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Minecraft:Shelf: Difference between revisions

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{{For}}
{{MC/For}}
{{Infobox block
{{Infobox block
| group = Oak
| group = Oak
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| renewable = Yes
| renewable = Yes
| stackable = Yes (64)
| stackable = Yes (64)
| flammable = *{{BlockSprite|Oak Shelf}} {{BlockSprite|Spruce Shelf}} {{BlockSprite|Birch Shelf}} {{BlockSprite|Jungle Shelf}} {{BlockSprite|Acacia Shelf}} {{BlockSprite|Dark Oak Shelf}} {{BlockSprite|Mangrove Shelf}} {{BlockSprite|Cherry Shelf}} {{BlockSprite|Pale Oak Shelf}} {{BlockSprite|Bamboo Shelf}} Yes (30)
| flammable = *{{MC/Blocksprite|Oak Shelf}} {{MC/Blocksprite|Spruce Shelf}} {{MC/Blocksprite|Birch Shelf}} {{MC/Blocksprite|Jungle Shelf}} {{MC/Blocksprite|Acacia Shelf}} {{MC/Blocksprite|Dark Oak Shelf}} {{MC/Blocksprite|Mangrove Shelf}} {{MC/Blocksprite|Cherry Shelf}} {{MC/Blocksprite|Pale Oak Shelf}} {{MC/Blocksprite|Bamboo Shelf}} Yes (30)
*{{BlockSprite|Crimson Shelf}} {{BlockSprite|Warped Shelf}} No
*{{MC/Blocksprite|Crimson Shelf}} {{MC/Blocksprite|Warped Shelf}} No
| lavasusceptible = *{{BlockSprite|Oak Shelf}} {{BlockSprite|Spruce Shelf}} {{BlockSprite|Birch Shelf}} {{BlockSprite|Jungle Shelf}} {{BlockSprite|Acacia Shelf}} {{BlockSprite|Dark Oak Shelf}} {{BlockSprite|Mangrove Shelf}} {{BlockSprite|Cherry Shelf}} {{BlockSprite|Pale Oak Shelf}} {{BlockSprite|Bamboo Shelf}} Yes  
| lavasusceptible = *{{MC/Blocksprite|Oak Shelf}} {{MC/Blocksprite|Spruce Shelf}} {{MC/Blocksprite|Birch Shelf}} {{MC/Blocksprite|Jungle Shelf}} {{MC/Blocksprite|Acacia Shelf}} {{MC/Blocksprite|Dark Oak Shelf}} {{MC/Blocksprite|Mangrove Shelf}} {{MC/Blocksprite|Cherry Shelf}} {{MC/Blocksprite|Pale Oak Shelf}} {{MC/Blocksprite|Bamboo Shelf}} Yes  
*{{BlockSprite|Crimson Shelf}} {{BlockSprite|Warped Shelf}} No
*{{MC/Blocksprite|Crimson Shelf}} {{MC/Blocksprite|Warped Shelf}} No
| waterloggable = Yes
| waterloggable = Yes
|mapcolor={{Collapse|title=Varies|content=  
|mapcolor={{Collapse|title=Varies|content=  
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=== Breaking ===
=== Breaking ===
Shelves can be broken by hand, but using an [[Minecraft:axe]] is the fastest.
Shelves can be broken by hand, but using an [[Minecraft:axe]] is the fastest.
{{breaking row|horizontal=1|Shelf|link=none|Axe}}
{{MC/Breaking row|horizontal=1|Shelf|link=none|Axe}}


=== Crafting ===
=== Crafting ===
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== Usage ==
== Usage ==
[[File:Shelf demonstration.png|thumb|Oak, spruce, and pale oak shelves holding various items. Three pale oak shelves have received a redstone signal.]]
[[File:Shelf demonstration.png|thumb|Oak, spruce, and pale oak shelves holding various items. Three pale oak shelves have received a redstone signal.]]
{{IN|java}}, shelves cannot be moved by [[Minecraft:piston]]s.
{{MC/In|java}}, shelves cannot be moved by [[Minecraft:piston]]s.


=== Holding items ===
=== Holding items ===
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It does not matter which of the connected shelves the player interacts with.
It does not matter which of the connected shelves the player interacts with.


