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Minecraft:Java Edition 26.4 Snapshot 8

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Revision as of 12:09, 11 November 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Wip Template:Infobox version

26.4 Snapshot 8 (known as 26.4-snapshot-8 in the Minecraft:launcher) is the eighth Minecraft:snapshot for Minecraft:Java Edition 26.4, released on November 10, 2026,<ref>Template:Mcnet</ref> which adds two new languages, makes minor and technical changes, updates ender dragon fight behavior, and fixes bugs.

Additions

General

Block tags

  • Added Template:Cd – all blocks that trigger ice to play its ambient sound.
  • Added Template:Cd – all blocks that trigger ice crystals to play their ambient sound.

Minecraft:Languages

Changes

Items

Minecraft:Ice ball

  • The damage dealt by ice balls has been slightly reduced from 1.395 ⋅ speed to 1.3 ⋅ speed.

Music disc "Flurry"

  • The letter "F" on the name of this music disc has been capitalized.

Mobs

Minecraft:Ender dragon

  • The ender dragon no longer has slower vertical velocity than intended, fixing several issues with its AI that were introduced in Minecraft:19w08b and restoring previously broken behavior:
    • The dragon now properly reaches its flying and attacking points, no longer getting stuck flying back and forth between two points.
    • The dragon now properly dives at the player periodically, when it shoots a fireball, and after it has finished perching.
    • The dragon now properly descends to the portal, rather than flying back and forth while slowly descending.

Minecraft:Sulfur cube

  • The cold sulfur cube archetype no longer floats to match the behavior of other archetypes of similar properties.

Minecraft:Undead mobs

General

Minecraft:Data pack

Network protocol

  • The entity position synchronization packet now includes full-precision head rotation.

Minecraft:Resource pack

Minecraft:Shaders

  • terrain.vsh is refactored to decode new vertex data packing.
  • Order-Independent Transparency
    • OIT shaders were converted to rely on subpasses.
      • Changed core/oit_composite.fsh, core/oit_depth_bounds_cull.fsh, include/oit_depth_sample.glsl, include/oit_sample.glsl
      • Added core/blit_depth_bounds.fsh shader to blit depth bounds in a subpass context.
  • Boat water mask whaders
    • The way water mask is handled was changed to support subpasses in OIT.
      • It is now rendered to a separate target that is sampled during terrain rendering instead of being rendered to the terrain depth buffer.
      • Changed core/rendertype_water_mask.fsh and core/terrain.fsh
      • Removed core/blit_depth.fsh
      • This approach is used both when OIT is on and off.

Minecraft:Sounds

Validation

Fixes

Template:Fixes

Videos

Template:Slicedlime

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

Minecraft:de:26.4-snapshot-8 Minecraft:es:Java Edition 26.4 Snapshot 8 Minecraft:he:Java Edition 26.4 Snapshot 8 Minecraft:ja:Java Edition 26.4 Snapshot 8 Minecraft:pt:Edição Java 26.4 Snapshot 8 Minecraft:ru:26.4 Snapshot 8 (Java Edition) Minecraft:zh:Java版26.4-snapshot-8