Minecraft:Isotropic
More actions
Template:WIP Blocks whose textures are Template:Wly rotated around the Z-axis or mirrored along the ZY- or ZX-plane based on their position in the world are known as isotropic. The rotation or mirroring of a block depends solely on its coordinates, and not the Minecraft:world seed. This means that, for example, grass blocks in a 5×5 area will always have the same rotation at the same coordinates in different worlds, and this will not be changed by a Minecraft:player breaking or replacing them. The term isotrpic refers to the fact that a surface covered with these blocks will lock uniformly random in all directions. Since mirroring also affects the side of the block this is used on blocks that make up walls like stone. While rotation is used on blocks that make up the floor like dirt.
List of rotational isotropic blocks
Template:JE: Template:Columns-list
Template:BE:
Blocks with isotropy on top and bottom:
Template:Columns-list
Blocks with isotropy on all faces: Template:Columns-list
List of mirror isotropic blocks
Mirror isotropy is a feature limited to Template:JE. Template:Columns-list
Calculation of rotation
Template:Exclusive Template:Incomplete section Lily pads can be used to quickly verify the rotation of a given coordinate, as their texture locks like an arrow.