Minecraft:Java Edition 26.4 Snapshot 8
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26.4 Snapshot 8 (known as 26.4-snapshot-8 in the Minecraft:launcher) is the eighth Minecraft:snapshot for Minecraft:Java Edition 26.4, released on November 10, 2026,<ref>Template:Mcnet</ref> which adds two new languages, makes minor and technical changes, updates ender dragon fight behavior, and fixes bugs.
Additions
General
- Added Template:Cd – all blocks that trigger ice to play its ambient sound.
- Added Template:Cd – all blocks that trigger ice crystals to play their ambient sound.
- Added support for Template:W and Template:W languages.
Changes
Items
- The damage dealt by ice balls has been slightly reduced from
1.395 ⋅ speedto1.3 ⋅ speed.
- The letter "F" on the name of this music disc has been capitalized.
Mobs
- The ender dragon no longer has slower vertical velocity than intended, fixing several issues with its AI that were introduced in Minecraft:19w08b and restoring previously broken behavior:
- The dragon now properly reaches its flying and attacking points, no longer getting stuck flying back and forth between two points.
- The dragon now properly dives at the player periodically, when it shoots a fireball, and after it has finished perching.
- The dragon now properly descends to the portal, rather than flying back and forth while slowly descending.
- The cold sulfur cube archetype no longer floats to match the behavior of other archetypes of similar properties.
Minecraft:Undead mobs
- All undead mobs are now immune to the Minecraft:Freezing effect.
General
- The Minecraft:pack format version is now Template:Cd.
Network protocol
- The entity position synchronization packet now includes full-precision head rotation.
- The version is now Template:Cd.
- terrain.vsh is refactored to decode new vertex data packing.
- Order-Independent Transparency
- OIT shaders were converted to rely on subpasses.
- Changed core/oit_composite.fsh, core/oit_depth_bounds_cull.fsh, include/oit_depth_sample.glsl, include/oit_sample.glsl
- Added core/blit_depth_bounds.fsh shader to blit depth bounds in a subpass context.
- OIT shaders were converted to rely on subpasses.
- Boat water mask whaders
- The way water mask is handled was changed to support subpasses in OIT.
- It is now rendered to a separate target that is sampled during terrain rendering instead of being rendered to the terrain depth buffer.
- Changed core/rendertype_water_mask.fsh and core/terrain.fsh
- Removed core/blit_depth.fsh
- This approach is used both when OIT is on and off.
- The way water mask is handled was changed to support subpasses in OIT.
- Added a new sound events:
Validation
- Most validation issues in following registries no longer prevent elements from being loaded:
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd fields in Template:Cd
- Template:Cd fields on Template:Cd instances.
- The following issues are now considered errors that can prevent pack loading or cause command compilation failure:
- The validated element makes recursive calls to itself, either through tags or namespaced IDs.
- Any context values required by the validated element are missing from the context provided during execution.
- For example, the modifier type Template:Cd (which uses the Template:Cd context value) cannot be used in an Template:Cmd command which provides the Template:Cd context (which lacks the Template:Cd context value).
- Elements will only be validated if they do not have conditions or condition has all required context values.
- That means conditional elements can be used to avoid validation errors in loot elements used in multiple context.
- Conditional elements:
- Template:Cd field for cases in Template:Cd (both Template:Cd and Template:Cd kinds).
- Template:Cd condition field in Template:Cd
- Template:Cd field in loot pools, loot pool entries and loot functions
- Validation errors will now prevent command compilation, both in functions and from the console
- For example, Template:Cmd will now fail to compile due to use of Template:Cd in a Template:Cd context that does not provide required information (Template:Cd).
- The Template:Cd context has been split into Template:Cd (used for predicates in commands, like Template:Cmd) and Template:Cd (used for item modifiers, for example in Template:Cmd functions).
- To simplify the discovery of validation rules, a new report has been added Template:Cd
- Values given as Template:Cd for some context can be used by validated elements when run in this context.
- The context used by command arguments can be found in the commands.json report in the Template:Cd field of the following argument types:
Fixes
Videos
References
Template:Navbox Java Edition versions
Minecraft:de:26.4-snapshot-8 Minecraft:es:Java Edition 26.4 Snapshot 8 Minecraft:he:Java Edition 26.4 Snapshot 8 Minecraft:ja:Java Edition 26.4 Snapshot 8 Minecraft:pt:Edição Java 26.4 Snapshot 8 Minecraft:ru:26.4 Snapshot 8 (Java Edition) Minecraft:zh:Java版26.4-snapshot-8