StarCitizen:Jacob Ward: Difference between revisions
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{{Short description|Gameplay Programmer at Cloud Imperium Games}} | {{SC/Short description|Gameplay Programmer at Cloud Imperium Games}} | ||
Latest revision as of 22:18, 9 April 2026
Jacob Ward is Gameplay Programmer III at Cloud Imperium Games as part of the Squadron 42 Feature Team.<ref name=":0">jakeward.net, archived, </ref><ref>Inside Star Citizen: Avatar Repertoire, Star Citizen, YouTube, 14 March 2024</ref>
Works at CIG
He joined as Junior Gameplay Programmer in May 2020 before becoming gameplay Programmer II then III.<ref>Jacob Ward, Linkedin</ref>
Other Works
He was an Astrophysics researcher focusing on investigating the origins of OB associations using data from ESA’s Gaia mission, and developing the first multi-tracer timeline of star formation in the Large Magellanic Cloud.<ref name=":0" /><ref name=":1">Astrophysics, jakeward.net, archived</ref>
Early Life
He has a Phd in Astrophysics, for which he worked primarily on high-resolution integral field spectroscopy of massive YSOs in the Magellanic Clouds.<ref name=":0" /><ref name=":1" />
External Links
Trivia
- He was part of the team that first detected the complex organic molecules dimethyl ether and methyl formate outside of our galaxy for the first time.<ref>The Detection of Hot Cores and Complex Organic Molecules in the Large Magellanic Cloud, ui.adsabs.harvard.edu, February 2018</ref>
References
<references />
Template:SHORTDESC:Gameplay Programmer at Cloud Imperium Games