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Template:MC/Components profile

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Revision as of 15:47, 16 February 2026 by imported>DorkOrc (Undo revision 3439516 by DorkOrc (talk))
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      • Template:Nbt: A username with a maximum length of 16, and only consisting of username-allowed charactersTemplate:Info needed. If no other profile fields are specified, this is used to dynamically request the profile of a player with that username from Mojang's servers. Once received, that profile's properties (such as its skin, cape, and elytra textures) can be used for rendering. If the profile does not exist, a random default skin is provided. Optional.
      • Template:Nbt: A UUID. If no other profile fields are specified, this is used to dynamically request the profile of a player with that UUID from Mojang's servers. Once received, that profile's properties (such as its skin, cape, and elytra textures) can be used for rendering. If the profile does not exist, a random default skin is provided. Optional.
      • Template:Nbt: A non-empty list of user profile properties. If this is specified, the dynamic profile fields are ignored, and a custom profile with these properties is used instead. If set to an empty list, the field is removed rather than invalidating the whole component. Optional.
      • Template:Nbt: Namespaced path to a player skin texture, relative to the Template:Cd folder in a resource pack. If specified, this texture is used when rendering a player model or skin, overriding the skin texture provided by a profile. This skin texture may have transparent pixels on the inner body layers whereas resolved skins' are always opaque. If omitted and no skin is provided by a profile, the slim Alex skin is used (Template:Cd). Optional.
      • Template:Nbt: Namespaced path to a cape texture, relative to the Template:Cd folder in a resource pack. If specified, this texture is used when rendering a cape, overriding the cape texture provided by a profile. If the resolved profile (or lack thereof) does not have a cape, it will gain one. This does not affect the elytra texture. If Optional.
      • Template:Nbt: Namespaced path to an elytra texture, relative to the Template:Cd folder in a resource pack. If specified, this texture is used when rendering an elytra, overriding the elytra texture provided by a profile. This does not affect the cape texture. If omitted and no elytra texture is provided by a profile, the normal elytra texture is used (Template:Cd). Optional.
      • Template:Nbt: The type of player model to use. Either Template:Cd or Template:Cd. If specified, this overrides the model type provided by a profile. If omitted and no model type is provided by a profile, a Template:Cd model type is used. Optional.