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Minecraft:Non-model-dependent block elements

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Revision as of 11:10, 26 May 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Exclusive Minecraft:Models are used for defining the fundamental geometry for the vast majority of Minecraft:blocks in the game. Some blocks have additional visual data associated with them which are effectively fixed in nature; while their textures can often be modified, their geometry, positioning and fundamental presence usually cannot be.

Render models, but have additional graphics

Blocks Relevant element Render
Entire block
Entire block
Entire block
Entire blockTemplate:Until
Entire block
Entire block
Entire block
Entire block
Entire block
Entire block
Entire blockTemplate:Until
Text
Entire blockTemplate:Until
Text
Entire blockTemplate:Until
Text
Entire blockTemplate:Until
Text
Beam when active
Bell itself
Book
Book
Entity inside
Items inside
Items inside
Items placed
Item during extraction

Do not render model elements

Template:Non-remodellable blocks

Particles

Many blocks also emit particles, often passively, and sometimes following certain interactions. It is possible to customize the texture used by the standard "block" particles which are used when breaking, sprinting on or falling on the block. Some blocks will also emit different, unrelated particles; these are fixed to the block ID and often state, and cannot be changed or disabled, nor can other blocks be made to use them.

Passive emitters

Blocks Relevant element Render
Small spores
Smoke
Embers
Smoke
Cosy smoke
Signal smoke
Smoke
Cosy smoke
Signal smoke
Orange flames
Smoke
Orange flames
Smoke
Blue flames
Smoke
Green flames
Smoke
Red smoke
Red smoke
Red smoke
Red smoke
Red smoke
Red smoke
Purple smoke
Purple smoke
Purple smoke
Smoke Template:Bug
Purple smoke Template:Bug
Blue dripping
Blue dripping
Yellow dripping
Yellow dripping
Orange flames
Smoke
Smoke
Orange flames
Falling particles
AoE particles
Sparkling particles
Falling leavesTemplate:Info needed
Falling leavesTemplate:Info needed
Falling leavesTemplate:Info needed
Falling leavesTemplate:Info needed
Falling leavesTemplate:Info needed
Falling leavesTemplate:Info needed
Falling leavesTemplate:Info needed
Falling leaves
Falling leaves
Suspension Template:Bug
Embers Template:Bug
Bubbles Template:Bug

Conditional emission

water splashing and bubbles, honey block bonus particles, scraping copper blocks, maybe dripping water and lava? active conduit, enchanting tables? turtle and sniffer eggs? sculk shrieker? sculk soul? vault? creaking heart? geysers? potent sulfur clouds? trial spawner activation? potent sulfur bubbles? touching powder snow? burning out redstone torches? fire when you put it out? rain on leaves and campfires and lava? barriers and lights when held? other dripstone situations? note blocks? lighting rods? do active jukeboxes make particles depending on state or actual playback? placing a wet sponge in the nether? dispenser, dropper, crafter output? decorated pot additions? firefly bush goes in this section as it isn't state dependent, but light dependent

References

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