{{in|be}}, the shelf only activates on the Input/Consume redstone tick (C-tick).
{{MC/In|be}}, the shelf only activates on the Input/Consume redstone tick (C-tick).


==== Comparators ====
==== Comparators ====
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== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Chiseled bookshelf}}
{{MC/Sound table/Block/Chiseled bookshelf}}


Despite shelves using the <code>chiseled_bookshelf</code> sound type for its generic sounds, {{in|je}}, the following resource locations also exist: <code>block.shelf.break</code>, <code>block.shelf.place</code>, <code>block.shelf.hit</code>, <code>block.shelf.fall</code>, and <code>block.shelf.step</code>.
Despite shelves using the <code>chiseled_bookshelf</code> sound type for its generic sounds, {{MC/In|je}}, the following resource locations also exist: <code>block.shelf.break</code>, <code>block.shelf.place</code>, <code>block.shelf.hit</code>, <code>block.shelf.fall</code>, and <code>block.shelf.step</code>.


=== Unique ===
=== Unique ===
{{JE}}:
{{MC/JE}}:
{{SoundTable
{{SoundTable
|type=java
|type=java
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}}
}}


{{BE}}:
{{MC/BE}}:
{{SoundTable
{{SoundTable
|type=bedrock
|type=bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{JE}}:
{{MC/JE}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{BE}}:
{{MC/BE}}:
{{ID table2
{{ID table2
|edition=bedrock
|edition=bedrock
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=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{JE}}:
{{MC/JE}}:
{{bst|facing|north|east,north,south,west|The direction the shelf is facing.<br>Opposite from the direction the player faces when placing it.}}
{{bst|facing|north|east,north,south,west|The direction the shelf is facing.<br>Opposite from the direction the player faces when placing it.}}
{{bst|powered|false|true,false|True if the shelf is powered.}}
{{bst|powered|false|true,false|True if the shelf is powered.}}
{{bst|side_chain|unconnected|left,center,right,unconnected|Which side the shelf is connected to if powered.{{more info}}}}
{{bst|side_chain|unconnected|left,center,right,unconnected|Which side the shelf is connected to if powered.{{MC/More info}}}}
{{bst|waterlogged|false|true,false|Whether there's water in the same place as the shelf.|foot=1}}
{{bst|waterlogged|false|true,false|Whether there's water in the same place as the shelf.|foot=1}}


{{BE}}:
{{MC/BE}}:
{{bst|minecraft:cardinal_direction|south|south,west,north,east|The direction the shelf is facing.}}
{{bst|minecraft:cardinal_direction|south|south,west,north,east|The direction the shelf is facing.}}
{{bst|powered_shelf_type|0|0,1,2,3|{{more info needed}}}}
{{bst|powered_shelf_type|0|0,1,2,3|{{MC/More info needed}}}}
{{bst|powered_bit|false|true,false|True if the shelf is powered.|foot=1}}
{{bst|powered_bit|false|true,false|True if the shelf is powered.|foot=1}}


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Shelves have block entities associated with them that hold additional data about the [[Minecraft:block]].
Shelves have block entities associated with them that hold additional data about the [[Minecraft:block]].


{{JE}}:
{{MC/JE}}:
{{see also|Block entity format}}
{{MC/See also|Block entity format}}
<section begin="block data"/><div class="treeview">
<section begin="block data"/><div class="treeview">
* {{nbt|compound}} Block entity data
* {{MC/Nbt|compound}} Block entity data
** {{nbt inherit/blockentity}}
** {{MC/Nbt inherit/blockentity}}
** {{nbt|list|Items}}: List of items in the shelf. Represents the {{DCL|minecraft:container}} component.
** {{MC/Nbt|list|Items}}: List of items in the shelf. Represents the {{DCL|minecraft:container}} component.
*** {{nbt|compound}}: An item, including the slot tag. The valid slot numbers are 0-2.
*** {{MC/Nbt|compound}}: An item, including the slot tag. The valid slot numbers are 0-2.
**** {{nbt inherit/item|indent=****}}
**** {{MC/Nbt inherit/item|indent=****}}
** {{nbt|bool|align_items_to_bottom}}: 1 or 0 ({{cd|true|false|d=/}}) - if {{cd|true}}, items sit near the bottom of the shelf.
** {{MC/Nbt|bool|align_items_to_bottom}}: 1 or 0 ({{MC/Cd|true|false|d=/}}) - if {{MC/Cd|true}}, items sit near the bottom of the shelf.
</div><section end="block data"/>
</div><section end="block data"/>


{{BE}}:
{{MC/BE}}:
: See [[Minecraft:Bedrock Edition level format/Block entity format]].
: See [[Minecraft:Bedrock Edition level format/Block entity format]].


