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Minecraft:Swamp Hills

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Revision as of 11:13, 24 April 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Removed featureTemplate:Unobtainable Swamp hills or swampland mutated were a rare variant of the Minecraft:swamp that no longer generate since Minecraft:Caves & Cliffs: Part II, and were removed in Java Edition.Template:Infobox biome

Description

The swamp hills featured hillier terrain rising up between the flat marshes. These hills would tower over the otherwise low-elevation swamp, with some large areas at high elevation without any water. Additionally, flooded areas in swamp hills tended to reach lower depths than the rest of the swamp, sometimes deep enough to have a Minecraft:gravel floor in place of a dirt floor, like normal Minecraft:oceans. Minecraft:Swamp huts did not generate in swamp hillsTemplate:Only, nor did Minecraft:slimes spawn, but Minecraft:fossils did still generate underground. Additionally, seagrass did not generate in flooded areas of swamp hills. If it connected to a Minecraft:jungle it had a chance to create a Minecraft:modified jungle edge biome.

The swamp hills had the same vegetation as the regular swamp, with swamp oaks, Minecraft:lily pads, Minecraft:blue orchids, Minecraft:mushrooms, and Minecraft:huge mushroomsTemplate:Only.

Although this biome is called 'swamp hills', it did not actually generate as a 'hills' variant, but as a 'modified' variant of the swamp, making it slightly rarer.

Mobs

Swamp hills used the same mob spawning chances as regular swamps.

The following mobs spawned naturally here:

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Data values

ID

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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Data history

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Gallery

See also

Navigation

Template:Navbox biomes Template:Navbox unused features

Minecraft:pt:Colinas do pântano Minecraft:zh:沼泽丘陵