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Minecraft:Mob variant definitions

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Revision as of 11:51, 20 July 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Mob variants are variants of Minecraft:mobs. They define the assets and models used and define the conditions in which this variant spawns.

Definition

Mob variants can be defined in Minecraft:data packs, as part of the directory structure below.

JSON Format

Cat

Minecraft:Cat variants are defined using the following format:

Chicken

Minecraft:Chicken variants are defined using the following format:

Cow

Minecraft:Cow variants are defined using the following format:

Frog

Minecraft:Frog variants are defined using the following format:

Pig

Minecraft:Pig variants are defined using the following format:

Wolf

Minecraft:Wolf variants are defined using the following format:

Wolf sounds

Minecraft:Wolf sound variants are defined using the following format:

Zombie Nautilus

Minecraft:Zombie nautilus variants are defined using the following format:

Spawn condition

Spawn conditions are used to determine which variant to spawn. Each variant contains a list of conditions with attached priorities. The selection of a variant happens in 3 steps:

  1. Each condition is evaluated. The matching condition with the highest priority determines the priority of the variant. If no condition matches the variant is discarded.
  2. Of all remaining variants, all except those with the highest priority are discarded.
  3. Of the remaining variants, a random variant is chosen.

Spawn conditions are specified using the following format:

biome

Tests if the spawn position is inside one of the specified Minecraft:biomes.

structure

Tests if the spawn position is inside at least one of the specified Minecraft:structures.

moon_brightness

Matches the Minecraft:moon brightness at the time of the spawn.

History

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Navigation

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Minecraft:de:Kreaturvariantendefinition Minecraft:fr:Définition de variante de créature Minecraft:ja:エンティティの亜種のカスタマイズ Minecraft:pt:Definição de variantes de criatura