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=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.21.9|dev=25w31a|[[File:Oak Shelf JE1 BE2.png|32px]] [[File:Spruce Shelf JE1 BE2.png|32px]] [[File:Birch Shelf JE1 BE2.png|32px]] [[File:Jungle Shelf JE1 BE2.png|32px]] [[File:Acacia Shelf JE1 BE2.png|32px]] [[File:Dark Oak Shelf JE1 BE2.png|32px]] [[File:Mangrove Shelf JE1 BE2.png|32px]] [[File:Cherry Shelf JE1 BE2.png|32px]] [[File:Pale Oak Shelf JE1 BE2.png|32px]] [[File:Bamboo Shelf JE1 BE2.png|32px]] [[File:Crimson Shelf JE1 BE2.png|32px]] [[File:Warped Shelf JE1 BE2.png|32px]] Added shelves.
|{{MC/HistoryLine||1.21.9|dev=25w31a|[[File:Oak Shelf JE1 BE2.png|32px]] [[File:Spruce Shelf JE1 BE2.png|32px]] [[File:Birch Shelf JE1 BE2.png|32px]] [[File:Jungle Shelf JE1 BE2.png|32px]] [[File:Acacia Shelf JE1 BE2.png|32px]] [[File:Dark Oak Shelf JE1 BE2.png|32px]] [[File:Mangrove Shelf JE1 BE2.png|32px]] [[File:Cherry Shelf JE1 BE2.png|32px]] [[File:Pale Oak Shelf JE1 BE2.png|32px]] [[File:Bamboo Shelf JE1 BE2.png|32px]] [[File:Crimson Shelf JE1 BE2.png|32px]] [[File:Warped Shelf JE1 BE2.png|32px]] Added shelves.
|[[File:Oak Shelf with items JE1.png|32px]] Shelved items and blocks sit in the middle.
|[[File:Oak Shelf with items JE1.png|32px]] Shelved items and blocks sit in the middle.
|Shelved items and blocks use the same model display settings as item frames.}}
|Shelved items and blocks use the same model display settings as item frames.}}
|{{HistoryLine|||dev=25w32a
|{{MC/HistoryLine|||dev=25w32a
|[[File:Oak Shelf with items JE2.png|32px]] Shelved items and blocks now sit nearer to or at the bottom of the shelf, rather than in the middle.}}
|[[File:Oak Shelf with items JE2.png|32px]] Shelved items and blocks now sit nearer to or at the bottom of the shelf, rather than in the middle.}}
|{{HistoryLine|||dev=25w33a
|{{HistoryLine|||dev=25w33a
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|Shelved items and blocks now use separate model display settings.
|Shelved items and blocks now use separate model display settings.
|Shelved blocks and shields are now larger, and items now slightly float in front of the shelves.
|Shelved blocks and shields are now larger, and items now slightly float in front of the shelves.
|[[File:Oak Shelf with items JE3 (align items to bottom).png|32px]] Added the {{code|align_items_to_bottom}} block state property, by default set to false, to display items at the bottom of the shelf rather than in the middle.}}
|[[File:Oak Shelf with items JE3 (align items to bottom).png|32px]] Added the {{MC/Code|align_items_to_bottom}} block state property, by default set to false, to display items at the bottom of the shelf rather than in the middle.}}
|{{HistoryLine|||dev=25w34a
|{{HistoryLine|||dev=25w34a
|The {{code|align_items_to_bottom}} block state has been replaced by an equivalent boolean field for the block entity itself.}}
|The {{MC/Code|align_items_to_bottom}} block state has been replaced by an equivalent boolean field for the block entity itself.}}
|{{HistoryLine|||dev=25w36a|Powered shelves can now only connect to other powered shelves facing the exact same direction.}}
|{{MC/HistoryLine|||dev=25w36a|Powered shelves can now only connect to other powered shelves facing the exact same direction.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.111|dev=Preview 1.21.110.20|[[File:Oak Shelf BE1.png|32px]] [[File:Spruce Shelf BE1.png|32px]] [[File:Birch Shelf BE1.png|32px]] [[File:Jungle Shelf BE1.png|32px]] [[File:Acacia Shelf BE1.png|32px]] [[File:Dark Oak Shelf BE1.png|32px]] [[File:Mangrove Shelf BE1.png|32px]] [[File:Cherry Shelf BE1.png|32px]] [[File:Pale Oak Shelf BE1.png|32px]] [[File:Bamboo Shelf BE1.png|32px]] [[File:Crimson Shelf BE1.png|32px]] [[File:Warped Shelf BE1.png|32px]] Added shelves.
|{{MC/HistoryLine||1.21.111|dev=Preview 1.21.110.20|[[File:Oak Shelf BE1.png|32px]] [[File:Spruce Shelf BE1.png|32px]] [[File:Birch Shelf BE1.png|32px]] [[File:Jungle Shelf BE1.png|32px]] [[File:Acacia Shelf BE1.png|32px]] [[File:Dark Oak Shelf BE1.png|32px]] [[File:Mangrove Shelf BE1.png|32px]] [[File:Cherry Shelf BE1.png|32px]] [[File:Pale Oak Shelf BE1.png|32px]] [[File:Bamboo Shelf BE1.png|32px]] [[File:Crimson Shelf BE1.png|32px]] [[File:Warped Shelf BE1.png|32px]] Added shelves.
|[[File:Oak Shelf with items BE1.png|32px]] Shelved items and blocks sit in the middle.
