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StarCitizen:Nexus system: Difference between revisions

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m Known jump points: replaced: {| class="wikitable" !Jump Gate !Type !Size !Destination |- |Nexus - Ellis | |Large |Ellis system |- |Nexus - Min | |Large |Min |- |Nexus - Cathcart | |Large |Cathcart system |- |Nexus - Hades | |Large |Hades system |} → {{Jump points}}
 
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When the [[StarCitizen:UEE]] reclaimed the system in [[StarCitizen:2931]], government officials began an initiative to use the system's older name, Hathor, as an attempt to erase its associations with pirates. However, the name was too embedded in the Empire's lexicon to be changed, and the effort was almost universally mocked. Eventually the UEE conceded and officially adopted the system's name as Nexus.
When the [[StarCitizen:UEE]] reclaimed the system in [[StarCitizen:2931]], government officials began an initiative to use the system's older name, Hathor, as an attempt to erase its associations with pirates. However, the name was too embedded in the Empire's lexicon to be changed, and the effort was almost universally mocked. Eventually the UEE conceded and officially adopted the system's name as Nexus.


In fact, its name has always been a strong indication of the current condition of the system. Many believe the history of Nexus can be best understood through the various names it bore over the ages.<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>
In fact, its name has always been a strong indication of the current condition of the system. Many believe the history of Nexus can be best understood through the various names it bore over the ages.<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>


== History ==
== History ==
Line 17: Line 17:
Nexus was discovered on March 9, [[StarCitizen:2445]], by [[StarCitizen:Dominic Thapa]], a [[StarCitizen:UEE Navy|UNE Navy]] pilot probing the then military classified [[StarCitizen:Cathcart system|Cathcart System]] for new [[StarCitizen:Jump Point|jump points]]. It was the military that assigned the system its first name — UDS-2445-3-09. Pathfinders entered the system shortly thereafter to find a bluish-white A-type main-sequence star, five planets and a mineral-rich asteroid belt.
Nexus was discovered on March 9, [[StarCitizen:2445]], by [[StarCitizen:Dominic Thapa]], a [[StarCitizen:UEE Navy|UNE Navy]] pilot probing the then military classified [[StarCitizen:Cathcart system|Cathcart System]] for new [[StarCitizen:Jump Point|jump points]]. It was the military that assigned the system its first name — UDS-2445-3-09. Pathfinders entered the system shortly thereafter to find a bluish-white A-type main-sequence star, five planets and a mineral-rich asteroid belt.


The [[StarCitizen:UNE]]'s first assessment of the system saw potential, but also a problem. The problem was that Nexus could only be accessed through Cathcart, which was a restricted military system at the time. Rather than risk opening Cathcart to civilian traffic, the military initially tried to make use of the system themselves — terraforming [[StarCitizen:Nexus IV]] and even experimenting with smog-planet terraforming on [[StarCitizen:Nexus II]]. Unfortunately, around this time the government started facing a significant budget shortfall, and the expensive development of Nexus was quickly placed on the chopping block. The military still did not want to allow access to Cathcart, so a compromise was settled upon. By allowing limited access to a single corporation, strict control could still be maintained, so the UNE sold Nexus' [[StarCitizen:mining]] rights to the [[StarCitizen:Hathor Group]] for a considerable sum, which was immediately used to help fill the budget gap. Some historians believe the decision helped the ruling [[StarCitizen:Universalist Party|Universalist party]] maintain their majority in the close elections of [[StarCitizen:2468]].<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>
The [[StarCitizen:UNE]]'s first assessment of the system saw potential, but also a problem. The problem was that Nexus could only be accessed through Cathcart, which was a restricted military system at the time. Rather than risk opening Cathcart to civilian traffic, the military initially tried to make use of the system themselves — terraforming [[StarCitizen:Nexus IV]] and even experimenting with smog-planet terraforming on [[StarCitizen:Nexus II]]. Unfortunately, around this time the government started facing a significant budget shortfall, and the expensive development of Nexus was quickly placed on the chopping block. The military still did not want to allow access to Cathcart, so a compromise was settled upon. By allowing limited access to a single corporation, strict control could still be maintained, so the UNE sold Nexus' [[StarCitizen:mining]] rights to the [[StarCitizen:Hathor Group]] for a considerable sum, which was immediately used to help fill the budget gap. Some historians believe the decision helped the ruling [[StarCitizen:Universalist Party|Universalist party]] maintain their majority in the close elections of [[StarCitizen:2468]].<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>


=== The Hathor Group ===
=== The Hathor Group ===
Line 27: Line 27:
Illegal activity only intensified with the subsequent discovery of three additional jump points and increased traffic from neighboring unclaimed systems. Gangs began to stalk the flight paths between the jump points and planets, preying on any ship they found. That, combined with the Hathor Group's stranglehold on the system, dissuaded most people from visiting and most businesses from setting up operations.
Illegal activity only intensified with the subsequent discovery of three additional jump points and increased traffic from neighboring unclaimed systems. Gangs began to stalk the flight paths between the jump points and planets, preying on any ship they found. That, combined with the Hathor Group's stranglehold on the system, dissuaded most people from visiting and most businesses from setting up operations.


