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Minecraft:Generated loot

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Revision as of 11:07, 9 May 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:See also

Generated loot is a common way of finding naturally generated items. Generated loot occurs in naturally spawning Minecraft:structures, when a chest or another container is randomly generated to contain items from that structure’s Minecraft:loot table.

Locations

The following locations only generate Template:BlockLink containing loot:

The following locations generate loot in other blocks or entities:

Template:EnvLink Template:EnvLink Template:EntityLink
Template:EnvLink Template:BlockLink, Template:BlockLink
Template:EnvLink Template:BlockLink, Template:BlockLink
Template:EnvLink Template:BlockLink
Template:EnvLink Template:BlockLink, Template:BlockLink, Template:BlockLink
Template:EnvLink Template:BlockLink
Template:EnvLink Template:BlockLink, Template:BlockLink, Template:BlockLink, Template:BlockLink
Template:BlockLink, Template:BlockLink, Template:BlockLink, Template:BlockLink

Structures appearing in April Fools updates that generate loot:

Template:EnvLink Template:BlockLink
Template:EnvLink Template:BlockLink
Template:EnvLink Template:EntityLink
Template:EnvLink Template:BlockLink, Template:BlockLink

Behavior

The loot in naturally-generated containers is not determined upon the container's generation. The contents generate when a player interacts with the containers by opening it, placing a Minecraft:hopper under it, inserting an item using a hopper, or destroying it. (Minecraft:Trial spawners and Minecraft:vaults work differently; for their mechanics, see the respective pages).

This also means that if a loot container is generated in an older version of the game but has never been interacted with, it can still generate with new loot if it's opened for the first time in a newer version.

There are different kinds of loot tables, for example a desert temple or a stronghold. There can also be different loot tables for a certain structure, such as those in bastion remnants and shipwrecks.

Commands

In Minecraft:Java Edition 1.12 and below, the Template:Cmd command can be used to place a chest. The command Template:Cmd sets the chest to a dungeon chest. For a minecart chest, use Template:Cmd instead.

In Minecraft:Java Edition 1.13 and above, the syntax has changed to e.g. Template:Cmd

Such artificial chest is random every time player places one, no matter the location. That is a difference between normal natural chests and artificial loot tables chests. One can set the seed of the loot table using LootTableSeed, by default it is the world seed.

In Minecraft:Bedrock Edition, the Template:Cmd command can be used to give loot, spawn loot or place loot in a container. The command Template:Cmd can be used to give yourself loot in your inventory

You can use Template:Cmd to place loot inside a container if you input the right coordinates of the container.

History

Template:Info needed section

Java Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Navigation

Template:Navbox gameplay

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