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Minecraft:Woodland Mansion/Structure/Blueprints

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Template:Structure info

Blueprints

The individual regions of a woodland mansion can be divided into two categories: the outside (walls, roof, etc.) and inside (hallways, staircases, rooms, etc.).

Outside

The Entrance

The entrance structure is made with the 1st-floor-to-second-floor staircase.

The structure is called "entrance".

Template:Layered blueprint

Outside Wall

Outside Walls can have two variants: windowed and window-less.

Window-less

The cobblestone stairs are upside down. The top row faces inside.

The structure is called "wall_flat".

Template:Layered blueprint

Window

The top row faces inside.

The structure is called "wall_window".

Cobblestone stairs in Layer 2 are normal, while the ones in Layer 8 are all upside-down.

Template:Layered blueprint

Roof

The roof is made entirely out of dark oak planks with a trim of upward-facing dark oak stairs.

Inside

None of the rooms will have walls included because they can be mixed and matched based on what's around them.

Walls

There are two different wall designs that come in segments. Since they are flat, there will only be one layer for the sake of readability. Some of these walls can have a row of logs and planks on top, creating the "_2" variants.

Solid Wall

The farthest right block is going to be covered by the pillars that come with the hallways.

The structure is called "indoors_wall".

Template:Layered blueprint

2nd & 3rd Floor Solid Wall

This is basically the first floor walls but 3 blocks added on the top. Template:Layered blueprint

Entrance To A Room

The stairs are upside-down, facing the opening. The farthest right block is going to be covered by the pillars that come with the hallways.

The structure is called "indoors_door".

Template:Layered blueprint

Hallways

This does not include the walls on either side since that can change based on whether the hallway borders an outside wall or an inside wall, or has a staircase leading to it. These come in segments, so each blueprint will show one segment.

Straight Hallway

Template:Layered blueprint

Curved Hallway

This blueprint shows a left turn, but it can be mirrored to turn the other way. Template:Layered blueprint

Dead-End Hallway

There is no decoration in a dead-end hallway that does not include the walls after the layer with carpet. Template:Layered blueprint

T-Intersection Hallway

Template:Layered blueprint

Template:LoadPage Template:LoadPage Template:LoadPage Template:LoadPage Template:LoadPage

Office

There are four layers of empty space above the blueprint.

The structure is called "1x1_a3".

Template:Layered blueprint


Dining Halls

They come in three sizes.

Small Dining Hall

The structure is called "1x1_b2".

Template:Layered blueprint

Medium Dining Hall

There are three layers of empty space above the blueprint.

The structure is called "1x2_c1".

Template:Layered blueprint

Large Dining Hall

An evoker and two vindicators spawn here.

The structure is called "2x2_b1".

Template:Layered blueprint

Template:LoadPage Template:LoadPage

Template:LoadPage Template:LoadPage

Conference Room

One evoker and two vindicators spawn here. Layers 3-6 are empty.

The structure is called "2x2_b2".

Template:Layered blueprint

Bedrooms

Master Bedroom

This room has a loot chest. There are two layers of empty space above the blueprint.

The structure is called "1x2_d2".

Template:Layered blueprint

Master Bedroom With Banners

This banners are light gray with a white gear pattern.

The structure is called "1x2_d1".

Template:Layered blueprint

Single Bed Room

The structure is called "1x1_b3".

Template:Layered blueprint

Double Bed Room

There are 8 layers of empty space above the blueprint.

The structure is called "1x2_c2".

Template:Layered blueprint

Triple Bed Room

Three vindicators spawn at the base of the beds. There are 8 layers of empty space above the blueprint.

The structure is called "1x2_c3".

Template:Layered blueprint

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