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Minecraft:Spyglass

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Revision as of 20:59, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:HatnoteTemplate:Infobox item A spyglass is a utility Minecraft:item used to zoom in on distant objects.

Obtaining

Crafting

Template:Crafting

Usage

File:Alex scoping Spyglass.png

To use a spyglass, the player selects it from the hotbar and clicks {{#vardefine: control | right click on mouse or left trigger on gamepad }}use while looking in the desired direction.

Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to Template:Frac of the FOV set in options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV Template:Frac of the FOV set in options.

A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing

  1. REDIRECT Template:Keys

Template:Redr removes the vignette,Template:Only<ref>Template:Bug</ref><ref>Template:Bug</ref> similar to a carved pumpkin.

Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.

The player is slowed down while watching through the spyglass. Camera movement damping can be adjusted in the controls Minecraft:settings in Template:Editions. When the player uses the spyglass continuously for Script error: No such module "convert"., the interface is automatically closed.

If the player has a certain effect on their screen like Minecraft:fire, the spyglass does not remove that effect on the player's screen.

File:Spyglass Zooming.gif
A spyglass being used to zoom in on a block of gold starting from normal FOV (70°).

Sounds

Template:!((Java EditionTemplate:))! Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Advancements

Script error: No such module "Advancement".

History

Reveal

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • If Script error: No such module "command". is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.
  • If loaded in an outdated world in Template:Editions, it has no texture, but can still be used.

Gallery

Renders

Template:Message box

Screenshots

In other media

References

<references group="">

 </references>

External links

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