|[[File:Oak Shelf with items BE1.png|32px]] Shelved items and blocks sit in the middle.
|Only shelves of the same wood type can connect when powered.}}
|Only shelves of the same wood type can connect when powered.}}
|{{HistoryLine|||dev=Preview 1.21.110.22
|{{MC/HistoryLine|||dev=Preview 1.21.110.22
|Shelves can now be waterlogged.
|Shelves can now be waterlogged.
|A redstone comparator adjacent to a shelf now outputs a signal indicating which slots of the shelf contain items.
|A redstone comparator adjacent to a shelf now outputs a signal indicating which slots of the shelf contain items.
|Non-solid blocks can no longer be placed on the top, bottom, front or sides of the shelf.
|Non-solid blocks can no longer be placed on the top, bottom, front or sides of the shelf.
|Powered shelves now connect even when they are made of different types of wood.}}
|Powered shelves now connect even when they are made of different types of wood.}}
|{{HistoryLine|||dev=Preview 1.21.110.23
|{{MC/HistoryLine|||dev=Preview 1.21.110.23
|[[File:Oak Shelf with items BE2.png|32px]] Shelved items have been slightly adjusted to fit the shelf slots, and the scale of shelved blocks has been halved. Some blocks and items such as banners and shields have kept their original display settings.
|[[File:Oak Shelf with items BE2.png|32px]] Shelved items have been slightly adjusted to fit the shelf slots, and the scale of shelved blocks has been halved. Some blocks and items such as banners and shields have kept their original display settings.
|Shelved items and blocks now sit nearer to or at the bottom of the shelf, rather than in the middle.
|Shelved items and blocks now sit nearer to or at the bottom of the shelf, rather than in the middle.
|Interacting with an unpowered shelf while in Creative now replaces the shelf item with the player's selected item instead of swapping them.}}
|Interacting with an unpowered shelf while in Creative now replaces the shelf item with the player's selected item instead of swapping them.}}
|{{HistoryLine|||dev=Preview 1.21.110.24|[[File:Oak Shelf JE1 BE2.png|32px]] [[File:Spruce Shelf JE1 BE2.png|32px]] [[File:Birch Shelf JE1 BE2.png|32px]] [[File:Jungle Shelf JE1 BE2.png|32px]] [[File:Acacia Shelf JE1 BE2.png|32px]] [[File:Dark Oak Shelf JE1 BE2.png|32px]] [[File:Mangrove Shelf JE1 BE2.png|32px]] [[File:Cherry Shelf JE1 BE2.png|32px]] [[File:Pale Oak Shelf JE1 BE2.png|32px]] [[File:Bamboo Shelf JE1 BE2.png|32px]] [[File:Crimson Shelf JE1 BE2.png|32px]] [[File:Warped Shelf JE1 BE2.png|32px]] Updated shelf block model to remove overlapping texture UVs, thus making the texture match {{JE}}.}}
|{{HistoryLine|||dev=Preview 1.21.110.24|[[File:Oak Shelf JE1 BE2.png|32px]] [[File:Spruce Shelf JE1 BE2.png|32px]] [[File:Birch Shelf JE1 BE2.png|32px]] [[File:Jungle Shelf JE1 BE2.png|32px]] [[File:Acacia Shelf JE1 BE2.png|32px]] [[File:Dark Oak Shelf JE1 BE2.png|32px]] [[File:Mangrove Shelf JE1 BE2.png|32px]] [[File:Cherry Shelf JE1 BE2.png|32px]] [[File:Pale Oak Shelf JE1 BE2.png|32px]] [[File:Bamboo Shelf JE1 BE2.png|32px]] [[File:Crimson Shelf JE1 BE2.png|32px]] [[File:Warped Shelf JE1 BE2.png|32px]] Updated shelf block model to remove overlapping texture UVs, thus making the texture match {{MC/JE}}.}}
|{{HistoryLine|||dev=Preview 1.21.110.25|Shelves now produce the same particles as their stripped log counterparts when they break.
|{{MC/HistoryLine|||dev=Preview 1.21.110.25|Shelves now produce the same particles as their stripped log counterparts when they break.
|[[File:Oak Shelf with items JE3 BE3.png|32px]] Items in the shelf will render in the middle of the shelf.
|[[File:Oak Shelf with items JE3 BE3.png|32px]] Items in the shelf will render in the middle of the shelf.
|Shelved items now slightly float in front of the shelves, and shelved blocks were restored to their original sizes.}}
|Shelved items now slightly float in front of the shelves, and shelved blocks were restored to their original sizes.}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.20
|{{MC/HistoryLine||1.21.120|dev=Preview 1.21.120.20
|Adding or removing redstone power to or from the shelf now emits vibrations.
|Adding or removing redstone power to or from the shelf now emits vibrations.
|When a player places/removes/swaps an item on an unpowered shelf, a vibration of frequency 3 is emitted.
|When a player places/removes/swaps an item on an unpowered shelf, a vibration of frequency 3 is emitted.
Line 512: Line 512:


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
Line 648: Line 648:
<gallery>
<gallery>
File:Steve preparing for school.jpg|A shelf above Steve's bed on the first day of school.
File:Steve preparing for school.jpg|A shelf above Steve's bed on the first day of school.
File:The glorious stash.png|Shelves in {{AMCM}}.
File:The glorious stash.png|Shelves in {{MC/Amcm}}.
File:What my dog thinks.jpg
File:What my dog thinks.jpg
</gallery>
</gallery>


== See also ==
== See also ==
*{{ItemLink|Item Frame}}
*{{MC/Itemlink|Item Frame}}
*{{BlockLink|Bookshelf}}
*{{MC/Blocklink|Bookshelf}}
*{{BlockLink|Chiseled Bookshelf}}
*{{MC/Blocklink|Chiseled Bookshelf}}


== Navigation ==
== Navigation ==
{{Navbox redstone|Components}}
{{MC/Navbox redstone|Components}}
{{Navbox wood}}
{{MC/Navbox wood}}
{{Navbox blocks|utility}}
{{MC/Navbox blocks|utility}}


[[Category:Mechanisms]]
[[Category:Mechanisms]]

Latest revision as of 20:55, 9 April 2026

Template:Hatnote Template:Infobox block A shelf is a Minecraft:block that can store and display up to three stacks of Minecraft:items. A shelf can be Template:Ctrl to swap its slots with the slots in the player's hotbar. It swaps 1 slot normally, and 3 slots at a time when powered with redstone.

