StarCitizen:Self destruct: Difference between revisions
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== Development == | == Development == | ||
Self destruct was $3.5 Million [[StarCitizen:Crowdfunding campaign|crowdfunding]] unlock.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/12777-35-Million-Unlock|text=$3.5 Million Unlock!|accessdate=2012-11-14}}</ref> It was first implemented in November 2014.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/14345-Monthly-Report-November|text=Monthly Report: November|accessdate=2014-12-04}}</ref> | Self destruct was $3.5 Million [[StarCitizen:Crowdfunding campaign|crowdfunding]] unlock.<ref>{{SC/Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/12777-35-Million-Unlock|text=$3.5 Million Unlock!|accessdate=2012-11-14}}</ref> It was first implemented in November 2014.<ref>{{SC/Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/14345-Monthly-Report-November|text=Monthly Report: November|accessdate=2014-12-04}}</ref> | ||
== Lore == | == Lore == | ||
* The [[StarCitizen:United Empire of Earth]] captured a [[StarCitizen:Vanduul]] [[StarCitizen:Kingship|carrier-ship]] referred to as [[StarCitizen:X12]] after the survivors were unable to follow the standard [[StarCitizen:Vanduul]] protocol of [[StarCitizen:Self destruct|self-destruct]] when threatened with capture. <ref>{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/12991-Vanduul-Warship-Analysis|text=Vanduul Warship Analysis|accessdate=2013-04-10}}</ref> | * The [[StarCitizen:United Empire of Earth]] captured a [[StarCitizen:Vanduul]] [[StarCitizen:Kingship|carrier-ship]] referred to as [[StarCitizen:X12]] after the survivors were unable to follow the standard [[StarCitizen:Vanduul]] protocol of [[StarCitizen:Self destruct|self-destruct]] when threatened with capture. <ref>{{SC/Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/12991-Vanduul-Warship-Analysis|text=Vanduul Warship Analysis|accessdate=2013-04-10}}</ref> | ||
* [[StarCitizen:Gil Taggart]] ship runs into some engine trouble, the pilot was shot to death in a room with three stasis pods, each one containing a greenish-skinned person also shot to death, and the ship had been set to [[StarCitizen:Self destruct|self-destruct]], but thanks to the same mechanical problem that had killed the engine, it didn’t work.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/spectrum-dispatch/15884-StarWatch-Ancient-Scandals|text=StarWatch: Ancient Scandals|accessdate=2017-05-03}}</ref> | * [[StarCitizen:Gil Taggart]] ship runs into some engine trouble, the pilot was shot to death in a room with three stasis pods, each one containing a greenish-skinned person also shot to death, and the ship had been set to [[StarCitizen:Self destruct|self-destruct]], but thanks to the same mechanical problem that had killed the engine, it didn’t work.<ref>{{SC/Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/spectrum-dispatch/15884-StarWatch-Ancient-Scandals|text=StarWatch: Ancient Scandals|accessdate=2017-05-03}}</ref> | ||
== References == | == References == | ||
{{ | {{SC/Stub}} | ||
Latest revision as of 23:15, 9 April 2026
Self destruct is possible in Star Citizen ships by pressing a button.
Development
Self destruct was $3.5 Million crowdfunding unlock.<ref>Script error: No such module "Cite RSI".</ref> It was first implemented in November 2014.<ref>Script error: No such module "Cite RSI".</ref>
Lore
- The StarCitizen:United Empire of Earth captured a StarCitizen:Vanduul carrier-ship referred to as StarCitizen:X12 after the survivors were unable to follow the standard StarCitizen:Vanduul protocol of self-destruct when threatened with capture. <ref>Script error: No such module "Cite RSI".</ref>
- StarCitizen:Gil Taggart ship runs into some engine trouble, the pilot was shot to death in a room with three stasis pods, each one containing a greenish-skinned person also shot to death, and the ship had been set to self-destruct, but thanks to the same mechanical problem that had killed the engine, it didn’t work.<ref>Script error: No such module "Cite RSI".</ref>
References
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