Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ProjectGorgon:Tiger

From SAS Gaming Wiki
Revision as of 08:39, 17 March 2026 by imported>Donni Iris (Animal Handling Stats: adding tame type big cat)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiger

Health186Armor89Rage238
Anatomy:
Effective:
Fire, Poison, Trauma
Ineffective:
Nature


ProjectGorgon:Tigers are the first ProjectGorgon:Feline type creature a player is likely to come into contact with. Even so, they're not not to be taken lightly, as they will often swarm players who aggro them in groups of three and do a fair amount of damage even by themselves.

Locations

Serbule
Vitals: Health 186 Armor 89 Rage 238
Location: Near the northern dock and along the eastern hills.
Serbule Hills
Vitals: Health 186 Armor 89 Rage 238
Location: Roaming the entire region.
Eltibule
Vitals: Health 186 Armor 89 Rage 238
Location: Just inside the zone, towards the South, around the Serbule portal.

Combat Abilities

AIP:BigCat

Miscellaneous

Skin: (bonus) (bonus)
Meat: (Bonus)
Skull:

Reported Loot

NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another

General Loot

General Loot

x2

Abilities & Recipes

ProjectGorgon:Serbule Loot

Level 10 Equipment

Level 10 Augments

ProjectGorgon:Serbule Hills Loot

  • Loot specific to the Serbule Hills variant goes here.

ProjectGorgon:Eltibule Loot

  • Loot specific to the Eltibule variant goes here.


Animal Handling Stats

Tiger
Animal Handling Level to Tame: 20
Tame Type: Big Cat
Maximum Bond Level: 80
Maximum Happiness: 100
Weak Against: Fire, Poison, Trauma
Resists: Nature
AIP:BigCat Pet
Vitals at Tamed (20) Health TODO Armor TODO