Obtaining

Breaking

Shelves can be broken by hand, but using an Minecraft:axe is the fastest. Script error: No such module "breaking row".

Crafting

Template:Crafting

Usage

File:Shelf demonstration.png
Oak, spruce, and pale oak shelves holding various items. Three pale oak shelves have received a redstone signal.

in Template:Editions, shelves cannot be moved by Minecraft:pistons.

Holding items

A shelf can store up to 3 Minecraft:item stacks. Each slot of the shelf can store a full stack of any stackable item, or just one of a non-stackable item. The number of items in the stack is not displayed. The shelf displays all items it contains in front of it, similar to an item frame. Interacting with any of the 3 slots swaps the player's main hand item with the content of that slot if it is not powered by redstone.

Redstone

Two in-game screenshots: the top screenshot taken before and the bottom screenshot taken after. In the before picture, five shelves are placed next to each other in a row, the two shelves on either end are powered and connected, and the shelf in the middle is unpowered. The after picture is identical, except the middle shelf is powered, connecting to the two shelves on the left.
Powered shelves connect with shelves on the left first.

While a shelf is powered by Minecraft:redstone, its front texture changes to show its powered state; when placed next to each other, up to three powered shelves can connect together. Powered shelves prioritize connecting to other shelves on the left.

Powered shelves can be used to quickly swap the contents of a player's hotbar, similar to the Saved HotbarsTemplate:Only function in Creative mode.

  • Interacting with a single powered shelf swaps all its contents with the 3 rightmost slots in the hotbar.
  • Interacting with two connected shelves swaps their contents with the 6 rightmost slots in the hotbar.
  • Interacting with three connected shelves swaps their contents with all 9 slots of the hotbar.

It does not matter which of the connected shelves the player interacts with.

in Template:Editions, the shelf only activates on the Input/Consume redstone tick (C-tick).

Comparators

Eight shelves in a row, containing the following items from left-to-right (where 0 represents no item and 1 represents an item): 000, 100, 010, 110, 001, 101, 011, 111; corresponding to signal strengths 0-7 respectively
Shelf signal strength

Shelves can also act as power sources for redstone comparators depending on what slots contain an item.

  • An item in the left slot will emit a redstone power of 1.
  • An item in the middle slot will emit a redstone power of 2.
  • An item in the right slot will emit a redstone power of 4.

If multiple slots contain an item, the comparator will output the total, up to a maximum power of 7 if all slots are filled.

Hoppers and droppers

Shelves can be filled automatically by using either Minecraft:hoppers or Minecraft:droppers. Hoppers can also remove items from a shelf when placed underneath.

Items from a shelf are added and removed from left to right and will stack stackable items into one slot until that slot is full.

Fuel

Overworld shelves can be used as a fuel in Minecraft:furnaces, smelting 1.5 items per shelf.

Nether shelves cannot be used as a fuel in Minecraft:furnaces.

Note blocks

Shelves can be placed under note blocks to produce "bass" sounds.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Chiseled bookshelf/JE

Template:Edition: Template:Sound table/Block/Chiseled bookshelf/BE

Despite shelves using the chiseled_bookshelf sound type for its generic sounds, in Template:Editions, the following resource locations also exist: block.shelf.break, block.shelf.place, block.shelf.hit, block.shelf.fall, and block.shelf.step.

Unique

Java Edition: Template:SoundTable

Bedrock Edition: Template:SoundTable

Data values

ID

Java Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Bedrock Edition: Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

Java Edition: Template:Bst Template:Bst Template:Bst Template:Bst

Bedrock Edition: Template:Bst Template:Bst Template:Bst

Block data

Shelves have block entities associated with them that hold additional data about the Minecraft:block.

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

<section begin="block data"/>

  1. REDIRECT Template:Code

Template:Redr) - if

  1. REDIRECT Template:Code

Template:Redr, items sit near the bottom of the shelf.

<section end="block data"/>

Bedrock Edition:

See Minecraft:Bedrock Edition level format/Block entity format.

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Textures

Renders

Template:Collapse

Mojang screenshots

In other media

See also

  1. REDIRECT Template:ItemLink
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

Navigation

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Signal transmission
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