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Minecraft:Light (block)

From SAS Gaming Wiki
Revision as of 20:34, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)

Template:Infobox block Lights are invisible blocks, primarily intended for map makers, that can produce any light level from 0 to 15.

Obtaining

Light blocks cannot be mined, similar to Minecraft:air, and can be targeted only if the player is holding a Light item in the main hand. Light blocks with a light level of 0 are functionally identical to air.

They do not attach to any Minecraft:block, meaning that breaking an adjacent block does not remove the light block. However, they can be broken by replacing them with another block.<ref>Template:Bug</ref> The exception is Minecraft:water (including, in Template:Editions, flowing water), which can occupy the same space as a light block. See Waterlogging for more information.

in Template:Editions, light blocks are available in the Minecraft:Creative inventory. Across both Java Edition and Bedrock Edition, they can also be obtained by using commands such as

  1. REDIRECT Template:Command

Template:Redr. Using Template:Cmd can give a light block with a specific light level and corresponding texture. If the level is below 0, the non-bulb texture is used, and above 15 the level 15 texture. If the block state is not specified or not between 0 and 15, the light block emits a light level of 15. in Template:Editions, specifying the data value from 0 to 15 determines the block's light level; if the data value is not specified, the light block emits a light level of 0. The command is:

  1. REDIRECT Template:Command

Template:Redr.

Usage

File:Shown Invisible Blocks.png
The difference between air (top left) and light (bottom right) when "show invisible blocks" is enabled.
File:Particle light.png
A light block with a light level of 9.

Each light block has an associated light level, which can be any value from 0 to 15. In the player's Minecraft:inventory, light blocks display their light level in the top-left corner with a unique sprite for each light level.

Placement and Interaction

Light blocks are mainly used in Creative mode, so the description below mainly applies to that mode.

Light blocks are not visible, and have no hitbox unless the player is holding another light block in their main hand. When the player holds a light block, any placed light block become interactive, displaying a small icon in the center indicating the block's location and current light level. The block icon is a particle, and does not become visible if particles are set to their lowest setting, although the hitbox remains visible and interactive until the light block leaves the player's main hand.

When holding a light block in the main hand, clicking 'use' on a light block that is already placed on the ground causes the light level of the light block to increase by one. If the light level is already 15, it resets to 0. If a light block's level has been modified, it can be copied back into the player's hotbar by using the 'pick block' button while holding another light block.

In Survival mode, a light block can be placed, however only its hitbox is visible, and the block is not interactive (it does not allow to increase its level).

In Adventure mode, a light block cannot be placed, and already placed blocks are completely invisible and inaccessible (only the light they produce is visible).

Behavior

Liquids such as water and lava cannot pass through light blocks unless they are waterlogged (either with the debug stick or by placing water on either side of the block.) but falling blocks like sand, gravel, and anvils pass through the Light block as if it is air. If a falling block lands on a light block, or another block is placed over it, the light block is destroyed.

Light blocks are detected by Minecraft:observers, and in Template:Editions they can be pushed and pulled by Minecraft:pistons.

Light source

Since light blocks produce light, their primary use is to illuminate certain areas of the world.

Sounds

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Stone/BE

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2

Block states

{{#vardefine:params|0 }}Template:Hatnote

Template:!((Java EditionTemplate:))!: Template:Bst Template:Bst

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Gallery

Renders

Java Edition
Bedrock Edition

Screenshots

Issues

Script error: No such module "Issue list".

References

<references group="">

 </references>

Navigation

Template:Navbox Invisible Blocks

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Ore/Mineral
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Partial Blocks
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Lighting
Template:Els only
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Misc. rock
Ore/Mineral
Plant
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Fluid & Related
Non-physical
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