Minecraft:Structure set/JSON format
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- Template:Nbt: Root object.
- Template:Nbt: (Required, but can be empty) The structures that may be placed. One configured structure feature shouldn't be included by two structure sets.
- Template:Nbt: A structure to be placed.
- Template:NbtTemplate:Nbt: Template:Json ref/structure — The structure to be placed.
- Template:Nbt: Determines the chance of it being chosen over others. Must be a positive integer.
- Template:Nbt: A structure to be placed.
- Template:Nbt: How the structures should be placed.
- Template:Nbt: A number that assists in randomization; see Template:W. Must be a non-negative integer.
- Template:Nbt: (Optional, default to 1.0) Probability to try to generate if other conditions below are met. Values between 0.0 to 1.0 (inclusive). Setting it to a number does not mean one structure is generated this often, only that the game attempts to generate one; biomes or terrain could lead to the structure not being generated.
- Template:Nbt: (Optional, defaults to Template:Cd) Provides a random number generator algorithm for frequency. One of Template:Cd (the random number depends on the seed, position and Template:Nbt, due to Template:Bug removes lines of structure attempts in Z cardinal direction), Template:Cd (the random number depends only on the seed and position, and randomness only occurs when the locations differ greatly), Template:Cd (same as Template:Cd, but with fixed salt: 10387320, not affected by Template:Bug) and Template:Cd (the random number depends only on seed and position).
- Template:Nbt: Specifies that it cannot be placed near certain structures.
- Template:Nbt: Value between 1 and 16 (inclusive).
- Template:Nbt: A structure set ID.
- Template:Nbt: (optional, defaults to [0,0,0]) The chunk coordinate offset given when using Template:Cmd.
- Template:Nbt: X. Value between -16 and 16 (inclusive).
- Template:Nbt: Y. Value between -16 and 16 (inclusive).
- Template:Nbt: Z. Value between -16 and 16 (inclusive).
- Template:Nbt: One of Template:Cd or Template:Cd.
- Additional fields depending on value of Template:Nbt, see Placement types.
- Template:Nbt: (Required, but can be empty) The structures that may be placed. One configured structure feature shouldn't be included by two structure sets.
Minecraft:fr:Génération du monde personnalisée/Ensemble de structures Minecraft:ja:ワールド生成のカスタマイズ/structure set Minecraft:pt:Geração de mundo personalizado/conjunto de estrutura Minecraft:zh:自定义世界生成/structure set