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ProjectGorgon:Goblin Anatomy

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Revision as of 22:37, 7 April 2026 by Maintenance script (talk | contribs) (Strip ProjectGorgon: prefix from link display text)
Goblin Anatomy

Knowledge of the physiology of goblins.
Skill Type:
Anatomy Skill
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None
"

Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.

— Loading screen

Goblin Anatomy Overview

Goblin Anatomy is a sub-skill of Anatomy that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in Hogan's Basement.

In-Game Description

Knowledge of the physiology of goblins.

Known Creatures

Friends


Bosses


Foes

Goblin Anatomy/Level Up Rewards

Goblin Anatomy Experience Table

Click Expand to view the Experience Table for Goblin Anatomy

Lore

- Goblins are organized in clans set up like a business. Goblins sign contracts to work for a clan for a five year period.<ref> Talk from Malvol</ref>
- Many Goblin clans operate as slavers. Fae are often captured and sold.
- Grigtekark is the name of one of the goblin holy lands.<ref> Painting of Grigtekark</ref>
- Goblins have the ability to smell lies. They can tell when they are being lied to. <ref> Talk with Yogzi</ref>
- Goblins view Humans as one of the "Monstrous Races."<ref>Friends with Glajur.</ref>
"

A lovely beach scene depicting a gaggle of goblins crowded around a massive talking fish wearing a little hat. You recognize the subject matter: it's the tale of The Bossy Fishlord. Painted by Agzak, a reasonably well-known goblin artist.

— "Yap And The Big Catch"