Meanwhile, the Hathor Group continued to rip resources out of [[StarCitizen:Nexus III]], [[StarCitizen:Lago|Nexus IV]] and the [[StarCitizen:Elcibre Belt]] until the profit margin began to dip below their ballooning security budget. The Hathor Group officially abandoned the system in [[StarCitizen:2672]], leaving behind an inhospitable wasteland, scarred by centuries of mining and lacking basic civilian infrastructure. It should come as no surprise what happened next.<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>
Meanwhile, the Hathor Group continued to rip resources out of [[StarCitizen:Nexus III]], [[StarCitizen:Lago|Nexus IV]] and the [[StarCitizen:Elcibre Belt]] until the profit margin began to dip below their ballooning security budget. The Hathor Group officially abandoned the system in [[StarCitizen:2672]], leaving behind an inhospitable wasteland, scarred by centuries of mining and lacking basic civilian infrastructure. It should come as no surprise what happened next.<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>


=== The Crossroads of Crime ===
=== The Crossroads of Crime ===
Line 34: Line 34:
For decades, the UEE allocated minimal resources to curb the system's illegal activity. Then in [[StarCitizen:2931]], when [[StarCitizen:Dean Kellar]]'s infamous and eponymous run spilled into the Nexus System, UEE authorities attempted to reassert control. They were shocked to realize that not only did the criminal element refuse to back down, but that they didn't hesitate to open fire at law enforcement. Once Kellar's Run finally ended, this defiance spurred the UEE to pass a motion to reclaim Nexus and strategically break up the problem-riddled cluster of lawless systems.
For decades, the UEE allocated minimal resources to curb the system's illegal activity. Then in [[StarCitizen:2931]], when [[StarCitizen:Dean Kellar]]'s infamous and eponymous run spilled into the Nexus System, UEE authorities attempted to reassert control. They were shocked to realize that not only did the criminal element refuse to back down, but that they didn't hesitate to open fire at law enforcement. Once Kellar's Run finally ended, this defiance spurred the UEE to pass a motion to reclaim Nexus and strategically break up the problem-riddled cluster of lawless systems.


The UEE has since instituted a basic infrastructure in Nexus, including establishing a military and [[StarCitizen:Advocacy]] presence, but conditions in the system are best described as risky. Shipping lanes are mostly secure and even businesses that avoided the system for centuries have started to establish operations. However, entrepreneurial haulers should take note, although the UEE has made progress in the system, the battle for control of Nexus is still ongoing. While the UEE has managed to uproot the entrenched criminal elements on Nexus III, doing so on Nexus IV (Lago) has not been nearly as easy or (as yet) successful.<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>
The UEE has since instituted a basic infrastructure in Nexus, including establishing a military and [[StarCitizen:Advocacy]] presence, but conditions in the system are best described as risky. Shipping lanes are mostly secure and even businesses that avoided the system for centuries have started to establish operations. However, entrepreneurial haulers should take note, although the UEE has made progress in the system, the battle for control of Nexus is still ongoing. While the UEE has managed to uproot the entrenched criminal elements on Nexus III, doing so on Nexus IV (Lago) has not been nearly as easy or (as yet) successful.<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>


{{Quote|Today marks a proud moment in history as we embark on this partnership with the government to further develop our ever-ex-panding territory. I know that by working together, Hathor Group and UNE have many great things in store for this system.|[[StarCitizen:Jela Martinez]], Hathor Group CEO, Statement to the Press, [[StarCitizen:2468]]<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>}}
{{Quote|Today marks a proud moment in history as we embark on this partnership with the government to further develop our ever-ex-panding territory. I know that by working together, Hathor Group and UNE have many great things in store for this system.|[[StarCitizen:Jela Martinez]], Hathor Group CEO, Statement to the Press, [[StarCitizen:2468]]<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>}}


