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ProjectGorgon:Skill Template

From SAS Gaming Wiki
Revision as of 18:53, 30 September 2021 by imported>Alleryn ({{msg:BASEPAGENAME}} Experience Table)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Sword

A description of the skill.
Skill Type:
Combat Skill
Max Level:
70
Skill Trainers:


"

Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Skill Template Overview

Skill introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See ProjectGorgon:Lycanthropy or ProjectGorgon:Hammer for examples.

In-Game Description

The in-game description of the skill goes here.

Training Skill Template

  • ProjectGorgon:The Wombat in Sun Vale also has several recipes. These recipes teach how to make some staffs and animal shoes (Cow and Deer). (Useful if only for the bonus XP for creating an item for the first time)

Connected Skills

List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, a Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. An existing Sub-Skill is ProjectGorgon:Corpse Talking for ProjectGorgon:Necromancy.

Secondary Skills are skills that either modify the page's skill, or have connected mechanics. Calligraphy is an example of a Secondary skill for Sword, as well as Meditation for Unarmed. Secondary skills can also be Skills that require a level in the current page's skill to unlock. Toolcrafting would be an example of a Secondary skill for Carpentry, even though it isn't a Sub-Skill. In this example, list the level.

Related Skills are suggested by the wiki editors, and Cooking could be listed for Gardening.

Sub-Skills:
Secondary Skills:
Related Skills:
Synergy Levels:

Bonus ProjectGorgon:Synergy Levels for ProjectGorgon:Archery can be obtained from the following skills and levels:

ProjectGorgon:Fletching
Level 15, Level 29, Level 43

Harvestables

If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading. See ProjectGorgon:Fishing or ProjectGorgon:Mycology for examples.

Reference a transcluded ability table for the skill. This will be populated with all possible abilities. Save the page for the skill, than follow the red link. On the new page, type {{subst:Preload/Ability pages}} Save that page to generate the table (Just the table, there will be no content until the Wiki's ExtraBot is turned on, which generally happens after every otherpatch). Skill Template/Abilities

Recipe Lists

Lists of Recipes pertaining to the skill goes here. See ProjectGorgon:Cooking for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see ProjectGorgon:Carpentry.

After adding recipe breakdowns if needed, add a transcluded table of all recipes. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Recipes. Type on that page: {{subst:Preload/Recipe pages}} and save. Skill Template/Recipes

Skill Template Mechanics

Add mechanics specific to the skill in this question, like ProjectGorgon:Unarmed and ProjectGorgon:Lycanthropy's Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.

Mechanic 1

Doing la-di-dah allows for this and that.

Equipment

 Lucky Belt of the Hammerer increases Base Damage dealt with Hammer by 8%. Can be created with ProjectGorgon:Toolcrafting 40.

 Lucky Belt of the Woodland Warrior increases Base Damage dealt with Hammer and Druid combat skills by 6%. Can be bought from ProjectGorgon:Agrashab.

 Lucky Belt of the Barbarian increases Base Damage dealt with Hammer and ProjectGorgon:Shield combat skills by 6%. Can be bought from ProjectGorgon:Agrashab.

 Lucky Belt of the Mindfist increases Base Damage dealt with Hammer and ProjectGorgon:Mentalism combat skills by 6%. Can be bought from ProjectGorgon:Agrashab.

 Lucky Belt of the Wraith increase Base Damage dealt with Unarmed and ProjectGorgon:Necromancy combat skills by 6%. Can be found through rare drops and chests.

If this is a Combat Skill, add Treasure Effects. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Treasure Effects. Type on that page: {{subst:Preload/Treasure Effect pages}} and save. Skill Template/Treasure Effects

Now, Add Stat Bonuses. There is no preload for Stat Bonuses, so just add the following and wait for the bot to add the page. Skill Template/Stat Bonuses

Now, Add Level Up Rewards. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Level Up Rewards. Type on that page: {{subst:Preload/Level Up Reward pages}} and save. Skill Template/Level Up Rewards

Skill Template Experience Table

Click Expand to view the Experience Table for Skill Template


Trivia

Write a little about this history of the skill, or things that don't belong in above areas

Gallery

Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.