Minecraft:Data component format/equippable
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- Template:Nbt: If present, this item can be equipped in the specified slot.
- Template:Nbt: The slot to put the item on. Can be one of Template:Cd
- Template:NbtTemplate:Nbt: Template:Json ref to play when the item is equipped. Defaults to
item.armor.equip_generic. - Template:Nbt: The Minecraft:resource location of the equipment model to use when equipped. The directory this refers to is
assets/<namespace>/equipment/<id>.json. If not specified, falls back to rendering as the item itself when in the head slot (if not applicable, the item does not render). - Template:NbtTemplate:Nbt: Entity ID, Entity Tag, or list of Entity IDs to limit which entities can equip this item. Defaults to all entities.
- Template:Nbt: Whether the item can be dispensed by using a Minecraft:dispenser.<ref group="note">If the item type has special dispenser behavior, this has no effect.</ref> Defaults to
true. - Template:Nbt: Whether the item can be equipped into the relevant slot by right-clicking. Defaults to
true. - Template:Nbt: Whether this item is damaged when the wearing entity is damaged. Defaults to
true. - Template:Nbt: Whether this item can be equipped onto a target mob by pressing Template:Control on it (as long as this item can be equipped on the target at all). Defaults to
false. - Template:Nbt: The Minecraft:resource location of the overlay texture to use when equipped. The directory this refers to is
assets/<namespace>/textures/<id>. Assets which do not exist will use the Minecraft:missing texture, rather than falling back to a default such as the pumpkin overlay. - Template:Nbt: Whether this item can be unequipped from a target mob by right-clicking with Shears. Defaults to
false. - Template:NbtTemplate:Nbt: Template:Json ref to play when the item is sheared. Defaults to
item.shears.snip.
- Template:Nbt: If present, this item can be equipped in the specified slot.
Notes
Template:Notelist Minecraft:fr:Format de composant de données/equippable Minecraft:ja:アイテムフォーマット/equippable