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Minecraft:Bedrock Editor 1.3.5

From SAS Gaming Wiki
Revision as of 11:01, 29 April 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:More images Template:Infobox version Bedrock Editor v1.3.5 is a minor release for the Minecraft:Bedrock Editor released on April 21, 2026.<ref>Template:Cite</ref><ref>Template:Cite</ref>

Additions

  • Added Cherry, Mangrove, Pale Oak, Crimson, and Warped tree types to the Tree Generator sample tool.
  • Added Melon as a crop option in the Farm Generator tool.
  • Added tooltip with keyboard shortcut information to the Flood Tool "Apply Flood" button.
  • Implemented Jigsaw auto-save for changing structure and weight in pool.
  • Implemented auto-save for Prefab template layout changing.
  • Added Minimap click and hover interactions.
    • Added click-to-teleport on the minimap and markers.
    • Added hover tooltips showing block, biome, and coordinate info on the minimap, and label info on markers.
  • Improved Minimap architecture and added new features.
  • Status bar now displays the biome under the cursor.
  • Added three new export types to Export Settings (Project Backup, World Template, Shareable World).
    • Project Backup: Creates a packaged backup of the current editor project into the archive folder. (.mcproject file)
    • World Template: Creates a packaged World Template (.mctemplate) with all Editor settings and metadata removed into the archive folder.
    • Shareable World: Creates a packaged playable world (.mcworld) with all Editor settings and metadata removed into the archive folder.
  • Added a new flag to Bedrock Dedicated Server to allow converting standard vanilla worlds to an Editor Project when launching BDS as Editor.

Changes

  • Moved block scanning to a client-driven model with spread-over-frames processing to avoid frame spikes.
    • Added marker system with Multiplayer, Location, and Custom marker types.
    • Added FollowPlayer and FreeCenter tracking modes.
    • Added Y-level control for top-block scanning depth.
    • Added client-side block change detection via BlockSourceListener.
    • Changed minimap position types from Vec2 to VecXZ.
    • Reworked MinimapItem script API with typed marker methods and options-based createMinimap.
    • Added comprehensive unit tests for minimap services, cache, and block change tracking.

Fixes

  • Fixed Flood Tool preview placement and movement not supporting Undo and Redo actions.
  • Fixed Flood Tool preview being visually displaced by one block when placed at Y coordinate of 0 or lower.
  • Fixed a bug where adding a new Jigsaw collection would cause the selected collection to switch to the last one alphabetically instead of staying on the newly created collection.
  • The Line Tool with two control points now respects the maximum allowable distance when moving the second point.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Editor versions

Minecraft:pt:Bedrock Editor 1.3.5