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Minecraft:Java Edition 25w09a

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Revision as of 11:09, 3 July 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Dangerous versionTemplate:Infobox version

25w09a is the eighth Minecraft:snapshot for Minecraft:Java Edition 1.21.5, released on February 26, 2025, which adds fallen trees for parity with Template:BE, updates firefly bushes to generate in more biomes and fixes bugs.<ref>Template:Snap</ref>

Additions

World generation

Minecraft:Fallen tree

Changes

Blocks

Minecraft:Dead bush

Minecraft:Firefly bush

Minecraft:Leaf litter

  • Leaf litter is now replaceable by other blocks.

Minecraft:Short dry grass and Minecraft:tall dry grass

  • Are now randomly offset within the block they are on.

Command format

Template:Cmd

  • Can now create and modify heterogeneous lists transparently.
  • Can no longer traverse paths with an empty key (e.g. Template:Cmd)

General

Minecraft:Block entity format

  • campfire
    • The CookingTimes and CookingTotalTimes fields will no longer be preserved when removed.
  • chiseled_bookshelf
    • The last_interacted_slot field now defaults to -1 if not specified.
  • hopper
    • The TransferCooldown field now default to -1 if not specified.
  • jigsaw
    • The name, target, and pool fields now default to minecraft:empty if not specified.
    • The final_state field now defaults to minecraft:air if not specified.
  • sculk_shrieker
    • The warning_level field now defaults to 0 if not specified.
  • structure_block
    • The ignoreEntities and showboundingbox fields now default to true if not specified.
    • The posY field now defaults to 1 if not specified.

Minecraft:Data pack

  • The Minecraft:pack format version is now 69.
  • New command line argument --renderDebugLabels is available for the client.
    • Adds debug labels to relevant OpenGL objects, making debugging rendering easier for developers.

Minecraft:Entity format

  • The FallFlying field will no longer be preserved if removed.
    • The Health and Air fields now default to their respective maximum value if not specified.
  • area_effect_cloud
    • The Duration field now defaults to -1 if not specified.
    • If the Duration field is -1, the Area Effect Cloud will never run out.
    • This means that an Area Effect Cloud summoned with no duration specified will no longer immediately disappear.
  • creeper
    • The Fuse field now defaults to 30 if not specified.
    • The ExplosionRadius field now defaults to 3 if not specified.
  • dolphin
    • The Moistness field now defaults to 2400 if not specified.
  • ender_dragon
    • The DragonDeathTime field now defaults to 0 if not specified.
  • falling_block
    • The BlockState field can now be air (will despawn immediately) - if otherwise not specified or invalid, defaults to sand.
    • The HurtEntities field now defaults to false if not specified (or true if BlockState is anvil).
    • The FallHurtAmount field now defaults to 0 if not specified.
    • The FallHurtMax field now defaults to 40 if not specified.
    • The DropItem field now defaults to true if not specified.
    • The TileEntityData field will no longer be preserved if removed.
  • firework_rocket
    • The ShotAtAngle field now defaults to false if not specified.
  • fox
    • The Trusted field now defaults to empty if not specified (and will no longer be merged with the previous state if modified by Template:Cmd).
  • ghast
    • The ExplosionPower field now defaults to 1 if not specified.
  • goat
    • The HasLeftHorn and HasRightHorn fields now default to true if not specified.
  • interaction
    • The width and height fields now default to 1 if not specified.
  • item
    • The Health field now defaults to 5 if not specified.
    • The PickupDelay field now defaults to 0 if not specified.
    • The Age field now defaults to 0 if not specified.
    • The Owner and Thrower fields will no longer be preserved when removed.
  • item_frame and glow_item_frame
    • The ItemDropChance field now defaults to 1.0 if not specified
  • primed_tnt
    • The fuse field now defaults to 80 if not specified.
    • The explosion_power field now defaults to 4 if not specified.
  • shulker
    • The Color field now defaults to 16 (no color) if not specified.
  • skeleton
    • The StrayConversionTime field will no longer be preserved when removed.
  • spectral_arrow
    • The Duration field now defaults to 200 if not specified.
  • snow_golem
    • The Pumpkin field now defaults to true if not specified.
  • tnt_minecart
    • The fuse field now defaults to 80 if not specified.
    • The explosion_power field now defaults to 4 if not specified.
    • The explosion_speed_factor field now defaults to 1 if not specified.
  • trader_llama
    • The DespawnDelay field now defaults to 47999.
  • villager
    • The FoodLevel and Xp fields now default to 0 if not specified.
    • The ConversionTime field will no longer be preserved when removed.
  • wandering_trader
    • The DespawnDelay field now defaults to 0 if not specified.
  • zombie
    • The DrownedConversionTime field will no longer be preserved when removed.
  • zombie_villager
    • The Xp field now defaults to 0 if not specified.
    • The ConversionTime field will no longer be preserved when removed.
  • arrow, spectral_arrow, trident
    • The damage field now defaults to 2 if not specified.
  • dragon_fireball, wind_charge, breeze_wind_charge, wither_skull, small_fireball, and large_fireball
    • The acceleration_power field now defaults to 0.1 if not specified.
  • small_fireball and large_fireball
    • The ExplosionPower field now defaults to 1 if not specified.
  • block_display, item_display, and text_display
    • The interpolation_duration, teleport_duration, and start_interpolation fields now default to 0 if not specified.
    • The view_range field now defaults to 1 if not specified.
    • The shadow_radius field now defaults to 0 if not specified.
    • The shadow_strength field now defaults to 1 if not specified.
    • The width and height fields now default to 0 if not specified.

