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ProjectGorgon:Cultist Swordsman

From SAS Gaming Wiki
Revision as of 14:14, 27 April 2022 by imported>BetaNotus (Reported Loot)
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Cultist Swordsman

Health1314Armor914Rage1052
Anatomy:
Effective:
Poison, Trauma
Ineffective:
Slashing, Fire, Cold


A ProjectGorgon:Cultist Swordsman can often be found guarding the entrance of the ProjectGorgon:Dark Chapel tunnels. Battle hungry and eager to prove themselves, they'll charge at any adventurer wandering close enough to the dark corridors. They may be found both as a ProjectGorgon:Human or ProjectGorgon:Elven model.

Locations

Dark Chapel
Vitals: Health 1314 Armor 914 Rage 1052
Location: Found between the entrance caves and the cultist corridors.

Combat Abilities

AIP:CultistSwordsman

Miscellaneous

Skin: None
Meat: None
Skull: (Or Elf)

Reported Loot

General Loot

Level 40 Equipment

Gallery