{{Quote|That's kinda the thing isn't it? Run 'round Nexus long enough, and there's no telling who you'll meet. Pretty much a who's who of the worst of the worst. As I like to say, all roads lead to Nexus, and you'll probably get robbed on all of them.|[[StarCitizen:Telly "Tubs" Garson]], Interviewed on Nexus: Crossroads of Crime, [[StarCitizen:2925]]<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>}}
{{Quote|That's kinda the thing isn't it? Run 'round Nexus long enough, and there's no telling who you'll meet. Pretty much a who's who of the worst of the worst. As I like to say, all roads lead to Nexus, and you'll probably get robbed on all of them.|[[StarCitizen:Telly "Tubs" Garson]], Interviewed on Nexus: Crossroads of Crime, [[StarCitizen:2925]]<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>}}


== Travel warning ==
== Travel warning ==
While there have been great strides in restoring law and order to Nexus, anyone entering the system should remember the three S's of safe travel: Stay in designated lanes, Scan your surroundings, and Shields up!<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>
While there have been great strides in restoring law and order to Nexus, anyone entering the system should remember the three S's of safe travel: Stay in designated lanes, Scan your surroundings, and Shields up!<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>


== Gravitational governors ==
== Gravitational governors ==
=== Nexus ===
=== Nexus ===
{{Main|Nexus (star)}}
{{SC/Main|Nexus (star)}}
Nexus is a A-type main sequence star.<ref>{{Cite RSI|url=starmap?location=NEXUS.STARS.NEXUS&system=NEXUS&camera=60.48,14.75,0.0022,0,0|text=Nexus - ARK Starmap}}</ref>
Nexus is a A-type main sequence star.<ref>{{SC/Cite RSI|url=starmap?location=NEXUS.STARS.NEXUS&system=NEXUS&camera=60.48,14.75,0.0022,0,0|text=Nexus - ARK Starmap}}</ref>


== Planets ==
== Planets ==
=== Nexus I ===
=== Nexus I ===
{{Main|Nexus I}}
{{SC/Main|Nexus I}}
A charred protoplanet that circles close to its star. It is devoid of any valuable materials.<ref>{{Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSI&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Nexus I - ARK Starmap}}</ref>
A charred protoplanet that circles close to its star. It is devoid of any valuable materials.<ref>{{SC/Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSI&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Nexus I - ARK Starmap}}</ref>


=== Nexus II ===
=== Nexus II ===
{{Main|Nexus II}}
{{SC/Main|Nexus II}}
The dense, nitrogen-rich atmosphere of Nexus II has withstood all attempts at terraforming.<ref>{{Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSII&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Nexus II - ARK Starmap}}</ref>
The dense, nitrogen-rich atmosphere of Nexus II has withstood all attempts at terraforming.<ref>{{SC/Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSII&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Nexus II - ARK Starmap}}</ref>


=== Nexus III ===
=== Nexus III ===
{{Main|Nexus III}}
{{SC/Main|Nexus III}}
A naturally habitable world designated for military use, access to Nexus III is prohibited by the UEE without official clearance.<ref>{{Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSIII&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Nexus III - ARK Starmap}}</ref>
A naturally habitable world designated for military use, access to Nexus III is prohibited by the UEE without official clearance.<ref>{{SC/Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSIII&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Nexus III - ARK Starmap}}</ref>


=== Lago : Nexus IV ===
=== Lago : Nexus IV ===
{{Main|Lago}}
{{SC/Main|Lago}}
This mineral depleted planet has a surface marred by decades of strip mining. Recently, it has been settled by families of those stationed in the base on nearby Nexus III despite the still heavy pirate activity in the vicinity.<ref>{{Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSIVLAGO&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Lago - ARK Starmap}}</ref>
This mineral depleted planet has a surface marred by decades of strip mining. Recently, it has been settled by families of those stationed in the base on nearby Nexus III despite the still heavy pirate activity in the vicinity.<ref>{{SC/Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSIVLAGO&system=NEXUS&camera=60,14.75,0.0003,0,0|text=Lago - ARK Starmap}}</ref>


=== Red God : Nexus V ===
=== Red God : Nexus V ===
{{Main|Red God}}
{{SC/Main|Red God}}
A gas giant known by locals as the Red God.<ref>{{Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSVTHEREDGOD&system=NEXUS&camera=60,14.75,0.0003,0,0|text=The Red God - ARK Starmap}}</ref>
A gas giant known by locals as the Red God.<ref>{{SC/Cite RSI|url=starmap?location=NEXUS.PLANETS.NEXUSVTHEREDGOD&system=NEXUS&camera=60,14.75,0.0003,0,0|text=The Red God - ARK Starmap}}</ref>


== Artificial satellites ==
== Artificial satellites ==
=== Echo Eleven ===
=== Echo Eleven ===
{{Main|Echo Eleven}}
{{SC/Main|Echo Eleven}}
This outlaw-affiliated asteroid base is located within the [[StarCitizen:Elcibre Belt]].
This outlaw-affiliated asteroid base is located within the [[StarCitizen:Elcibre Belt]].


