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ProjectGorgon:Fae Realm

From SAS Gaming Wiki
Revision as of 10:04, 3 March 2026 by imported>LadyHeliopteryx (Neighboring Regions: added butterfly and spirit fox to forms small enough to use the fae realm to sun vale portal)
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Fae Realm

Map of Fae Realm (click for larger size)
Connects to
Temperature:
Normal
Area Level
70-80
File:FaeRealmsNight.png
Distant Terminal - You can faintly hear bees buzzing.


"

A new explorable area has been added to the game! It's for those hardy adventurers who can already survive the dangers of ProjectGorgon:Gazluk. Being another plane of existence, it's not especially easy to reach. There is an entry method via the ProjectGorgon:Winter Nexus dungeon, and there is also a way in via one of the caves in ProjectGorgon:Gazluk.

This area is a work in progress -- it will eventually also be the starting location for the playable fairy race, so you'll notice a few empty shop stalls, some suspiciously empty ruins, etc., which will be filled in later.

ProjectGorgon:Game updates/2019-08-25

The ProjectGorgon:Fae Realm is actually one of many Fae Realms ruled over by whichever Fairy Court holds the throne. With the recent changeover to the Winter Court, the Winter Queen has been making advances to subjugate all other Fae. In this ProjectGorgon:Fae Realm, accessible through the ProjectGorgon:Winter Nexus and a one-way portal chest from ProjectGorgon:Amaluk Valley Cave, a resistance to the Winter Queen hides, aided by one aspect of ProjectGorgon:Agrashab.

Neighboring Regions

ProjectGorgon:Winter Nexus
A rocky, troll infested cavern captured by the Winter Court. This dungeon has split the ProjectGorgon:Fae Realm from ProjectGorgon:Sun Vale.
ProjectGorgon:Sun Vale
A one-way shortcut to ProjectGorgon:Sun Vale in the form of a small portal can be found in the southwest corner of the Fel-Dasculan Ruins.
Only adventurers who are in the form of a Fairy, ProjectGorgon:Butterfly, ProjectGorgon:Spirit Fox, or ProjectGorgon:Rabbit can use the portal.
Fae must first complete the quest ProjectGorgon:Elven Sketches to access the portal.

Points of Interest

Fel-Dasculan Ruins

A ruined town on the northern side of the zone where many NPCs can be found.

"

The fairies are squatting in the ruins of a much older fairy outpost, Fel-Dasculan. It was never very big or very important though.

Agrashab

Bee Hives

Across the ProjectGorgon:Fae Realm, large Bee Hives have sprung up, home to native and tended bees. Some of these hives posses enough sentience to offer quests to Fairies, while others will unleash waves of monsters on groups who try and interact with them.

Winter Court Navy Exploration Site

Winter Court fairies have staged an invasion of this ProjectGorgon:Fae Realm from the Winter Court Navy nethership Wintertide. The environment has been frozen around their encampment.

Fae Mollusc

Fae Mollusc

Teleportation Circles

There are 0 Council constructed Teleportation Circles in the ProjectGorgon:Fae Realm.

There are 2 mushroom circles in the ProjectGorgon:Fae Realm.

  • In the Fel-Dasculan Ruins.
  • At Ogamboe's ruins in the southeast, west of the Winter Court controlled area.

Meditation Arches

There are 6 Meditation Arches in the ProjectGorgon:Fae Realm region. The provided Meditation Combos are:

  • Toss and Barrage - West arch.
  • Fiery Cobra - South arch.
  • Crowd Surprise - Southeast arch.
  • Wrath of the Fist - Central arch.
  • Nervewreck - East arch.
  • Bruising Strike - North arch.

Dungeons

Winter Nexus

A frigid cave that acts as one of many Nexus systems between realms. The ProjectGorgon:Winter Nexus is a stable path between the ProjectGorgon:Fae Realm and the region of ProjectGorgon:Sun Vale.

The Wintertide

ProjectGorgon:The Wintertide is a Winter Court nethership found high above the ProjectGorgon:Fae Realm. A heavily guarded security portal to reach the ship can be found in the southeast corner of the region.

Accessing ProjectGorgon:The Wintertide requires a

.

Fae Realm Inhabitants

Friendly NPCs

Friendly NPCs in Fae Realm Dungeons

Event NPCs

Foes

Special Foes

Mechanics

Day/Night Cycle

The Fae Realm has a unique day/night cycle that does not follow the normal cycle of Alharth. Instead, the day/night status "flips" at random intervals, with a chiming sound. This cycle has a large effect on activities; ProjectGorgon:Ogamboe, for instance, is only available at night, and several resource node and enemy spawns are tied to either day or night.

Daytime Enemy Spawns

  • Shocking Droaches
  • Winter War Trolls
  • Phoenices
  • Deinonychus (needs confirmation)

Nighttime Enemy Spawns

  • Fire Droaches
  • Basilisk Controllers
  • Shocking Droaches
  • Fire Spiders (needs confirmation)

Harvestables

Insects

(Nighttime) (Nighttime) (Daytime)

Fruit

Plants

(Daytime) (Foraging 70) (Nighttime) (Daytime)

Mushrooms

(Nighttime) (Daytime) (Nighttime)

Miscellaneous

from ProjectGorgon:Fae Molluscs (From Ice Blocks. Often gives 8-10)

Events

Activity Quests

Gallery

Trivia