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Minecraft:Commands/waypoint

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Script error: No such module "Exclusive". Template:Infobox command

Manages waypoints displayed on the locator bar. Allows querying existing waypoints of entities and modifying their appearance properties like color and fade effect.

Usage

Lists tracked waypoints or modifies properties of the waypoint being transmitted by specific entities. A tracked waypoint is associated with an entity that meets either of the following conditions:

  • The entity has the
  1. REDIRECT Template:Attribute link

Template:Redr attribute set to a value greater than 0.

  • The entity's waypoint color has been explicitly set using
  1. REDIRECT Template:Command

Template:Redr (either with a name or hex code) during the current game session. This is temporary and it is no longer tracked after reloading the world.

Only entities with tracked waypoints can be listed by

  1. REDIRECT Template:Command

Template:Redr.

Any entities that can transmit a waypoint is called waypoint transmitter. They only include living entities, which are armor stands, Minecraft:mobs, and players.

Syntax

waypoint list
Lists all tracked waypoint from entities (as defined above). The output includes the player's name or the entity's type with color specified by their waypoint color. If none specified, it results to white, regardless of the randomly chosen color by the game or their team color.
waypoint modify <waypoint> color <color>
Changes the waypoint's color to one of the 16 color codes. This overrides the default color.
waypoint modify <waypoint> color hex <hex_color>
Changes the waypoint's color using a 6-digit
  1. REDIRECT Template:Wikipedia

Template:Redr code (RRGGBB format, e.g., FF0000 for red). This overrides the default color.

waypoint modify <waypoint> color reset
Resets the waypoint's color to the default color (chosen randomly by the game, or the entity's team color).
waypoint modify <waypoint> style set <style>
Sets the waypoint style from
  1. REDIRECT Template:Code

Template:Redr directory in a resource pack. By default, it is set to

  1. REDIRECT Template:Code

Template:Redr.

The game does not check if a definition exists under the directory, setting it to a non-existent definition results in a missing texture for the waypoint icon.
waypoint modify <waypoint> style reset
Resets the waypoint's style.

Arguments

<waypoint>: entity

Specifies the target entity whose transmitted waypoint should be modified.
{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|entity}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}} Must be a waypoint transmitter.

<color>: color

Specifies a color name to apply to the waypoint's indicator on the locator bar. This overrides the default color (which may be influenced by the entity's team color).
Must be a valid color name (e.g., red, blue, light_purple).

<hex_color>: hex_color

Specifies a
  1. REDIRECT Template:Wikipedia

Template:Redr code (RRGGBB format) to apply to the waypoint's indicator on the locator bar. This overrides the default color.

Must be a 6-digit hexadecimal number (000000-FFFFFF). For example, FF0000 for red, 6495ED for cornflower blue.

<style>: resource_location

Specifies the waypoint style from
  1. REDIRECT Template:Code

Template:Redr directory in a resource pack.

{{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|resource_location}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}

Result

Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table

Output

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{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|1}}{{#vardefine:output2-{{#var:output-table-lines}}|1}}{{#vardefine:output3-{{#var:output-table-lines}}|0}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-editions-num|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-{{#var:output-editions-num}}|je}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|1}} {{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|1}}{{#vardefine:output2-{{#var:output-table-lines}}|1}}{{#vardefine:output3-{{#var:output-table-lines}}|the total number of tracked waypoints}}{{#vardefine:commands-num|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:command-{{#var:commands-num}}|/waypoint list}}{{#vardefine:command-row-{{#var:commands-num}}|1}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}}

{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}

Examples

  • To list all currently tracked waypoints being transmitted:
    waypoint list
  • To change the waypoint color for the player named "Steve" to gold on the locator bar:
    waypoint modify Steve color gold
  • To change the waypoint color for a creeper to lime using a hex code:Template:Note
    waypoint modify @e[type=creeper,limit=1] color hex 00FF00
  • To reset the waypoint color for a Minecraft:zombie to its default color:Template:Note
    waypoint modify @e[type=zombie,limit=1] color reset

Template:Notelist

History

Template:HistoryTable

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Related

de:Befehl/waypoint ja:コマンド/waypoint lzh:令/waypoint pt:Comandos/waypoint zh:命令/waypoint