== Asteroid belts ==
== Asteroid belts ==
=== Elcibre Belt ===
=== Elcibre Belt ===
{{Main|Elcibre Belt}}
{{SC/Main|Elcibre Belt}}
In the [[StarCitizen:26th Century|26th]] and [[StarCitizen:27th Century|27th centuries]], the Hathor Group heavily mined this sparse asteroid belt. Recent technological advancements have found previously undiscovered pockets of precious minerals.<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>
In the [[StarCitizen:26th Century|26th]] and [[StarCitizen:27th Century|27th centuries]], the Hathor Group heavily mined this sparse asteroid belt. Recent technological advancements have found previously undiscovered pockets of precious minerals.<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/15131-Galactic-Guide-Nexus|text=Galactic Guide: Nexus}}</ref>


== Known jump points ==
== Known jump points ==
{{Jump points}}
{{SC/Jump points}}


== See also ==
== See also ==
Line 88: Line 88:
<references />
<references />


{{System navplate|Nexus}}
{{SC/System navplate|Nexus}}
{{Navplate systems}}
{{SC/Navplate systems}}

Latest revision as of 22:47, 9 April 2026

Template:System

The Nexus system (also known as UDS-2445-3-09, Hathor, the "Crossroads of Crime") is a single star StarCitizen:planetary system in the StarCitizen:United Empire of Earth (UEE). It is located at a strategically important junction of jump points, Nexus was a colloquial name for the system first used in the 28th century in reference to its role connecting lawless systems.

When the StarCitizen:UEE reclaimed the system in StarCitizen:2931, government officials began an initiative to use the system's older name, Hathor, as an attempt to erase its associations with pirates. However, the name was too embedded in the Empire's lexicon to be changed, and the effort was almost universally mocked. Eventually the UEE conceded and officially adopted the system's name as Nexus.

In fact, its name has always been a strong indication of the current condition of the system. Many believe the history of Nexus can be best understood through the various names it bore over the ages.<ref name="ReferenceA">Script error: No such module "Cite RSI".</ref>

History

UDS-2445-3-09

Nexus was discovered on March 9, StarCitizen:2445, by StarCitizen:Dominic Thapa, a UNE Navy pilot probing the then military classified Cathcart System for new jump points. It was the military that assigned the system its first name — UDS-2445-3-09. Pathfinders entered the system shortly thereafter to find a bluish-white A-type main-sequence star, five planets and a mineral-rich asteroid belt.

The StarCitizen:UNE's first assessment of the system saw potential, but also a problem. The problem was that Nexus could only be accessed through Cathcart, which was a restricted military system at the time. Rather than risk opening Cathcart to civilian traffic, the military initially tried to make use of the system themselves — terraforming StarCitizen:Nexus IV and even experimenting with smog-planet terraforming on StarCitizen:Nexus II. Unfortunately, around this time the government started facing a significant budget shortfall, and the expensive development of Nexus was quickly placed on the chopping block. The military still did not want to allow access to Cathcart, so a compromise was settled upon. By allowing limited access to a single corporation, strict control could still be maintained, so the UNE sold Nexus' StarCitizen:mining rights to the StarCitizen:Hathor Group for a considerable sum, which was immediately used to help fill the budget gap. Some historians believe the decision helped the ruling Universalist party maintain their majority in the close elections of StarCitizen:2468.<ref name="ReferenceA">Script error: No such module "Cite RSI".</ref>

The Hathor Group

Template:See also The Hathor Group purchased all mining rights to the Nexus System in January of StarCitizen:2468. It was an unprecedented deal that centuries later would be the inspiration for the UEE to do something similar in the Stanton System. The subsequent lack of government and public oversight allowed the Hathor Group to run the system as they saw fit. The company's control was so ubiquitous that astronomical charts from the 26th century referred to it as the Hathor System.

While Hathor was in charge, few laws were enforced. The military presence in neighboring Cathcart had dwindled as that system was converted into a dumping ground, and as long as minerals were mined, and profits made, the Hathor Group didn't care what their employees and contractors did outside of work. Nexus became known for gambling, rampant violence and innumerable illicit activities. Crime became the system's only viable economic engine outside of mining.

