Minecraft:Commands/random
More actions
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Generates a random integer, or controls random sequences in the world.
Syntax
random (value|roll) <range>
- Outputs a random integer.
- Range is given by two integers separated by two periods where the first given number must always be smaller than the second given number.
random (value|roll) <range> <sequence>
- Samples a random integer from the specified random sequence. If the sequence does not exist, it is created with the random sequence settings of the world.
random reset *
- Removes all the random sequences in the world. A random sequence is created with the settings of the world when called by a loot table.
random reset * <seed> [<includeWorldSeed>] [<includeSequenceId>]
- Removes all the random sequences in the world, and sets the random sequence settings of the world. The setting of the world is
0,true,true, if having not executed/random reset * ...command in the world.
random reset <sequence>
- Removes and re-creates a random sequence with the settings of the world. If the sequence does not exist, it is just created.
random reset <sequence> [<seed>] [<includeWorldSeed>] [<includeSequenceId>]
- Removes and re-creates a random sequence with the specified settings instead of the settings of the world. If the sequence does not exist, it is just created.
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Arguments
- Whether or not to notify other players of the results when extracting random numbers.
- If it is
value, the result is displayed in chat only to the player executing the command. Ifroll, the result is broadcasted to all players.
<range>: int_range
- Specifies the range to pick the random number from. The size of the range (calculated by
max - min + 1) should be between 2 and 2147483646. - {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|int_range}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
<sequence>: resource_location
- Specifies the resource location of a random sequence to sample or reset.
- If there's no sequence with the specified resource location, it is created.
- {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_location}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
<seed>: int
- The salt value.
- {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|integer}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
<includeWorldSeed>: bool
- Whether to incorporate the world seed value with the specified
<seed>when seeding a random sequence. If not specified, defaults totrue. - {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|bool}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
<includeSequenceId>: bool
- Whether to incorporate the hash of the ID with the specified
<seed>when seeding a random sequence. If not specified, defaults totrue. - {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|bool}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
Examples
/random roll 1..5
Rolls a random number between 1 and 5 and writes it in chat
execute store result score @p random_number run random value 1..10
Generates a random number between 1 and 10 and stores it in a scoreboard called random_number for the nearest player
/execute store result score player random_number run random value 1..3
Generates a number between 1 and 3 and displays it with message "Rolled number <rolled number>"
Result
Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table
Output
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Template:Output table
{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|1}}{{#vardefine:output2-{{#var:output-table-lines}}|1}}{{#vardefine:output3-{{#var:output-table-lines}}|1}}{{#vardefine:commands-num|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:command-{{#var:commands-num}}|/random reset <sequence> ...}}{{#vardefine:command-row-{{#var:commands-num}}|1}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}}
{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|1}}{{#vardefine:output2-{{#var:output-table-lines}}|1}}{{#vardefine:output3-{{#var:output-table-lines}}|the number of random sequences currently in the world}}{{#vardefine:commands-num|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:command-{{#var:commands-num}}|/random reset * ...}}{{#vardefine:command-row-{{#var:commands-num}}|1}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}}
{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}
History
de:Befehl/random ja:コマンド/random pt:Comandos/random ru:Команды консоли/random zh:命令/random