 minutes (in real-time). Players can track the moon's position in the sky using a [[Minecraft:clock]].
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With [[Minecraft:Vibrant Visuals]], the moon is considered a directional light source, which can create pixelated shadows and bright reflections on [[Minecraft:water]] and smooth textures. A pixelated blue glow appears around the moon depending on the moon phase.
With [[Minecraft:Vibrant Visuals]], the moon is considered a directional light source, which can create pixelated shadows and bright reflections on [[Minecraft:water]] and smooth textures. A pixelated blue glow appears around the moon depending on the moon phase.


The moon is not visible during precipitation, even in dry biomes {{in|je}}. Disabling "Beautiful Skies" {{in|be}} (Simple or Fancy graphics) completely hides the moon. The moon also disappears in ''Bedrock Edition'' during daytime, where it is still visible below the void in ''Java Edition''.
The moon is not visible during precipitation, even in dry biomes {{MC/In|je}}. Disabling "Beautiful Skies" {{MC/In|be}} (Simple or Fancy graphics) completely hides the moon. The moon also disappears in ''Bedrock Edition'' during daytime, where it is still visible below the void in ''Java Edition''.


Grass blocks and [[Minecraft:sapling]]s do not grow in moonlight, nor do they decay. To grow them at night requires the use of light sources such as [[Minecraft:torch]]es. On the other hand, crops can continue to grow with sufficient client light, even if not lit up by torches.{{Only|short=1|Java}}
Grass blocks and [[Minecraft:sapling]]s do not grow in moonlight, nor do they decay. To grow them at night requires the use of light sources such as [[Minecraft:torch]]es. On the other hand, crops can continue to grow with sufficient client light, even if not lit up by torches.{{Only|short=1|Java}}
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The moon is always opposite of the sun, but still goes through eight [[Wikipedia:Lunar phase|lunar phases]], and changes phase at the end of every sunrise. This allows the player to keep rough track of the passage of time, even after spending a few game days underground.
The moon is always opposite of the sun, but still goes through eight [[Wikipedia:Lunar phase|lunar phases]], and changes phase at the end of every sunrise. This allows the player to keep rough track of the passage of time, even after spending a few game days underground.


The phases of the moon are (in chronological order as they appear in-game, which are in the direction of real moon phases in the southern hemisphere except in {{BE}} where it's in reverse):
The phases of the moon are (in chronological order as they appear in-game, which are in the direction of real moon phases in the southern hemisphere except in {{MC/BE}} where it's in reverse):


# {{EnvSprite|full-moon|scale=2}} Full Moon
# {{MC/EnvSprite|full-moon|scale=2}} Full Moon
# {{EnvSprite|waning-gibbous-moon|scale=2}} Waning Gibbous
# {{MC/EnvSprite|waning-gibbous-moon|scale=2}} Waning Gibbous
# {{EnvSprite|last-quarter-moon|scale=2}} Third Quarter
# {{MC/EnvSprite|last-quarter-moon|scale=2}} Third Quarter
# {{EnvSprite|waning-crescent-moon|scale=2}} Waning Crescent
# {{MC/EnvSprite|waning-crescent-moon|scale=2}} Waning Crescent
# {{EnvSprite|new-moon|scale=2}} New Moon
# {{MC/EnvSprite|new-moon|scale=2}} New Moon
# {{EnvSprite|waxing-crescent-moon|scale=2}} Waxing Crescent
# {{MC/EnvSprite|waxing-crescent-moon|scale=2}} Waxing Crescent
# {{EnvSprite|first-quarter-moon|scale=2}} First Quarter
# {{MC/EnvSprite|first-quarter-moon|scale=2}} First Quarter
# {{EnvSprite|waxing-gibbous-moon|scale=2}} Waxing Gibbous
# {{MC/EnvSprite|waxing-gibbous-moon|scale=2}} Waxing Gibbous


The pixels of the first quarter phase moon and waxing gibbous moon present a more rounded, organic shape than the corresponding waning phase moons that show a more squared-off appearance. It can help a player in timing a slime hunt in a swamp (see below).
The pixels of the first quarter phase moon and waxing gibbous moon present a more rounded, organic shape than the corresponding waning phase moons that show a more squared-off appearance. It can help a player in timing a slime hunt in a swamp (see below).


