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Minecraft:Goat Horn

From SAS Gaming Wiki
Revision as of 20:26, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)

Template:Hatnote Template:Hatnote Template:Infobox item A goat horn is a horn dropped by goats. It has eight variants, and each plays a unique sound when {{#vardefine: control | right click on mouse or left trigger on gamepad }}used which can be heard by players in a large radius.

Obtaining

Mob loot

A horn is dropped when an adult goat rams a tree or any other hard block that occurs naturally where goats spawn. These include Minecraft:stone, coal ore, copper ore, iron ore, emerald ore, Minecraft:log, or packed ice. Goats do not ram other solid blocks. in Template:Editions, these blocks are listed under the snaps_goat_horn tag, and can be modified by data packs.

Up to two horns can be dropped from an adult goat, or one horn if the goat spawned with only one horn. Regular goats may drop the "Ponder", "Sing", "Seek", and "Feel" horns, while screaming goats drop the "Admire", "Call", "Yearn", and "Dream" horns. A specific goat drops only one type of horn; that is, if a goat drops a "Sing" horn, its other horn is also a "Sing" horn.

Generated loot

Script error: No such module "lootChest". Only the four variants from regular goats can be found here.

Usage

When {{#vardefine: control | right click on mouse or left trigger on gamepad }}used, they play a loud sound that can be heard from up to 256 blocks, but are also limited by the server view distance. Each horn variant plays a unique sound. There are eight variants, four of which are exclusive to screaming goats.

There is a cooldown of seven seconds between each use of the horn. All goat horns are affected by this cooldown, so a player will be unable to bypass it by switching to another horn. However, the cooldown is limited to the player who used the horn, allowing multiple players to blow multiple horns in rapid succession.

Sounds

Generic

Template:!((Java EditionTemplate:))!: Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Playing

Template:!((Java EditionTemplate:))!: Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

  1. REDIRECT Template:Edition

Template:Rcat: Template:ID table

  1. REDIRECT Template:Edition

Template:Rcat: Template:ID table

Item data

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

Data component format/instrument

Sound type Identifier
Ponder ponder_goat_horn
Sing sing_goat_horn
Seek seek_goat_horn
Feel feel_goat_horn
Admire admire_goat_horn
Call call_goat_horn
Yearn yearn_goat_horn
Dream dream_goat_horn

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:Message box Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • The "seek" horn is the same as the "ominous horn" that announces a raid.
  • The "call" horn sounds very similar to the iconic THX intro.

Gallery

Screenshots

Notes

<references group="note" />

References

<references group="">

 </references>

External links

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