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Dragonwilds:Magic training

From SAS Gaming Wiki
Revision as of 11:02, 27 September 2026 by SyncBot (talk | contribs) (Sync: updated from Dragonwilds)

Template:External Template:Stub width=70x70 This page details the optimal training methods for levelling up Dragonwilds:Magic. Note: Major combat changes are coming soon, and this guide will be updated and expanded once they are released.

Equipment

Equipment slots

Category Items progression (Late Game → Early Game)
Head Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Body Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Legs Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Trinket Template:Plink Template:Plink / Template:Plink* Template:Plink Template:Plink N/A N/A N/A
Back Template:Plink Template:Plink Template:Plink N/A N/A N/A N/A

Armour Slots:

  • Dragonwilds:Magic armour – Set Bonus: -50% Stamina Regeneration Delay , +10% Magic Attack Speed, +15% Magic Critical Chance
    • Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., Mystic Robes = Zamorak Robes). See this for a complete list.
  • Dragonwilds:Trinkets:
    • Amulet of Glory – Increases damage by 25%
    • Amulet of Magic – Increased Magic Damage by 12.5%
    • Inspiring Amulet of Magic – Increases Magic XP by 5%
    • Unholy symbol – Increases damage by 15% at the cost of 15% health points
      • Dragonwilds:Salve amulet* – Preferred over the Unholy Symbol for undead monsters, as it increases damage against them by 17%
  • Dragonwilds:Capes:
    • Magic Cape – Magic attacks have a small chance at costing no stamina when used.

Example setup

General advices

Methods

  • Training with Black Knight Titan
  • Training with bosses
  • Monster runs for rare drops

Template:Skill training guides