There is no explicit command to change the moon's phase, but using {{cmd|time add 24000}} advances time by one day toward the next phase. To go back one phase, using {{cmd|time add 168000}} advances time by 7 days, which is one full lunar cycle minus one moon phase.
There is no explicit command to change the moon's phase, but using {{MC/Cmd|time add 24000}} advances time by one day toward the next phase. To go back one phase, using {{MC/Cmd|time add 168000}} advances time by 7 days, which is one full lunar cycle minus one moon phase.


There is an equation to calculate the moon phase on any given day in Minecraft: <code>phase = (day mod 8) + 1</code>. The day can be found in the F3 screen {{in|java}}, or by enabling the "Show days played" world setting {{in|bedrock}}, and the phase matches to the list shown above.
There is an equation to calculate the moon phase on any given day in Minecraft: <code>phase = (day mod 8) + 1</code>. The day can be found in the F3 screen {{MC/In|java}}, or by enabling the "Show days played" world setting {{MC/In|bedrock}}, and the phase matches to the list shown above.


=== Effects on mobs ===
=== Effects on mobs ===
{{see also|Difficulty#Moon phase|Difficulty#Regional difficulty}}
{{MC/See also|Difficulty#Moon phase|Difficulty#Regional difficulty}}
[[File:SlimesAtNight.png|thumb|right|250px|Slimes spawning in a swamp during the full moon (view of eastern sky; moon rising)]]
[[File:SlimesAtNight.png|thumb|right|250px|Slimes spawning in a swamp during the full moon (view of eastern sky; moon rising)]]


