Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ProjectGorgon:Grimalkin

From SAS Gaming Wiki
Revision as of 08:39, 17 March 2026 by imported>Donni Iris (Animal Handling Stats: adding tame type big cat)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Grimalkin
File:Grimalkin.png
Health780Armor582Rage970
Anatomy:
Effective:
Cold
Ineffective:
Poison, Trauma


ProjectGorgon:Grimalkin are pack animals that prowl the deserts of ProjectGorgon:Ilmari. When close to death, a Grimalkin will flee from danger at high speeds. As one flees, other Grimalkins in the area will flock to the danger in hopes of overcoming it.

Locations

Ilmari
Vitals: Health 780 Armor 582 Rage 970
Location: Found across the desert.

Combat Abilities

Fast Fleeing, Hyper Hearing AIP:Grimalkin

Miscellaneous

Skin: (bonus)
Meat: (bonus)
Skull:

Reported Loot

General Loot

Level 55 Equipment
Level 30 Augments
x5
x2
x3
x2-3

Animal Handling Stats

Grimalkin
Animal Handling Level to Tame: 50
Tame Type: Big Cat
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Evasion, Burst Evasion
Weak Against: Fire, Cold, Nature
Resists: Poison, Trauma
AIP:Grimalkin Pet
Vitals at Tamed (50) Health 290 Armor 415