Minecraft:NBT format

  • Any interface with NBT data within the game (SNBT representation, Template:Cmd) now supports heterogeneous lists, i.e. ones where elements are not of the same type
    • Inserting or replacing into a list of a different type with Template:Cmd will no longer give an error.
    • Inserting into an array type (e.g. [I;1,2,3]) is still type-restricted.
    • This means that the 'wrapper' objects previously used to represent heterogeneous lists will no longer be observable by in-game means.
  • The NBT file format is unchanged.
    • Heterogeneous lists are transformed before storage to bypass NBT constraints.
      • Example transform: ['a', {'b':3}] is stored as [{'':'a'},{'b':3}].
    • Existing external tools will still be able to read NBT files as before, but heterogeneous lists will be displayed in the transformed form.
  • No data produced by the game has changed: objects such as Text Components were already producing heterogeneous lists in this form.
  • Note: these wrapper objects may never be observed in-game, they are only relevant to developers working with the NBT file or network format directly.

Minecraft:SNBT format

  • The text format for describing object-like data in commands (like NBT, text components, predicates, etc.) has been extended.
  • Number Format
    • Either whole or fraction parts of a float number can be omitted
      • Examples: .1 and 1. are valid now
    • Float numbers now use E notation
      • Example: both 1.2e3 and 1.2E3, 1.2E+3, 12000e-1 are now a valid way to represent 1200.0
    • Integer numbers can now be prefixed with 0x to represent hexadecimal numbers and 0b to represent binary numbers
      • Example: 0xbad (equal to 2989), 0xCAFE (equal to 51966), 0b101 (equal to 5)
    • Integer numbers now can't start with 0
      • Normally (e.g. in Java) it would mean number is in base-8, but this usage is not implemented, to avoid accidental misuse
    • Numbers can now contain _ character between sequences of digits (but not at the start or the end of sequence)
      • Example: 0b10_01, 0xAB_CD, 1_2.3_4__5f, 1_2e3_4
    • NaN, Inf or hexadecimal float representation are NOT supported
    • Type suffixes have been extended:
      • Integer type suffixes (b or B - byte, s or S - short, i or I - integer, l or L) can now be prefixed with s (signed) or u unsigned
      • New suffixes only affect valid range when parsing - values are still stored as signed
        • Example: 240ub is equal to -16sb, while 240sb does not parse
      • When a suffix is used without u or s, it defaults to signed for decimal numbers and unsigned for binary and hexadecimal numbers
      • Note: since b is also a valid hexadecimal digit, byte sized hexadecimal values can only be written with a signed suffix, like 0x11ub or 0x11sb
  • Strings
    • Quoted strings can now use escape sequences beyond ', " and \:
      • Unicode escapes:
        • \x - two digit escape, like \x42
        • \u - four digit escape, like \u2603
        • \U - eight digit escape, like \U00002603
        • \N{<name>} - named Unicode character, like \N{Snowman}
      • Built-in escape sequences:
        • \b - backspace, Unicode \x08
        • \s - space, Unicode \x20
        • \t - horizontal tab, Unicode \x09
        • \n - linefeed, Unicode \u0a
        • \f - form feed, Unicode \u0c
        • \r - carriage return, Unicode \u0d
    • Unquoted strings now can't start with 0-9, ., +, - to avoid accidental collision with numbers
  • Number Arrays
    • Values in arrays ([B;], [I;], [L;]) without a suffix are now assumed to have suffix matching the type of the array
    • Arrays can now also accept types smaller than the array type
      • Example: [I;1b,2s,3] is valid and equivalent to [I;1i,2i,3i]
  • Lists
    • Lists now accept trailing commas
      • Example: [1,2,] is valid and equivalent to [1,2]
      • Only one trailing comma is allowed, and it must come after a valid element - both [,] and [1,,] are invalid
  • Compounds
    • Compounds (maps) now accept trailing commas
      • Example: {a:b,}
      • Only one trailing comma is allowed, and it must come after a valid key-value pair - both {,} and {a:b,,} are invalid

Minecraft:Tags

  • Added farmland to #dry_vegetation_may_place_on block tag.
  • Added leaf_litter to #replaceable block tag.
  • Added cactus_flower to #wall_post_override block tag.

Fixes

Template:Fixes

Videos

Template:Slicedlime

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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