Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Stretch Lands

From SAS Gaming Wiki
Revision as of 11:24, 17 May 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Conjecture Template:Merge Template:Exclusive

File:Stretched terrain Near Post 1.14 Farlands.png
The Stretch Lands at their Final Variant.
File:Farlands1114.png
First Variant of the Stretch Lands as Biome blending begins to break.

The Stretch Lands is a terrain generation error similar to the Minecraft:Far Lands that occur beyond the 32-bit integer limit (2,147,483,647).

Description

Template:Expand section

Because the Minecraft:Far Lands were moved so far away starting in 18w46a, a new set of Minecraft:Far Lands actually occur beyond the 32-bit integer limit and before the actual Minecraft:Far Lands.

The Minecraft:Stretch Lands happen through multiple variations as the Minecraft world starts breaking down, from the terrain having slightly blocky appearance to the world having a similar appearance as the edge Minecraft:Far Lands.

The world beyond the 32-bit integer limit starts breaking down in various ways before the Stretch Lands happen, Minecraft:mountains will overflow similar to how it happens in Minecraft:Bedrock Edition, caves will generate in a more blocky formation and some biomes will overflow and generate as stone similar to a Minecraft:Stony Shore.

History

Java Edition

Template:HistoryTable

Navigation

Template:Navbox removed features