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=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||20100211-2327|Added day/night cycle with the addition of the sun and the moon.}}
|{{MC/HistoryLine||20100211-2327|Added day/night cycle with the addition of the sun and the moon.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|The moon now rises in the east instead of the north.<ref>{{tweet|notch|124414532847284224|Aaaand now the sun rises in the east. #breakallthesunrises|October 13, 2011}}</ref>
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|The moon now rises in the east instead of the north.<ref>{{tweet|notch|124414532847284224|Aaaand now the sun rises in the east. #breakallthesunrises|October 13, 2011}}</ref>
|Added eight lunar phases to the moon.
|Added eight lunar phases to the moon.
The moon was changed from being square to having a more rounded look to it.<ref>{{tweet|notch|124398932376817664|I'm making the moon and the sun round. I am very sorry.|October 13, 2011}}</ref><ref>{{tweet|notch|124459419072348160|It's because this:|October 13, 2011}}</ref>}}
The moon was changed from being square to having a more rounded look to it.<ref>{{tweet|notch|124398932376817664|I'm making the moon and the sun round. I am very sorry.|October 13, 2011}}</ref><ref>{{tweet|notch|124459419072348160|It's because this:|October 13, 2011}}</ref>}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Moon is reverted back to original square form and lunar phases converted to square form.}}
|{{MC/HistoryLine|||dev=Beta 1.9 Prerelease 6|Moon is reverted back to original square form and lunar phases converted to square form.}}
|{{HistoryLine||1.3.1|dev=12w21a|Updated stars texture. They are now smaller and brighter.}}
|{{MC/HistoryLine||1.3.1|dev=12w21a|Updated stars texture. They are now smaller and brighter.}}
|{{HistoryLine||1.5|dev=13w02a|Previously, the moon graphics used to be in /terrain in the minecraft.jar. They are now contained in /environment.}}
|{{MC/HistoryLine||1.5|dev=13w02a|Previously, the moon graphics used to be in /terrain in the minecraft.jar. They are now contained in /environment.}}
|{{HistoryLine||1.21.6|dev=25w19a|Due to a bug, the moon is rendered incorrectly on some Qualcomm graphics.<ref name="moon">{{bug|MC-297748}}</ref>}}
|{{HistoryLine||1.21.6|dev=25w19a|Due to a bug, the moon is rendered incorrectly on some Qualcomm graphics.<ref name="moon">{{bug|MC-297748}}</ref>}}
|{{HistoryLine||1.21.7|dev=Release Candidate 1|The moon is now rendered correctly on some Qualcomm graphics.}}
|{{MC/HistoryLine||1.21.7|dev=Release Candidate 1|The moon is now rendered correctly on some Qualcomm graphics.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.3|Added moon and stars.}}
|{{MC/HistoryLine||v0.7.3|Added moon and stars.}}
|{{HistoryLine||v0.10.0|dev=build 1|The night sky is now dark blue instead of black.}}
|{{MC/HistoryLine||v0.10.0|dev=build 1|The night sky is now dark blue instead of black.}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The sun, moon, and stars now rise in the east and set in the west. (Previously they rose in the north and set in the south.)}}
|{{MC/HistoryLine||1.1.0|dev=alpha 1.1.0.0|The sun, moon, and stars now rise in the east and set in the west. (Previously they rose in the north and set in the south.)}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|ps4=1.00|psvita=1.00|wiiu=Patch 1|switch=1.0.1|Added moon phases.}}
|{{MC/HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|ps4=1.00|psvita=1.00|wiiu=Patch 1|switch=1.0.1|Added moon phases.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
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File:Moon x Marketplace Pass.png|The moon in Minecraft x Marketplace Pass
File:Moon x Marketplace Pass.png|The moon in Minecraft x Marketplace Pass
File:Three Creeper Moon JINX.jpg
File:Three Creeper Moon JINX.jpg
File:AMCM Real howl.png|The moon as it appears in {{AMCM}}
File:AMCM Real howl.png|The moon as it appears in {{MC/Amcm}}
</gallery>
</gallery>
== See also ==
== See also ==
Line 124: Line 124:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox dimension effects}}
{{MC/Navbox dimension effects}}
{{Navbox environment}}
{{MC/Navbox environment}}


cs:Měsíc
cs:Měsíc

Latest revision as of 20:39, 9 April 2026

Template:Page imageTemplate:Hatnote

File:Moon Phases.gif
The moon, showing its phases (viewed on the eastern sky)

The moon is a celestial body that appears in the night sky in the Overworld.

Nighttime

{{#vardefine:params|0 }}Template:Hatnote

Nighttime begins after the sun has fully set in the west and the moon has risen in the east. As time passes, the moon moves westward across the sky. Overall, nighttime lasts about 7 minutes (in real-time). Players can track the moon's position in the sky using a Minecraft:clock.

During the night, the moon illuminates the surface in the same manner as the sun; however, light levels fall to a minimum of four.

File:Moonlight Vibrant Visuals.png
Moonlight with Vibrant Visuals.

With Minecraft:Vibrant Visuals, the moon is considered a directional light source, which can create pixelated shadows and bright reflections on Minecraft:water and smooth textures. A pixelated blue glow appears around the moon depending on the moon phase.

The moon is not visible during precipitation, even in dry biomes in Template:Editions. Disabling "Beautiful Skies" in Template:Editions (Simple or Fancy graphics) completely hides the moon. The moon also disappears in Bedrock Edition during daytime, where it is still visible below the void in Java Edition.

Grass blocks and Minecraft:saplings do not grow in moonlight, nor do they decay. To grow them at night requires the use of light sources such as Minecraft:torches. On the other hand, crops can continue to grow with sufficient client light, even if not lit up by torches.Template:Only

Nighttime can be skipped entirely using a Minecraft:bed, provided there are no monsters nearby.

