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Minecraft:Bedrock Edition guides/Spring to Life

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Revision as of 19:42, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Hatnote Template:Infobox guide This guide is a simplified overview of all non-experimental changes in Minecraft:Spring to Life (Bedrock Edition 1.21.70), which assumes at least some familiarity with The Garden Awakens (Bedrock Edition 1.21.50), excluding experimental features in this version.

Mobs

Changed

Name Image Changed
Minecraft:Pig, cow and chicken Script error: No such module "animate".
Script error: No such module "animate".
Script error: No such module "animate".
  • New mob variants have been added, the variant is determined by the biome they spawn in.
  • Temperate variant - The pre-existing mob variant.
    • Spawns by default where the cold and warm variants do not spawn.
  • Cold variant spawns only in:
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  • Warm variant spawns only in:
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  • When bred by a player, a baby variant will not be chosen by the current biome, but instead randomly selected from one of the parents' variants.
  • Can now spawn on Spawn events and they used command summon or event to spawn this variants Cold and Warm Animals
Sheep Script error: No such module "animate".
  • Changed the rules for sheep coloring to be based on which biome they spawn in:
    • Temperate biomes:
      • Common:
        • White sheep
      • Uncommon:
        • Black sheep
        • Brown sheep
        • Gray sheep
        • Light gray sheep
      • Rare:
        • Pink sheep
    • Cold biomes:
      • Common:
        • Black sheep
      • Uncommon:
        • Brown sheep
        • Gray sheep
        • Light gray sheep
        • White sheep
      • Rare:
        • Pink sheep
    • Warm biomes:
      • Common:
        • Brown sheep
      • Uncommon:
        • Black sheep
        • Gray sheep
        • Light gray sheep
        • White sheep
      • Rare:
        • Pink sheep
  • Sheep colors for temperate biomes is unchanged from current behavior.
Creaking File:Creaking JE1 BE1.png
  • Can now be named using name tags.
    • Named creakings will persist through the day.
      • However, it will still be torn down if stuck with a player or if it is too far from its heart.
    • Named creakings are still resistant to all damage, and can communicate with their hearts via particles.
Minecraft:Villager File:Plains Villager Base JE2.png
  • Cartographers now sell seven new maps which each point to a different village or other structures in a different biome. These maps can help players who want to quickly find a specific location.
  • Cartographers from different village types will sell a different range of maps and colored banners.
Wandering trader File:Wandering Trader.png
  • The changes to wandering trader trades have been moved from experimental features and are now available during normal gameplay.
    • Wandering traders now have better prices, more trades, and sell larger amounts of many items.
    • Wandering traders can now buy basic supplies from players.
    • Wandering traders can offer to buy two items from this list:
      • Water bottle
      • Water bucket
      • Milk bucket
      • Fermented spider eye
      • Baked potato
      • Hay bale
    • Wandering traders now have a chance of selling these items in addition to their previous trades:
      • Minecraft:Logs (acacia, birch, dark oak, jungle, oak, spruce, pale oak, or cherry)
      • Enchanted iron pickaxe
      • Potion of Invisibility
Camel File:Camel JE1 BE2.png Can now rarely spawn in deserts.
Donkey File:Donkey.png Now spawn in savannas.
Minecraft:Wolf File:Wolf JE2 BE2.png
  • Added six new sound variants.
    • The variants are called Classic, Big, Cute, Puglin, Angry, Grumpy, and Sad. The existing wolf sounds are used for the Classic variant.
    • Wolves receive a random sound variant when they spawn.
    • Sound variants are not related to texture variants.

Blocks

New

Name Image Obtaining Tool Required Uses
Leaf litter Script error: No such module "animate". Found on the floor of forests, dark forests, and wooded badlands.

Template:Smelting

Any
Minecraft:Wildflowers Script error: No such module "animate". Grows in birch forests, old growth birch forests, and meadows. Any
  • Can be placed in four orientations.
  • Can be crafted into yellow dye.

Script error: No such module "crafting".

