Minecraft:Freeze Top Layer
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Template:Infobox structure A freeze top layer is a Minecraft:feature found throughout the Minecraft:Overworld.
Generation
The freeze top layer is a feature that is used to add snow and ice to mountains and cold Minecraft:biomes.
It attempts to generate in all chunks in the Minecraft:Overworld. In each chunk, it tries at each block column to generate snow or ice on the terrain surface if the biome temperature there is cold enough (below 0.15) and the block light level is less than 10. The temperature increases with the Minecraft:altitude, and is randomized per block up to 8 blocks using a noise.
Ice
If the upper-most block on the surface is Minecraft:water, an Minecraft:ice block replaces the water.
Snow
Minecraft:Snow attempts to generate on the surface if the block is supported for snow layers, e.g. not on Minecraft:ice or Minecraft:dirt path. Template:IN, one snow layer is simply placed on the surface. Template:BE uses a Minecraft:biome-dependent snow accumulation algorithm.
Each biome has two values for snow accumulation. The first value determines the random variation of snow layers. When 0, in most warmer biomes and a few cold, one snow layer is simply added to the surface like in Java Edition. When this value is higher, snow layers are randomized:
- A noise calculates random patches where no snow generates. Anywhere else, one layer is generated.
- When a snow layer generates horizontally bordering a full block, one layer is added for each bordering block.
- A second noise calculates random patches where multiple snow layers generate. The higher the snow accumulation value above 0.125, the larger these patches are and higher snow can accumulate.
For all snow accumulation values, see Template:Slink.
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The default snow accumulation
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Snow accumulation of 0.125: randomized, but no stacked areas
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Some colder biomes have random piles of multiple layers.
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The ice spikes biome has the highest snow accumulation
Data values
ID
Template:El: Template:ID table
Template:El: Template:IN, it is technically not a feature. The game simply iterates through each horizontal coordinate after the chunk generation to generate ice and snow.
Config
<section begin="config" />
- Template:Nbt: Empty
<section end="config" />
Template:Collapse <syntaxhighlight lang="json"> {
"type": "minecraft:freeze_top_layer",
"config": {}
} </syntaxhighlight> Template:Collapse
History
Issues
Template:Navbox generated features
Minecraft:fr:Couche supérieure de gel Minecraft:ja:地表の氷雪 Minecraft:pt:Camada superior congelada Minecraft:lzh:冰層 Minecraft:zh:冰冻顶层