Illegal activity only intensified with the subsequent discovery of three additional jump points and increased traffic from neighboring unclaimed systems. Gangs began to stalk the flight paths between the jump points and planets, preying on any ship they found. That, combined with the Hathor Group's stranglehold on the system, dissuaded most people from visiting and most businesses from setting up operations.

Meanwhile, the Hathor Group continued to rip resources out of StarCitizen:Nexus III, Nexus IV and the StarCitizen:Elcibre Belt until the profit margin began to dip below their ballooning security budget. The Hathor Group officially abandoned the system in StarCitizen:2672, leaving behind an inhospitable wasteland, scarred by centuries of mining and lacking basic civilian infrastructure. It should come as no surprise what happened next.<ref name="ReferenceA">Script error: No such module "Cite RSI".</ref>

The Crossroads of Crime

After the Hathor Group left, the strip-mined surface of Lagos (in particular) provided perfect cover for criminal packs to move into the system and establish operations. The system's population swelled and led some to believe it could challenge Spider as the center of the underworld. It was during this era that the name Nexus was first used to describe its role as a criminal system hub, earning it an additional tag: the "Crossroads of Crime."

For decades, the UEE allocated minimal resources to curb the system's illegal activity. Then in StarCitizen:2931, when StarCitizen:Dean Kellar's infamous and eponymous run spilled into the Nexus System, UEE authorities attempted to reassert control. They were shocked to realize that not only did the criminal element refuse to back down, but that they didn't hesitate to open fire at law enforcement. Once Kellar's Run finally ended, this defiance spurred the UEE to pass a motion to reclaim Nexus and strategically break up the problem-riddled cluster of lawless systems.

The UEE has since instituted a basic infrastructure in Nexus, including establishing a military and StarCitizen:Advocacy presence, but conditions in the system are best described as risky. Shipping lanes are mostly secure and even businesses that avoided the system for centuries have started to establish operations. However, entrepreneurial haulers should take note, although the UEE has made progress in the system, the battle for control of Nexus is still ongoing. While the UEE has managed to uproot the entrenched criminal elements on Nexus III, doing so on Nexus IV (Lago) has not been nearly as easy or (as yet) successful.<ref name="ReferenceA">Script error: No such module "Cite RSI".</ref>

"

Today marks a proud moment in history as we embark on this partnership with the government to further develop our ever-ex-panding territory. I know that by working together, Hathor Group and UNE have many great things in store for this system.

"

That's kinda the thing isn't it? Run 'round Nexus long enough, and there's no telling who you'll meet. Pretty much a who's who of the worst of the worst. As I like to say, all roads lead to Nexus, and you'll probably get robbed on all of them.

Travel warning

While there have been great strides in restoring law and order to Nexus, anyone entering the system should remember the three S's of safe travel: Stay in designated lanes, Scan your surroundings, and Shields up!<ref name="ReferenceA">Script error: No such module "Cite RSI".</ref>

Gravitational governors

Nexus

Script error: No such module "main". Nexus is a A-type main sequence star.<ref>Script error: No such module "Cite RSI".</ref>

Planets

Nexus I

Script error: No such module "main". A charred protoplanet that circles close to its star. It is devoid of any valuable materials.<ref>Script error: No such module "Cite RSI".</ref>

Nexus II

Script error: No such module "main". The dense, nitrogen-rich atmosphere of Nexus II has withstood all attempts at terraforming.<ref>Script error: No such module "Cite RSI".</ref>

Nexus III

Script error: No such module "main". A naturally habitable world designated for military use, access to Nexus III is prohibited by the UEE without official clearance.<ref>Script error: No such module "Cite RSI".</ref>

Lago : Nexus IV

Script error: No such module "main". This mineral depleted planet has a surface marred by decades of strip mining. Recently, it has been settled by families of those stationed in the base on nearby Nexus III despite the still heavy pirate activity in the vicinity.<ref>Script error: No such module "Cite RSI".</ref>

Red God : Nexus V

Script error: No such module "main". A gas giant known by locals as the Red God.<ref>Script error: No such module "Cite RSI".</ref>

Artificial satellites

Echo Eleven

Script error: No such module "main". This outlaw-affiliated asteroid base is located within the StarCitizen:Elcibre Belt.

Asteroid belts

Elcibre Belt

Script error: No such module "main". In the 26th and 27th centuries, the Hathor Group heavily mined this sparse asteroid belt. Recent technological advancements have found previously undiscovered pockets of precious minerals.<ref name="ReferenceA">Script error: No such module "Cite RSI".</ref>

Known jump points

Script error: No such module "Jump points".

See also

References

<references />

  1. REDIRECT Template:Navplate system

Template:Navplate