ProjectGorgon:Percussion Instruments
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| Percussion Instruments
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Skill in performing with percussion instruments such as drums, bells, and dulcimers.
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| Skill Type: | Other Skill
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| Max Level: | 30
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| Requirements: | N/A
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| Skill Trainers: | N/A
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"Skill in performing with percussion instruments such as drums, bells, and dulcimers.
ProjectGorgon:Percussion Instruments Overview
Percussion Instrumentsis one of three musical instrument Sub-skills of Performance.
In-Game Description
Skill in performing with percussion instruments such as drums, bells, and dulcimers.
Training ProjectGorgon:Percussion Instruments
- Percussion Instruments is automatically unlocked when an instrument associated with the skill that has a Level requirement of 0 is equipped.
- unlocks the skill at Level 0.
- unlocks Level 11-20 abilities.
- unlock Level 21-30 abilities.
Connected Skills
Sub-Skills:
- None.
Secondary Skills:
- Performance - Percussion Instruments is a Sub-skill of Performance.
- Stringed Instruments - Skill in performing with stringed instruments such as harps, lutes, and guitars.
- Wind Instruments - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
Related Skills:
- Interpretive Dance - Skill in dancing to music in a way that entertains or moves others.
- Oratory - The ability to speak in a public way that moves your audience.
- Bard - A combat ability that uses musical instruments.
Synergy Levels:
There are no Bonus Synergy Levels for Percussion Instruments.
Percussion Instruments Complete Ability List
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| 1 | Drum 1 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 2 | Drum 2 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 4 | Drum 3 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 6 | Drum 4 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 8 | Drum 5 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 10 | Drum 6 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 11 | Dulcimer 1 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 12 | Dulcimer 2 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 14 | Dulcimer 3 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 16 | Dulcimer 4 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 18 | Dulcimer 5 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 20 | Dulcimer 6 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 21 | Fairy Chime 1 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 22 | Fairy Chime 2 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 24 | Fairy Chime 3 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 26 | Fairy Chime 4 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 28 | Fairy Chime 5 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 30 | Fairy Chime 6 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling |
ProjectGorgon:Percussion Instruments Mechanics
Music
Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a group of players gathers.
Gardening
Playing music while Gardening can increase the chances for a larger crop harvest.
Finding Instruments
- - Often drops from Orcs in Kur Mountains or Gazluk.
- - Rarely drops from Yeti in Yeti Cave.
- - Earned by completing a quest for Felmer.
Equipment
Percussion Instruments Level Up Rewards
| Level | Reward |
|---|---|
| 1 | +1 to Performance Gain Ability: Drum 1 |
| 2 | Gain Ability: Drum 2 |
| 4 | Gain Ability: Drum 3 |
| 6 | Gain Ability: Drum 4 |
| 8 | Gain Ability: Drum 5 |
| 10 | +1 to Performance Gain Ability: Drum 6 |
| 11 | Gain Ability: Dulcimer 1 |
| 12 | Gain Ability: Dulcimer 2 |
| 14 | Gain Ability: Dulcimer 3 |
| 15 | +1 to Performance |
| 16 | Gain Ability: Dulcimer 4 |
| 18 | Gain Ability: Dulcimer 5 |
| 20 | +1 to Performance Gain Ability: Dulcimer 6 |
| 21 | Gain Ability: Fairy Chime 1 |
| 22 | Gain Ability: Fairy Chime 2 |
| 24 | Gain Ability: Fairy Chime 3 |
| 26 | Gain Ability: Fairy Chime 4 |
| 28 | Gain Ability: Fairy Chime 5 |
| 30 | Gain Ability: Fairy Chime 6 |
Percussion Instruments Experience Table
Click Expand to view the Experience Table for Percussion Instruments