Dragonwilds:Ring of Recoil: Difference between revisions
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{{ | {{External|rs|os}} | ||
{{Infobox Item | {{Infobox Item | ||
|name = Ring of Recoil | |name = Ring of Recoil | ||
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|carryweight = 1.0 | |carryweight = 1.0 | ||
}} | }} | ||
==Recipe== | ==Recipe== | ||
{{Recipe | {{Recipe | ||
|facility = Jeweler's Bench | |facility = Jeweler's Bench | ||
|skill = | |recipe = A Cracked Bronze Vanity Mirror | ||
|skill = Artisan | |||
|mat1 = Clay Mould | |mat1 = Clay Mould | ||
|mat1qty = 1 | |mat1qty = 1 | ||
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===Recipe tree=== | ===Recipe tree=== | ||
{{ | {{Crafting Tree|Ring of Recoil}} | ||
==Journal== | ==Journal== | ||
{{ | {{Journal entry| | ||
Vengeance isn’t a dish best served cold, but one served quickly. Whilst taking years to enact the cruellest retaliation might work in the civilised world, in the wilds of Ashenfall a quick strike is far more valuable. | Vengeance isn’t a dish best served cold, but one served quickly. Whilst taking years to enact the cruellest retaliation might work in the civilised world, in the wilds of Ashenfall a quick strike is far more valuable. | ||
This ring was first created by one of the Amalgamated, worn as both deterrence and for some small satisfaction when they were targeted by vigilante mobs. It didn’t prevent the bruises, or fix the broken bones, but their assailants attacks would end much more quickly when they discovered they weren’t as untouchable as they thought.}} | This ring was first created by one of the Amalgamated, worn as both deterrence and for some small satisfaction when they were targeted by vigilante mobs. It didn’t prevent the bruises, or fix the broken bones, but their assailants attacks would end much more quickly when they discovered they weren’t as untouchable as they thought.}} | ||
Latest revision as of 11:05, 20 April 2026
Template:External Template:Infobox Item The Ring of Recoil is a ring that can be crafted at a Dragonwilds:Jeweler's Bench. While equipped, the ring deals percentage of damage received back to attackers. The damage dealt is equal to 50% of the damage taken, rounded up.
Stats
Recipe
Recipe: {{{1}}}