Template:MC/Console version/2017-12-19
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Additions
Items
- Added dyeable leather horse armor.
Non-mob entities
File:Firework Rocket JE2 BE2.png Firework Rockets
- Added new fireworks model.
World generation
- Added fallen and dying trees.
- Dying trees can be grown with saplings.
General
- Added the Norse Mythology Mash-up pack.
- Added the Festive Tumble Arena.Template:Cx
Changes
Blocks
- Can now be bonemealed.
- Shrubs now have a different texture.
- Cauldrons can be filled with potions.
- Effects can now be applied to arrows by using them on a potion-filled cauldron.
- Water can be dyed.
- Armor can be dyed in a Cauldron filled with dyed water.
- Can no longer be pushed by pistons.
Mobs
- Changed the model
- Baby zombie jockeys can now ride any mobs.
- Explodes and spawns Wither Skeletons on half health.
- Change to dash attack.
- Remove health regeneration.
- New birth and death animations.
Non-mob entities
- Now have arms and multiple poses.
- Now only have 1 glass cube instead of 2.
- Can now travel through transparent blocks.
- Are now always set on fire for 8 seconds when going into fire and no longer have to stay in the fire for at least 1 second to remain on fire after leaving it.
World generation
- Lake generation has changed.
- Tables have brown carpet instead of a pressure plate.
- Added Ice Plains & Cold Taiga Villages.
- Added Chests to Ice Plains and Cold Taiga Villages.
- Ice Plains & Cold Taiga Villages won't generate crops.
- Paths around village wells now made up of grass path (sandstone in desert).
- Firework rockets will now fire in the direction the dispenser is facing.
- Mob heads will now drop to ground unless they are being placed on a block that would cause a wither or snow golem to spawn.