Minecraft:Bedrock Edition Preview 1.21.30.23
More actions
Template:Infobox version Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.30, released on August 15, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:bundles as an experimental feature and fixes bugs.
Changes
Blocks
Chemistry Table
- The different chemistry table type block states for the
chemistry_tableID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:Redr |
Template:Redr |
Template:Redr | |
Template:Redr | |
Template:Redr |
Redstone power
- The following blocks have been brought to parity with Java Edition for redstone power:
- REDIRECT Template:Code
Template:Redr is now powered
- REDIRECT Template:Code
Template:Redr is no longer powered
- REDIRECT Template:Code
Template:Redr is no longer powered
- REDIRECT Template:Code
Template:Redr is no longer powered
Minecraft:TNT and Minecraft:Underwater TNT
- The different allow underwater bit block states for the
tntID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:Redr |
Template:Redr |
Template:Redr |
Items
- Adding input glyph support in the name tags displayed over the entities.
General
UI
- Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (Preview only).
- The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (Preview only).
- Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: Script error: No such module "keys".. On controller:
- REDIRECT Template:Xbutton
- REDIRECT Template:Xbutton
- REDIRECT Template:Psbutton
- REDIRECT Template:Psbutton
- REDIRECT Template:Nsbutton
- REDIRECT Template:Nsbutton
Technical
AI Goals
- Removed the
- REDIRECT Template:Code
Template:Redr AI goal component that was never used.
API
- Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
- The following APIs have been shipped out of experimental:
- REDIRECT Template:Code
Template:Redr API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
- Parsing
- REDIRECT Template:Code
Template:Redr now produces a Content Error if its
- REDIRECT Template:Code
Template:Redr is greater or equal than the block names it overrides.
- The
- REDIRECT Template:Code
Template:Redr field in block geometries no longer requires the "Upcoming Creator Features" toggle.
- Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
- Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
- Added
- REDIRECT Template:Code
Template:Redr item component to allow an item to store data of the dynamic container associated with it:
- This component requires that the bundles toggle is enabled.
- A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
- To use this component the item must have
- REDIRECT Template:Code
Template:Redr set to 1.
- The
- REDIRECT Template:Code
Template:Redr field (1 to 64) defines the number of slots of the dynamic container.
- The
- REDIRECT Template:Code
Template:Redr field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
- Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
- The
- REDIRECT Template:Code
Template:Redr field allows for other items with a
- REDIRECT Template:Code
Template:Redr component to be put inside it.
- The
- REDIRECT Template:Code
Template:Redr (0 to 64) defines the additional weight the item adds when inside another storage item.
- A value of 0 means that this item is not allowed inside another storage item.
- The
- REDIRECT Template:Code
Template:Redr field defines the items that are not allowed in the item's dynamic container.
- The
- REDIRECT Template:Code
Template:Redr field defines the items that are exclusively allowed in the item's dynamic container.
- If empty all items are allowed in the item's dynamic container.
- Added
- REDIRECT Template:Code
Template:Redr item component to enable bundle-specific interaction scheme and tooltip.
- This component requires that the bundles toggle is enabled.
- To use this component the item must have a
- REDIRECT Template:Code
Template:Redr component defined.
- The
- REDIRECT Template:Code
Template:Redr component interacts with the container created by the
- REDIRECT Template:Code
Template:Redr component.
- The
- REDIRECT Template:Code
Template:Redr field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
- Textures named
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr must be added to
- REDIRECT Template:Code
Trade Tables
- The Trade Table files are now versioned:
- TradeTier's
- REDIRECT Template:Code
Template:Redr is a required member from version
- REDIRECT Template:Code
- TradeTier's
- REDIRECT Template:Code
Template:Redr is a required member from version
- REDIRECT Template:Code
- TradeItem's quantity
- REDIRECT Template:Code
Template:Redr cannot be lower than
- REDIRECT Template:Code
Template:Redr from version
- REDIRECT Template:Code
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.
Additions
Items
File:Bundle Filled BE1.png Minecraft:Bundles
- Added bundles.
- A bundle is an item that can pack different items together into the same stack.
- A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
- Player can insert items into a bundle directly in the Minecraft:inventory.
- Bundles have a tooltip that shows the items inside:
- If a bundle has less than 8 item types inside, the tooltip will show all of them.
- Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
- Player can select any of the visible items to pull out of the bundle:
- Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
- When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
- When holding a bundle in hand, player can empty it onto the ground.
- The bundle is crafted with one string above one leather:
Changes
Technical
API
- Moved class
- REDIRECT Template:Code
Template:Redr from
- REDIRECT Template:Code
- REDIRECT Template:Code
Fixes
Template:Fixes Other
- EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
- Parrots can now imitate Endermites.
- Basalt Deltas now have a moody ambient sound again.
- Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
- Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
- Fixed the
- REDIRECT Template:Code
Template:Redr method for iterable objects.
- Fixed an issue with
- REDIRECT Template:Code
Template:Redr support for custom blocks.
- Fixed night vision potions having no effect in Deferred Technical Preview.
- Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.30.23 pt:Edição Bedrock Preview 1.21.30.23 ru:Preview 1.21.30.23 (Bedrock Edition) uk:Preview 1.21.30.23 (Bedrock Edition) zh:基岩版1.21.30.23