Firefly bush File:Firefly Bush JE1.png Generates in swamps and near rivers. Any
  • When it's dark, glowing firefly particles appear around the firefly bush, up to 5 blocks away.
  • Can be used in the Minecraft:composter, with a 30% chance to add a layer.
  • Using bone meal on a firefly bush will spread it to nearby blocks.
  • Emits a light level of 2.
  • Can be instantly broken without any particular tool.
Minecraft:Bush File:Bush JE1.png
  • Generates in the following biomes:
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Any
  • They are tinted by the grass color of the biome they are placed in.
  • Can be used in the Minecraft:composter, with a 30% chance to add a layer.
  • Using bone meal on a bush will generate a neighboring bush next to it if possible.
  • Can be instantly broken without any particular tool.
Cactus flower File:Cactus Flower JE1.png Has a chance of generating on cactuses in deserts and badlands. Any
  • Can be placed on cactus blocks or any block which has center support at the top of the block.
  • Has a chance of growing on cactus blocks.
    • If a cactus is one or two blocks high the flower has a 10% chance to grow instead of the cactus getting higher.
    • If a cactus is three blocks or higher the flower has a 25% chance to grow.
    • Cactus flowers will only grow if they have space on all four sides.
  • Can be mined without any tool.
  • Can be used in the Minecraft:composter, with a 30% chance to add a layer.
  • Can be used to craft 1 pink dye.
Short and tall dry grass Script error: No such module "animate". Generates in the desert and badlands. Any
  • Both short and tall variants are one block high.
  • Can be placed on types of Minecraft:sand, Minecraft:terracotta and dirt blocks like the dead bush.
  • Can be obtained using Minecraft:shears or a Minecraft:Silk Touch tool.
  • Can be bone mealed.
    • Using bone meal on short dry grass grows it into a tall dry grass.
  • Can be used in the Minecraft:composter, with a 30% chance to add a layer.
  • Sheep can eat short dry grass to regrow its wool.
  • Can be used as fuel for smelting, where they smelt half an item.

Changed

Name Image Changed
Minecraft:Lodestone File:Lodestone.png Crafted with iron instead of netherite.
Minecraft:Leaves File:Sprite AllLeaves.png Generate falling leaf particles.
Creaking heart Script error: No such module "animate".
  • Correctly placed between Logs have a new dormant texture during the day.
    • Dormant creaking hearts cannot spawn new creakings and resin.
  • The transition between the awake and dormant states of creaking hearts is now based on the fixed day time.
Minecraft:Eyeblossom Script error: No such module "animate". The transition between the states of eyeblossoms is now based on the fixed day time.
Iron bars, iron block, iron trapdoor,
iron door and heavy weighted pressure plate
Script error: No such module "animate". Added new break, place, step, fall and hit sounds.

Items

Changed

Name Image Changed
Minecraft:Bundle Script error: No such module "animate".
Script error: No such module "animate".
Can now be found in some village chests.
Minecraft:Egg Script error: No such module "animate".
  • New variants of the Minecraft:egg has been added.
    • Blue egg: A variant of the Minecraft:egg laid by the cold chicken variant.
    • Brown egg: A variant of the Minecraft:egg laid by the warm chicken variant.
  • Spawns the corresponding chicken variant when hatched.
Resin clump File:Resin Clump JE1 BE1.png The XP rewarded for smelting resin clumps into resin bricks has been reduced from 0.3 to 0.1.
Spawn egg File:Creeper Spawn Egg JE3 BE2.png Changed the visuals of all spawn eggs to make them easier to distinguish: each type of spawn egg now has its own unique icon instead of all just being colored variants of the same spotted egg.

Biomes

Changed

Name Image Changed
Pale garden File:Pale Garden.png
  • Pale garden biome now occupies more space that was previously taken by dark forests.
  • Woodland mansions can now generate in pale garden biome.
Dark forest File:Dark Forest.png Updated the tree composition in dark forests to match Java Edition, increasing the number of dark oak trees and reducing the prevalence of other tree types.

Gameplay

New

Name Description
Pause menu Added ability to pause the game in singleplayer worlds when entering the pause screen, the feature can be turned on/off from the Minecraft:settings in the general section.

Navigation

Template:Article other

ja:ガイド/Bedrock Edition/スプリング・トゥ・ライフ pt:Guias da Edição Bedrock/Spring to Life uk:Керівництва з Bedrock Edition/Spring to Life zh:基岩版指南/春意盎然

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