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Minecraft:Commands/entitydata

From SAS Gaming Wiki
Revision as of 15:44, 9 April 2026 by SyncBot (talk | contribs) (Remove broken links to missing pages)

Template:Outdated feature Template:Exclusive Template:Infobox command

Modifies the data tag of an entity.

Syntax

entitydata <entity> <dataTag>

Arguments

entity
Specifies the entity or entities to be modified. Must be an entity UUID or the @e target selector.
dataTag
Specifies the data tag elements to be added to, or overwrite elements of, the specified entity (data tags cannot be removed and strings cannot be set to a null value). Must be a compound NBT tag (for example, {CustomName:Steve}).

Result

Fails if the arguments are not specified correctly, or if entity fails to resolve to one or more non-player entities (players cannot be changed).

On success, modifies the data tag of the targeted entity or entities.

Examples

  • To prevent all zombies from picking up loot:
    entitydata @e[type=zombie] {CanPickUpLoot:0}

History

Template:HistoryTable

See also

Navigation

Template:Navbox commands

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