Minecraft:Bedrock Edition beta 1.16.0.55
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Beta 1.16.0.55 is the eighth beta version for Minecraft:Bedrock Edition 1.16.0, released on April 2, 2020,<ref>Template:Cite</ref> which fixes bugs.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when creating a new world on iOS.
- Fixed a crash that could occur when exiting a world with particles present.
- Fixed several crash issues related to the player entering water.
- Fixed a crash that could happen when a mob's state changed.
General
- Light propagation now works correctly, fixing hostile mob spawning. (Template:Bug)
- Chunks should no longer fail to load properly in +250MB worlds. (Template:Bug)
- Fixed a bug with light persisting after a block change.
- Ticking areas can no longer be removed on the same tick they are created (Template:Bug).
- Lighting now propagates correctly through chunk/subchunk borders (Template:Bug).
- Fixed an issue that could cause areas to show lighting errors on servers.
- Added new overload for Template:Cmd with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot).
- The smooth camera option (from full keyboard gameplay) is no longer jittery and is smooth again (Template:Bug).
- The screen no longer twitches when the player dies in the Nether or End.
Gameplay
- Water can now be collected from bubble columns (Template:Bug)
- Casting a fishing rod will no longer attach itself to a parrot mounted on the player’s shoulder (Template:Bug).
- Fully grown sweet berry bushes can now be harvested when holding bone meal (Template:Bug).
- Parity: Carrot on a stick, shield, and shovel now lose durability consistently in Bedrock.
- Fire charges are now consumed after lighting a tnt block (Template:Bug).
- Player icons no longer appear as a white square on locator maps.
Blocks
- Wall signs attached to doors are no longer left floating after the bottom half of the door is broken (Template:Bug).
Mobs
- Creepers no longer lose aggro immediately after losing sight of its target (Template:Bug).
- Ghast hitbox now matches its rendering (Template:Bug).
- Fixed the "MeleeAttackGoal" to allow entities to hit target entities beneath them.
- The iron golem's legs don't swing as far anymore.
Graphics and rendering
- Experience orbs have been data-driven.
- Fireballs have been data-driven.
- NPC geometry and animations have been data-driven.
- Items no longer flash green when being removed from a furnace.
- Fixed a bug where glass and water could be drawn incorrectly when close to each other.
- Fixed the custom glint texture issue when added to compasses.
Scripting and components
- Removed type property from Template:Cd as it was never used.
- Updated Template:Cd to have an internal entities object or array.
- Updated the Template:Cd behavior.
- Added Template:Cd to the Template:Cd goal.
- Fixed removed or destroyed entities querying as valid in script.
- Invalid items in the Template:Cd field of a Template:Cd now display an error.
- Template:Cd no longer uses Template:Cd as it now searches all blocks in the specified area.
- Fixed Template:Cd to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground.
- The Template:Cd component is now documented in the Spawn Rules documentation section (Template:Bug).
- A content error will now show up if you provide an invalid item name to Template:Cd in the Template:Cd field.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.16.0.55 Minecraft:es:Bedrock Edition beta 1.16.0.55 Minecraft:fr:Édition Bedrock bêta 1.16.0.55 Minecraft:ja:Bedrock Edition beta 1.16.0.55 Minecraft:pt:Edição Bedrock beta 1.16.0.55 Minecraft:ru:Beta 1.16.0.55 (Bedrock Edition) Minecraft:zh:基岩版1.16.0.55