Minecraft:Game customization
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Minecraft includes various game customization, supported by Minecraft:Mojang Studios and the community:
Minecraft
- Template:EnvLink – a Template:W API for game customization in versions of Template:BE, officially supported by Minecraft:Mojang Studios. Composed of Minecraft:behavior packs and resource packs (see below).
- Template:EnvLink – a piece of unofficial code that is injected into the game for the purpose of modifying its behavior. This kind of modification is more common and prevalent Template:In.
- File:Wrench.png Minecraft:Data pack – a system which provides a method of customizing data-driven features such as Minecraft:recipes, Minecraft:loot tables, and Minecraft:world generation Template:In without any code modification.
- Template:ItemLink – a system which provides a way for players to customize the following without any code modification: textures, Minecraft:models, Minecraft:music, Minecraft:sounds, Minecraft:languages, fonts, and texts such as the Minecraft:End Poem, Minecraft:splashes, credits.
- Template:EnvLink – the predecessor of resource packs that changes in-game textures of blocks, items, mobs, and GUIs.
- Template:ItemLink – an arrangement of game sprites on a single image file, used in early versions of the game to store and access associated sprites more efficiently than with individual files.
- Template:EnvLink – textures that are placed onto the Minecraft:player character model.
- Template:PersonaLink – commemorative items that are worn on the back of the player character.
- Template:PersonaLink – a feature in Bedrock Edition that lets players customize their character model with free and paid-for cosmetic items or apparels.
See also
- Template:W on Wikipedia.