StarCitizen:Admiral Cool versus the Karate Dogs from Mars: Difference between revisions
More actions
imported>TheBookfinder mNo edit summary |
Fix template calls: add SC/ prefix |
||
| Line 15: | Line 15: | ||
|content6 = | |content6 = | ||
|label7 = |content7 = |label8 = |content8 = |label9 = |content9 = |label10 = |content10 = |label11 = |content11 = |label12 = |content12 = }} | |label7 = |content7 = |label8 = |content8 = |label9 = |content9 = |label10 = |content10 = |label11 = |content11 = |label12 = |content12 = }} | ||
'''Admiral Cool versus the karate Dogs from Mars''' is the first of the [[StarCitizen:Admiral Cool (series)|Admiral Cool games]], co-authored by [[StarCitizen:James Romanov]] and [[StarCitizen:James Vandyke]], released by [[StarCitizen:Perigree Press]] under a 'try before you buy' license, that helped make the pair household names.<ref name=":0">{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/spectrum-dispatch/15032-Portfolio-InterDimension-Software|text=Portfolio: InterDimension Software|accessdate=2015-10-27}}</ref> | '''Admiral Cool versus the karate Dogs from Mars''' is the first of the [[StarCitizen:Admiral Cool (series)|Admiral Cool games]], co-authored by [[StarCitizen:James Romanov]] and [[StarCitizen:James Vandyke]], released by [[StarCitizen:Perigree Press]] under a 'try before you buy' license, that helped make the pair household names.<ref name=":0">{{SC/Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/spectrum-dispatch/15032-Portfolio-InterDimension-Software|text=Portfolio: InterDimension Software|accessdate=2015-10-27}}</ref> | ||
Bright, colorful and fun, Admiral Cool's kid-friendly outlook belied outstanding technical achievements under the hood. As he has done with all projects since, Vandyke viewed the project as a technical challenge: how could he recreate the experience found in arcade machines and dedicated gaming rigs on the common [[StarCitizen:mobiGlas]]? Turning to an encyclopedic knowledge of assembly language and machine logic, he created a stunning interface unlike anything else available for wearable systems at the time.<ref name=":0" /> | Bright, colorful and fun, Admiral Cool's kid-friendly outlook belied outstanding technical achievements under the hood. As he has done with all projects since, Vandyke viewed the project as a technical challenge: how could he recreate the experience found in arcade machines and dedicated gaming rigs on the common [[StarCitizen:mobiGlas]]? Turning to an encyclopedic knowledge of assembly language and machine logic, he created a stunning interface unlike anything else available for wearable systems at the time.<ref name=":0" /> | ||
Latest revision as of 21:14, 9 April 2026
Template:InfoboxNeue Admiral Cool versus the karate Dogs from Mars is the first of the Admiral Cool games, co-authored by StarCitizen:James Romanov and StarCitizen:James Vandyke, released by StarCitizen:Perigree Press under a 'try before you buy' license, that helped make the pair household names.<ref name=":0">Script error: No such module "Cite RSI".</ref>
Bright, colorful and fun, Admiral Cool's kid-friendly outlook belied outstanding technical achievements under the hood. As he has done with all projects since, Vandyke viewed the project as a technical challenge: how could he recreate the experience found in arcade machines and dedicated gaming rigs on the common StarCitizen:mobiGlas? Turning to an encyclopedic knowledge of assembly language and machine logic, he created a stunning interface unlike anything else available for wearable systems at the time.<ref name=":0" />
Two additional Admiral Cool games followed, including a final title, StarCitizen:Admiral Cool in Vegetable Panic, created solely to fulfill a publishing contract. Romanov built the levels for each game, turning colorful blocks, cartoon dogs, hamburgers, StarCitizen:Opi-Ola bottles and glittering candies into an immersive, fast-paced world.<ref name=":0" />
Trivia
- It's based on Commander Keen in Invasion of the Vorticons by ID Software.