Stars

Together with the moon, the night sky also consists of stars. Stars appear as bright points, and the starfield rotates with the moon, rising in the east and descending in the west, as the night progresses.

Phases

File:Moon.png
The full moon phase

The moon is always opposite of the sun, but still goes through eight lunar phases, and changes phase at the end of every sunrise. This allows the player to keep rough track of the passage of time, even after spending a few game days underground.

The phases of the moon are (in chronological order as they appear in-game, which are in the direction of real moon phases in the southern hemisphere except in Bedrock Edition where it's in reverse):

  1. Script error: No such module "SpriteFile". Full Moon
  2. Script error: No such module "SpriteFile". Waning Gibbous
  3. Script error: No such module "SpriteFile". Third Quarter
  4. Script error: No such module "SpriteFile". Waning Crescent
  5. Script error: No such module "SpriteFile". New Moon
  6. Script error: No such module "SpriteFile". Waxing Crescent
  7. Script error: No such module "SpriteFile". First Quarter
  8. Script error: No such module "SpriteFile". Waxing Gibbous

The pixels of the first quarter phase moon and waxing gibbous moon present a more rounded, organic shape than the corresponding waning phase moons that show a more squared-off appearance. It can help a player in timing a slime hunt in a swamp (see below).

There is no explicit command to change the moon's phase, but using

  1. REDIRECT Template:Command

Template:Redr advances time by one day toward the next phase. To go back one phase, using

  1. REDIRECT Template:Command

Template:Redr advances time by 7 days, which is one full lunar cycle minus one moon phase.

There is an equation to calculate the moon phase on any given day in Minecraft: phase = (day mod 8) + 1. The day can be found in the F3 screen in Template:Editions, or by enabling the "Show days played" world setting in Template:Editions, and the phase matches to the list shown above.

Effects on mobs

{{#vardefine:params|2 }}Template:Hatnote

File:SlimesAtNight.png
Slimes spawning in a swamp during the full moon (view of eastern sky; moon rising)

The phase of the moon has three subtle effects on mob spawning:

  • The number of slimes that spawn in swamps is proportional to the moon's fullness: They are most numerous during the full moon and none spawn during the new moon. (The moon's phase does not influence the normal spawning of slimes in designated chunks at altitudes below y=40.)
  • The moon phase affects the regional difficulty, increasing the chance that (1) skeletons and Minecraft:zombies have the ability to pick up items and spawn with weapons and armor, (2) their natural equipment is enchanted, and (3) any equipment enchantments are higher. Regional difficulty also gives spiders a greater chance to spawn with random beneficial status effects, including invisibilityTemplate:Only in Hard difficulty. All of these effects combine with the world's difficulty, and higher difficulty levels increase the chance of mob buffs.
  • Only during a full moon, black cats have a 1/11 chance of spawning.

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • One Minecraft lunar cycle (from full moon to full moon) takes 2 hours and 40 minutes of playtime. This means there are approximately 9 lunar cycles in one real-world day (24 hours) of play.
  • There is a patch of the full moon that is off color, being Template:Color instead of Template:Color. This can be found 1 4×4 patch above the bottom right corner.

Gallery

Screenshots

Mojang screenshots

In other media

See also

References

<references group="">

 </references>

Navigation

Effects
Aspects
Geography
Sky and fog
Weather
Visual only
Dimensions
World types
Template:El only
Editor only
Player
constructions
Pre-generated
Matter
Sound
Joke
Dimensions
Sky and fog
Player
constructions
Pre-generated
Bugs
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Template:El only
Template:El only
Template:El & Template:El only

cs:Měsíc de:Mond es:Luna fr:Lune ja:月 ko:달 lzh:月 nl:Maan pl:Księżyc pt:Lua ru:Луна th:ดวงจันทร์ uk:Місяць zh:月亮