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Minecraft:Java Edition Classic 0.0.20a

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Revision as of 11:16, 25 June 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)
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Template:Lost version Template:Infobox version

0.0.20a is a version of Minecraft:Java Edition Classic released on June 20, 2009, at 20:53 UTC, which added inventory and cloth blocks.<ref name="blog">https://web.archive.org/web/20090721025618/http://notch.tumblr.com/post/127170416/new-server-new-client-version-0-0-20 New server, new client version 0.0.20 - June 20, 2009</ref><ref>IRC logs: "P3:53:35 <Notch> new minecraft-server.zip up, new client up, there's a protocol change, so you need to update all servers" (20:53:35 UTC)</ref>

Additions

Template:Additions table

Blocks

File:Block of Gold JE1.png Template:Pximg Minecraft:Block of gold<ref name="blog"/><ref>IRC logs: "P4:02:10 <Miclee> A white and yellow striped block?" (21:02:10 UTC)</ref>

Template:Animate Template:Animate Minecraft:Cloth <ref name="blog"/><ref>IRC logs: "P3:56:14 <liq3> COLORED BLOCKS" [...] "P3:59:45 <Miclee> THERE ARE COLORED ROCKS?" [...] "P4:03:43 <mezo> the cloth blocks are an awesome addition" (20:55 to 20:59 UTC)</ref>

  • There are 16 different colors.

File:Dandelion JE1.png Template:Pximg Minecraft:Dandelion<ref name="blog"/><ref name="flowers">IRC logs: "P3:54:30 <ZomBuster> FLOWERS :D", "P3:54:34 <ZomBuster> pretty flowers" [...] "P3:58:53 <C418> wow, there are flowers! :D" [...] "P3:59:07 <ez> oooooh flowers " (20:54 to 20:59 UTC)</ref>

  • Decay when in darkness.<ref name="decay">IRC logs: "P4:27:17 <vdgmprgrmr> Why do the shrooms die in the darkness?" (21:27:17 UTC)</ref>
  • Referred to internally as "flowerYellow".

File:Rose JE1.png Template:Pximg Minecraft:Rose<ref name="blog"/><ref name="flowers"/>

  • Decay when in darkness.<ref name="decay"/>
  • Referred to internally as "flowerRed".

File:Brown Mushroom JE1.png Template:Pximg Minecraft:Brown mushroom<ref name="blog"/><ref name="mushrooms"/>

  • Decay when in darkness.<ref name="decay"/>

File:Red Mushroom JE1.png Template:Pximg Minecraft:Red mushroom<ref name="blog"/><ref name="mushrooms">IRC logs: "P4:01:02 <C418> mushrooms!" (21:01:02 UTC)</ref>

  • Decay when in darkness.<ref name="decay"/>

Gameplay

Minecraft:Inventory

  • Accessed by pressing Template:Key and lists all available Minecraft:blocks.<ref name="blog"/><ref>IRC logs: "P3:55:09 <ZomBuster> but lol where did all the other blocks gone too" [...] "P3:55:23 <Notch> press B" [...] "P3:55:53 <AnnihilatorBeta> SO MANY BLOCKS" (20:55 UTC)</ref>
    • All available blocks previously used to be on the hotbar.<ref>IRC logs: "P4:01:23 <Miclee> Where did sponge and glass go?" [...] "P4:01:35 <liq3> Miclee: Press B." [...] "P4:04:19 <Rydia> i can only see 9 of the blocks" [...] "P4:04:25 <Miclee> Hit B" (21:01 to 21:04 UTC)</ref>

Command format

Template:Command<ref name="blog"/><ref>IRC logs: "P3:54:59 <liq3> ./solid" [...] "P4:05:44 <Miclee> New admin command: /solid" (20:54 to 21:05 UTC)</ref>

  • Toggles between placing stone and placing bedrock.

Changes

Blocks

Minecraft:Bedrock

  • Players can no longer destroy bedrock, although admins can.<ref name="blog"/><ref>IRC logs: "P3:56:52 <Notch> admins can place unbreakable blocks now" [...] "P3:56:57 <Notch> players shouldn't be able to break them", "P3:57:00 <Notch> admins can" (20:56 to 20:57 UTC)</ref>

Minecraft:Cobblestone

  • Is now available again through the new inventory.

Minecraft:Sand

  • Is now available again through the new inventory.

Gameplay

Minecraft:Controls

  • The scroll wheel for block selection was inverted.<ref>IRC logs: "P4:02:29 <mezo> notch, you inverted the mousewheel" [...] "P4:02:43 <AnnihilatorBeta> mousewheel seems inverted" (21:02 UTC)</ref>

General

Minecraft:Skins

  • Made the player and human skin darker.

Technical

General

  • Removed the FPS limiter because it would cause the computer's clock to speed up.<ref>IRC logs: ""P3:28:19 <Notch> the fps limiting did not work at all, so I'm taking it out. it caused a whole bunch of bugs with timing" [...] "P3:28:42 <LKA> Notch: I'm guessing the FPS limiting thing was why some of us have been seeing the game going somewhere around 1.5x to 2x faster than it should?" [...] "P3:31:26 <Notch> yes, LKA, I thin kso too", "P3:31:32 <Notch> so I'm taking it out for 0.0.20" (20:28 to 20:31 UTC)</ref>

Fixes

2 bugs fixed

  • Human mobs no longer have glitched skins.
  • Water texture no longer overlaps, causing z-fighting.Template:Verify

Bugs

3 bugs reported

  • Players can no longer connect to some servers.<ref>IRC logs: "P4:00:09 <Testvan> i cant connect to my own server anymore for unknown reasons" [...] "P4:02:06 <Cameron> lost connection suddenly. java.io.IOException: An established connection was aborted by the software in your host machine. The update broke my server, yes I installed latest server too. D:" (21:00 to 21:02 UTC)</ref>
  • Players can no longer break bedrock in singleplayer.<ref>IRC logs: "P4:02:27 <C418> in single player, you can't delete those blocks [...] the black ones" [...] "P4:04:00 <Crusty> Admin blocks can't be deleted in single player, lol" [...] "P4:05:34 <greenslimy> Bug(or not): you cannot delete the blackrock" (21:02 to 21:05 UTC)</ref>
  • Performance has reduced.

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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