Minecraft:Lead
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox item Leads are utility Minecraft:items used to leash and lead certain entities. Leashed entities can be tied to Minecraft:fences or other entities by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the fence or entity while sneaking. A lead can be removed from an entity by shearing it.
Obtaining
Mob loot
Wandering traders always spawn with 2 trader llamas, each held with a lead. When a trader llama is detached, either by killing it or the wandering trader, dragging them far apart, using shears, or putting the llama in a Minecraft:boat or a Minecraft:minecart, the lead drops at the llama's position.
Generated loot
Script error: No such module "lootChest".
Crafting
Usage
Crafting ingredient
Leashing mobs
{{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a lead on a Minecraft:mob ties the lead to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but each mob held requires its own lead. Mobs can also be attached to other mobs with leads.
It is possible to leash the following mobs and other entities: Template:Columns-list
These mobs can only be leashed when not hostile:
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These mobs can only be leashed when not mounted by a hostile mob:
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Additionally, bats, pandas, fish, tadpoles, Minecraft:turtles, Minecraft:villagers, wandering traders, Minecraft:NPCs, Minecraft:agents, and monsters other than the ones listed above can be leashed using a map editor or NBT editor.
With a mob on a lead held by the player, {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the lead on any type of Minecraft:fence attaches the lead to it with a visible knot, tying the mob to it. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.
Pressing the {{#vardefine: control | right click on mouse or left trigger on gamepad }}use item control on a leash knot will leash any player-leashed mobs to the leash knot, or if the player is not currently leashing any mobs, leash all mobs leashed to the leash knot to the player.
Sneaking and pressing the {{#vardefine: control | right click on mouse or left trigger on gamepad }}use item control on a leashable mob while already having other mobs leashed will leash any leashed mobs to the new mob. If a Minecraft:boat or any leashable mob that cannot fit into a boat is leashed to a happy ghast (aside from another happy ghast), it will be attached in a four-leash configuration hanging below the happy ghast.
A lead is broken by pressing the {{#vardefine: control | right click on mouse or left trigger on gamepad }}use item control on the leashed mob again, hitting the knot, removing or pushing the attached fence post, or using Minecraft:shears on a leashed mob or a leash knot. Leads also break when hit by projectiles. Whenever a lead is removed or broken, it drops as an item at the location of the mob. However, it does not drop when unleashed in Creative mode.Template:Only<ref>Template:Bug</ref> A lead does not break if the attached animal dies.
A lead can stretch a maximum of 12 blocks (16 if the leashed mob is a happy ghast). If the mob can move toward the player or fence post, it does so. If not, or if the mob is moving quickly away from the player, the lead breaks. The lead also breaks if the player uses a firework rocket while using Minecraft:elytra.
When the player or the knot is more than 7 blocks above the ground, the mob being leashed becomes suspended.
Most mobs that can be leashed can still be leashed even if attacking the player leashing them, and any attached leads do not break.
Wolves, nautiluses, and zombie nautiluses cannot be leashed after becoming angry. Despite this, if they become angry while already leashed, the lead does not break, but it cannot be reattached when broken through other methods while the mob is still angry.
When moving downward and accelerating toward the ground, leashed mobs accumulate fall damage and take it if they hit the ground while still accelerating. When moving up or decelerating (such as when the lead is stretched to its limit), the fall distance is set to one block, so the mob does not take any fall damage if it touches the ground.
If the player walks into and back out of a nether portal while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as an item in the other dimension.
A lead can be used to remove a mob from a boat without needing to break the boat, if the mob can normally be leashed.
in Template:Editions, if a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via a portal), sometimes the lead breaks and drops as an item, leaving the mob free to wander around.<ref>MCPE-157182</ref>
Boats are unaffected by leads if a player is a direct passenger to a boat. Leads still work on boats with a player riding a mob that is riding the boat.
Sounds
Template:!((Java EditionTemplate:))!: Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Leash knot
Template:Infobox entity A leash knot is an entity created when the player right-clicks a fence post while having a Minecraft:mob leashed. It can be destroyed by attacking it, which detaches all Minecraft:mobs bound to the post and drops the leads.
Summoning
Using the command
- REDIRECT Template:Command
Template:Redr, it is possible to summon a leash knot without using a fence. A leash knot spawned this way does not have a leash attached to it.
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table
Entity data
Leash knots have entity data that define various properties of the entity.
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Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote
<section begin="entity data"/>
- Template:Nbt/sprite Entity data
<section end="entity data"/>
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Achievements
Script error: No such module "Achievement".
Advancements
Script error: No such module "Advancement".
History
Template:Message boxTemplate:Article other
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Script error: No such module "Issue list".
Trivia
File:Steve wearing Lead.png File:Alex wearing Lead.png
- The lead is named "leash" in the texture file.
- If a player goes to sleep while holding a mob on a lead, the lead remains attached.
- in Template:Editions, when using the
- REDIRECT Template:Command
Template:Redr command to put a lead in a player's head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.
- in Template:Editions, when placing a block on a fence and while leashing a mob or boat, the block prevents it from being placed and the leash knot places instead.
Gallery
Screenshots
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Many animals can be tied to one fence post.
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A Minecraft:horse wearing golden horse armor that is leashed to a fence post.
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Three sheep tied to the same fence.
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A shot of all the mobs that could be tied with leads as of 1.6.1, except donkeys and mules.
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With the use of the leash, it is possible to suspend animals in the air by tying the leash on high-up fence posts.
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A donkey with the Grumm/Dinnerbone name tag easter egg tied to a fence with a lead to make a yo-yo.
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Several sheep hanging in the air in Creative mode.
Mojang screenshots
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First image of a lead in Bedrock Edition, taken on mobile. The player is leashing a sheep.
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An ocelot leashed by the player.
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Two happy ghasts with mobs in Minecraft:boats leashed below them.
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3 mobs leashed together in a line. Kai is using Minecraft:wheat to attract the goat, and the goat is leading the other 2 mobs.
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Kai and Noor riding a happy ghast, with a mob in a boat leashed below.
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Sunny leashing 3 mobs, with 2 pyramids in the background.
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Noor attached 3 baby chickens to an adult chicken using leads.
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A happy ghast and 3 other mobs leashed together in a line.
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Kai leashing a wolf and 4 other mobs together in a line.
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Kai and Noor leashing happy ghasts, while riding in boats.
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Sunny riding a happy ghast that is leashed to a boat with mobs in it.
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Kai riding a happy ghast leashed to a pig in a boat.
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A happy ghast leashed to a frog.
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A happy ghast leashed to a pig, a panda, and a wolf (in a line).
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Sunny leashing a snow fox, cold pig, and cold cow (separately), while a happy ghast flies behind.
References
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External links
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